Player Matchup

Hercules
Hercules
Arixia33
Hercules
Level 131
God Stats
0W - 1L
1,260 SR
Queue Stats
21W - 8L
1,718 Elo+
Solo
Hachiman
Hachiman
PTER0DACTYLMAN
Hachiman
Level 149
God Stats
1W - 1L
1,696 SR
Queue Stats
65W - 65L
1,488 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ProtoR3x
Morgan Le Fay
Level 136
God Stats
2W - 2L
1,629 SR
Queue Stats
43W - 38L
1,528 Elo+
Solo
Team Averages
Level 139
1,528 SR
1,578 Elo+

VS

Team Averages
Level 139
1,585 SR
1,532 Elo+
Tiamat
Tiamat
Lukiguty
Tiamat
Level 144
God Stats
18W - 17L
1,501 SR
Queue Stats
372W - 376L
1,493 Elo+
Solo
Surtr
Surtr
VectorTHEkiller_
Surtr
Level 129
God Stats
14W - 12L
1,598 SR
Queue Stats
494W - 493L
1,516 Elo+
Solo
Da Ji
Da Ji
juanpa207
Da Ji
Level 143
God Stats
2W - 0L
1,656 SR
Queue Stats
45W - 38L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arixia33
Hercules
13
1 / 0 / 5
9,551
682
4,826
17,107
14,746
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hachiman
13
6 / 4 / 1
10,748
768
10,881
13,771
4,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
ProtoR3x
Morgan Le Fay
11
0 / 6 / 5
8,811
629
6,710
11,088
3,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Lukiguty
Tiamat
14
1 / 1 / 5
10,499
750
13,617
8,230
5,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 4
10,858
776
12,735
15,686
17,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
juanpa207
Da Ji
13
5 / 3 / 3
10,492
749
10,421
10,129
6,641
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
7
Kills
10
10
Deaths
7
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arixia33
Hercules
1
0
5
3.5
W
Tiamat
Lukiguty
Tiamat
1
1
5
3.5
L
Hachiman
6
4
1
1.63
L
Morgan Le Fay
ProtoR3x
Morgan Le Fay
0
6
5
0.42
W
4
3
4
2
W
Da Ji
juanpa207
Da Ji
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,417
Damage
36,773
41,966
Taken
34,045
23,432
Mitigated
29,966
11,499
Healing
8,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arixia33
Hercules
4,826
1,139
0
5,614
17,107
14,746
304
7,058
9,472
0
34,063
W
Tiamat
Lukiguty
Tiamat
13,617
367
0
3,208
8,230
5,811
0
1,643
6,587
56,788
0
L
Hachiman
10,881
5,831
0
4,326
13,771
4,705
80
5,005
8,348
0
44,122
L
Morgan Le Fay
ProtoR3x
Morgan Le Fay
6,710
476
167
1,392
11,088
3,981
133
3,836
7,007
34,950
0
W
12,735
3,128
0
3,951
15,686
17,514
39
3,677
12,009
2,227
25,970
W
Da Ji
juanpa207
Da Ji
10,421
2,456
0
1,388
10,129
6,641
0
1,827
8,302
0
36,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,110
Gold Earned
31,849
176
Minions Killed
151
0
Camps Cleared
0
734,690
Distance Traveled
790,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,551
682
53
4
0
270,850
0
W
Tiamat
10,499
750
78
6
0
264,577
0
L
Hachiman
10,748
768
74
5
0
220,977
0
L
Morgan Le Fay
8,811
629
49
4
0
242,863
0
W
Surtr
10,858
776
37
3
0
276,274
0
W
Da Ji
10,492
749
36
3
0
249,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role