Player Matchup

Ne Zha
Ne Zha
HornyPervert
Ne Zha
Level 127
God Stats
5W - 3L
1,505 SR
Queue Stats
251W - 239L
1,579 Elo+
Solo
Bacchus
Bacchus
JayhawkManiac7
Bacchus
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 1
Aphrodite
Aphrodite
Joeyn1224
Aphrodite
Level 124
God Stats
0W - 1L
1,533 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 1
Erlang Shen
Erlang Shen
Rohdler69
Erlang Shen
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,566 Elo+
Party 1
Zhong Kui
Zhong Kui
pizzarolls10
Zhong Kui
Level 109
God Stats
0W - 1L
1,253 SR
Queue Stats
4W - 2L
1,566 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,569 Elo+

VS

Team Averages
Level 135
1,632 SR
1,552 Elo+
Gilgamesh
Gilgamesh
Vierz
Gilgamesh
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,458 Elo+
Solo
Cernunnos
Cernunnos
itz_NARFMAN
Cernunnos
Level 176
God Stats
4W - 4L
1,381 SR
Queue Stats
427W - 427L
1,417 Elo+
Solo
Thanatos
Thanatos
luizi999
Thanatos
Level 159
God Stats
3W - 0L
1,891 SR
Queue Stats
325W - 201L
1,585 Elo+
Solo
Discordia
Discordia
malfiest
Discordia
Level 158
God Stats
5W - 0L
1,889 SR
Queue Stats
345W - 168L
1,689 Elo+
Solo
Yemoja
Yemoja
thesesnutz
Yemoja
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
3 / 7 / 3
8,344
642
21,184
14,535
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 6
8,565
659
2,253
15,386
15,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Joeyn1224
Aphrodite
17
2 / 4 / 5
9,176
706
7,896
14,708
9,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Erlang Shen
Rohdler69
Erlang Shen
17
4 / 7 / 5
9,207
708
7,349
19,299
21,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
pizzarolls10
Zhong Kui
14
3 / 7 / 4
8,521
655
16,517
19,267
13,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Vierz
Gilgamesh
17
2 / 4 / 20
10,106
777
12,079
18,708
18,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
itz_NARFMAN
Cernunnos
18
10 / 3 / 12
11,785
907
21,164
15,189
5,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
luizi999
Thanatos
17
9 / 2 / 14
11,156
858
13,285
15,011
15,324
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
malfiest
Discordia
17
5 / 1 / 23
10,743
826
25,179
7,733
2,919
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
thesesnutz
Yemoja
17
3 / 2 / 24
11,105
854
6,282
14,045
11,248
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
122
12
Kills
29
29
Deaths
12
23
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
3
7
3
0.64
L
0
4
6
0.75
L
Aphrodite
Joeyn1224
Aphrodite
2
4
5
1.13
L
Erlang Shen
Rohdler69
Erlang Shen
4
7
5
0.93
W
Gilgamesh
Vierz
Gilgamesh
2
4
20
3
W
Cernunnos
itz_NARFMAN
Cernunnos
10
3
12
5.33
W
Thanatos
luizi999
Thanatos
9
2
14
8
W
Discordia
malfiest
Discordia
5
1
23
16.5
L
Zhong Kui
pizzarolls10
Zhong Kui
3
7
4
0.71
W
Yemoja
thesesnutz
Yemoja
3
2
24
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,199
Damage
77,989
83,195
Taken
70,686
68,219
Mitigated
53,960
31,607
Healing
42,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
21,184
1,516
212
1,819
14,535
7,594
0
5,275
9,092
0
37,172
L
2,253
56
87
2,941
15,386
15,633
0
4,798
10,287
5,310
0
L
Aphrodite
Joeyn1224
Aphrodite
7,896
278
8,129
8,289
14,708
9,702
0
7,843
6,811
23,135
0
L
Erlang Shen
Rohdler69
Erlang Shen
7,349
3,469
219
3,549
19,299
21,814
0
6,230
12,782
0
9,994
W
Gilgamesh
Vierz
Gilgamesh
12,079
2,843
1,870
3,511
18,708
18,628
1,022
7,101
11,466
0
21,652
W
Cernunnos
itz_NARFMAN
Cernunnos
21,164
8,142
2,123
5,409
15,189
5,841
1,684
5,241
9,762
0
46,669
W
Thanatos
luizi999
Thanatos
13,285
1,318
783
9,844
15,011
15,324
1,092
6,541
8,270
845
20,935
W
Discordia
malfiest
Discordia
25,179
1,156
1,158
1,139
7,733
2,919
1,856
1,667
5,930
45,184
0
L
Zhong Kui
pizzarolls10
Zhong Kui
16,517
1,055
1,986
4,376
19,267
13,476
0
8,160
10,839
25,540
0
W
Yemoja
thesesnutz
Yemoja
6,282
3,197
12,390
4,227
14,045
11,248
1,513
6,116
7,683
16,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,813
Gold Earned
54,895
102
Minions Killed
157
0
Camps Cleared
0
1,124,557
Distance Traveled
1,162,756
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,344
642
12
1
0
228,391
0
L
Bacchus
8,565
659
16
1
0
225,529
0
L
Aphrodite
9,176
706
47
4
0
240,079
0
L
Erlang Shen
9,207
708
7
1
0
225,337
0
W
Gilgamesh
10,106
777
22
2
0
241,992
0
W
Cernunnos
11,785
907
62
5
0
222,740
0
W
Thanatos
11,156
858
17
1
0
246,791
0
W
Discordia
10,743
826
42
3
0
257,740
0
L
Zhong Kui
8,521
655
20
2
0
205,221
2
W
Yemoja
11,105
854
14
1
0
193,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role