Player Matchup

Tsukuyomi
Tsukuyomi
AgatJess12323
Tsukuyomi
Level 31
God Stats
13W - 6L
1,630 SR
Queue Stats
27W - 26L
1,329 Elo+
Party 1
Merlin
Merlin
Agatmarlin1232
Merlin
Level 55
God Stats
2W - 0L
1,333 SR
Queue Stats
31W - 36L
1,301 Elo+
Party 1
King Arthur
King Arthur
Foxy112344
King Arthur
Level 22
God Stats
2W - 1L
1,287 SR
Queue Stats
27W - 32L
1,297 Elo+
Party 1
Team Averages
Level 36
1,417 SR
1,309 Elo+

VS

Team Averages
Level 55
1,580 SR
1,368 Elo+
Charon
Charon
AnbuGunna
Charon
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,536 Elo+
Solo
Anhur
Anhur
Gbonanno85
Anhur
Level 38
God Stats
1W - 1L
1,650 SR
Queue Stats
38W - 49L
1,308 Elo+
Solo
Fenrir
Fenrir
ROYxBOYxRIKKx82
Fenrir
Level 60
God Stats
4W - 1L
1,589 SR
Queue Stats
25W - 22L
1,259 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AgatJess12323
Tsukuyomi
14
10 / 1 / 8
12,227
873
17,200
11,471
4,878
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
8 / 2 / 6
11,970
855
14,527
10,311
3,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Foxy112344
King Arthur
11
0 / 2 / 12
9,952
711
3,341
13,082
9,738
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
AnbuGunna
Charon
13
2 / 5 / 0
10,069
719
7,983
15,382
10,812
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Anhur
12
0 / 6 / 2
9,286
663
7,643
11,661
3,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
3 / 7 / 2
10,748
768
9,856
14,749
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
18
Kills
5
5
Deaths
18
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AgatJess12323
Tsukuyomi
10
1
8
14
W
8
2
6
5.5
L
Charon
AnbuGunna
Charon
2
5
0
0.4
W
King Arthur
Foxy112344
King Arthur
0
2
12
3
L
Anhur
0
6
2
0.17
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,068
Damage
25,482
34,864
Taken
41,792
18,277
Mitigated
19,887
1,308
Healing
3,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AgatJess12323
Tsukuyomi
17,200
4,327
0
1,308
11,471
4,878
837
2,816
8,655
0
41,281
W
14,527
507
0
0
10,311
3,661
653
2,226
8,085
52,059
0
L
Charon
AnbuGunna
Charon
7,983
597
0
818
15,382
10,812
0
5,217
10,165
22,178
1,032
W
King Arthur
Foxy112344
King Arthur
3,341
955
0
0
13,082
9,738
104
2,301
10,781
0
11,760
L
Anhur
7,643
4,530
0
1,401
11,661
3,954
0
5,817
5,844
0
35,317
L
9,856
3,494
0
1,243
14,749
5,121
0
4,045
10,704
0
34,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,149
Gold Earned
30,103
116
Minions Killed
108
0
Camps Cleared
0
776,759
Distance Traveled
636,262
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,227
873
41
3
0
295,455
4
W
Merlin
11,970
855
61
4
0
237,834
0
L
Charon
10,069
719
27
2
0
229,803
5
W
King Arthur
9,952
711
14
1
0
243,470
0
L
Anhur
9,286
663
50
4
0
176,411
0
L
Fenrir
10,748
768
31
2
0
230,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role