Player Matchup

Apollo
Apollo
CapNapier
Apollo
Level 136
God Stats
4W - 4L
1,588 SR
Queue Stats
291W - 253L
1,519 Elo+
Solo
Medusa
Medusa
IRON_MAN_20
Medusa
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 65L
1,465 Elo+
Party 1
Tyr
Tyr
Thunder__SAVAGE
Tyr
Level 84
God Stats
6W - 8L
1,504 SR
Queue Stats
28W - 35L
1,441 Elo+
Party 1
Cliodhna
Cliodhna
ZealousRequiem
Cliodhna
Level 58
God Stats
4W - 5L
1,500 SR
Queue Stats
166W - 173L
1,474 Elo+
Solo
Thoth
Thoth
thesarkone22
Thoth
Level 104
God Stats
0W - 2L
1,302 SR
Queue Stats
223W - 195L
1,521 Elo+
Solo
Team Averages
Level 108
1,479 SR
1,484 Elo+

VS

Team Averages
Level 120
1,500 SR
1,470 Elo+
Cthulhu
Cthulhu
DrowningOrca199
Cthulhu
Level 126
God Stats
8W - 2L
1,724 SR
Queue Stats
23W - 24L
1,447 Elo+
Solo
Raijin
Raijin
Ernleo123
Raijin
Level 170
God Stats
3W - 1L
1,737 SR
Queue Stats
398W - 389L
1,481 Elo+
Solo
Horus
Horus
MooNabi15
Horus
Level 104
God Stats
2W - 1L
1,510 SR
Queue Stats
54W - 45L
1,508 Elo+
Solo
Chernobog
Chernobog
ShadowXBogeyman
Chernobog
Level 147
God Stats
1W - 0L
1,186 SR
Queue Stats
44W - 32L
1,557 Elo+
Solo
Thor
Thor
agusmas1
Thor
Level 52
God Stats
2W - 4L
1,340 SR
Queue Stats
31W - 52L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CapNapier
Apollo
1
0 / 0 / 0
4,848
269
0
0
0
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Medusa
14
2 / 4 / 2
8,282
460
11,059
18,655
7,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 0 / 0
10,110
562
11,029
16,913
17,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
17
5 / 1 / 1
9,852
547
11,116
18,365
7,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 4 / 2
8,702
483
6,755
10,869
3,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 3
9,165
509
9,296
13,700
10,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Ernleo123
Raijin
15
0 / 4 / 2
9,598
533
6,487
12,494
5,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Horus
MooNabi15
Horus
14
0 / 3 / 0
9,082
505
9,507
13,679
9,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Chernobog
ShadowXBogeyman
Chernobog
17
4 / 3 / 1
10,369
576
13,975
16,463
7,966
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
15
3 / 0 / 1
9,001
500
3,999
12,910
5,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
12
Kills
9
9
Deaths
12
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
CapNapier
Apollo
0
0
0
0
W
2
2
3
1.75
W
Raijin
Ernleo123
Raijin
0
4
2
0.25
L
Medusa
2
4
2
0.75
W
Horus
MooNabi15
Horus
0
3
0
0
W
Chernobog
ShadowXBogeyman
Chernobog
4
3
1
1.5
L
4
0
0
4
L
Cliodhna
5
1
1
5.5
W
Thor
3
0
1
3.5
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,959
Damage
43,264
64,802
Taken
69,246
36,604
Mitigated
38,694
26,039
Healing
20,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CapNapier
Apollo
0
0
0
0
0
0
0
0
0
0
0
W
9,296
449
115
2,276
13,700
10,469
18
1,571
12,129
41,735
0
W
Raijin
Ernleo123
Raijin
6,487
289
0
250
12,494
5,015
590
4,464
8,030
84,208
0
L
Medusa
11,059
4,945
0
7,147
18,655
7,228
582
2,433
15,735
0
66,942
W
Horus
MooNabi15
Horus
9,507
4,332
160
4,624
13,679
9,863
0
0
13,679
0
71,008
W
Chernobog
ShadowXBogeyman
Chernobog
13,975
9,477
0
5,151
16,463
7,966
1,012
0
16,347
0
97,595
L
11,029
1,574
0
5,199
16,913
17,887
0
1,804
13,618
0
85,514
L
Cliodhna
11,116
1,701
0
11,281
18,365
7,939
0
3,617
14,534
0
101,491
W
Thor
3,999
758
0
7,608
12,910
5,381
0
720
12,190
0
61,747
L
6,755
193
0
2,412
10,869
3,550
0
6,552
3,981
65,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,794
Gold Earned
47,215
495
Minions Killed
572
0
Camps Cleared
0
1,438,389
Distance Traveled
1,688,009
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,848
269
0
0
0
8,178
0
W
Cthulhu
9,165
509
67
4
0
394,919
2
W
Raijin
9,598
533
162
9
0
301,720
0
L
Medusa
8,282
460
91
5
0
275,723
2
W
Horus
9,082
505
110
6
0
300,514
0
W
Chernobog
10,369
576
145
8
0
337,241
4
L
Tyr
10,110
562
148
8
0
385,722
3
L
Cliodhna
9,852
547
140
8
0
410,398
0
W
Thor
9,001
500
88
5
0
353,615
0
L
Thoth
8,702
483
116
6
0
358,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role