Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Afroferyl8964
Izanami
Level 87
God Stats
4W - 6L
1,477 SR
Queue Stats
153W - 119L
1,386 Elo+
Solo
Team Averages
Level 106
1,492 SR
1,462 Elo+

VS

Team Averages
Level 105
1,281 SR
1,278 Elo+
Kukulkan
Kukulkan
JimmyTarantino
Kukulkan
Level 99
God Stats
0W - 3L
1,193 SR
Queue Stats
1W - 9L
1,128 Elo+
Solo
Scylla
Scylla
RABID_CARE_BEAR
Scylla
Level 104
God Stats
0W - 2L
1,150 SR
Queue Stats
19W - 23L
1,321 Elo+
Solo
Tiamat
Tiamat
pmonkey13
Tiamat
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
8 / 1 / 4
9,060
1,007
8,840
7,798
3,065
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
 
Arachne
9
0 / 0 / 9
7,265
807
5,686
11,149
5,432
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
11
6 / 0 / 3
8,816
980
7,136
5,769
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
9
0 / 5 / 0
6,585
732
4,489
7,165
2,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

10
1 / 2 / 0
7,312
812
5,053
6,597
2,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
pmonkey13
Tiamat
7
0 / 7 / 1
6,237
693
4,560
10,772
4,925
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
1
1
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
8
1
4
10
W
Arachne
 
Arachne
0
0
9
4.5
W
Izanami
6
0
3
7.5
L
Kukulkan
0
5
0
0
L
1
2
0
0.5
L
Tiamat
pmonkey13
Tiamat
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,662
Damage
14,102
24,716
Taken
24,534
10,662
Mitigated
9,580
11,587
Healing
450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,840
2,901
0
4,227
7,798
3,065
1,298
6,397
1,257
38,629
0
W
Arachne
 
Arachne
5,686
3,852
0
5,316
11,149
5,432
207
3,161
7,919
0
15,242
W
Izanami
7,136
5,030
0
2,044
5,769
2,165
1,332
4,629
1,091
0
41,605
L
Kukulkan
4,489
163
0
0
7,165
2,579
0
3,471
3,694
25,780
0
L
5,053
219
0
250
6,597
2,076
0
2,480
4,117
23,959
0
L
Tiamat
pmonkey13
Tiamat
4,560
787
0
200
10,772
4,925
0
3,302
7,470
19,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,141
Gold Earned
20,134
119
Minions Killed
119
0
Camps Cleared
0
475,744
Distance Traveled
419,369
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,060
1,007
53
6
0
136,954
0
W
Arachne
7,265
807
18
2
0
171,716
5
W
Izanami
8,816
980
48
5
0
167,074
0
L
Kukulkan
6,585
732
50
6
0
125,305
0
L
Scylla
7,312
812
42
5
0
164,580
0
L
Tiamat
6,237
693
27
3
0
129,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role