Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Arufida
Sobek
Level 78
God Stats
1W - 0L
1,715 SR
Queue Stats
7W - 7L
1,520 Elo+
Party 2
Agni
Agni
Conortag123
Agni
Level 45
God Stats
2W - 0L
1,713 SR
Queue Stats
84W - 106L
1,442 Elo+
Party 1
King Arthur
King Arthur
Feralgats
King Arthur
Level 100
God Stats
2W - 2L
1,340 SR
Queue Stats
189W - 182L
1,459 Elo+
Party 1
Team Averages
Level 95
1,554 SR
1,484 Elo+

VS

Team Averages
Level 97
1,405 SR
1,430 Elo+
Hades
Hades
ChefRaccoon
Hades
Level 87
God Stats
1W - 4L
1,354 SR
Queue Stats
491W - 480L
1,445 Elo+
Solo
Anhur
Anhur
Gatzos_
Anhur
Level 86
God Stats
1W - 4L
1,327 SR
Queue Stats
121W - 130L
1,498 Elo+
Party 3
Cerberus
Cerberus
N4poLiam
Cerberus
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 17L
1,268 Elo+
Solo
Ravana
Ravana
TomyLeaks
Ravana
Level 144
God Stats
5W - 6L
1,562 SR
Queue Stats
361W - 374L
1,523 Elo+
Party 3
Odin
Odin
lolly_vomitto
Odin
Level 101
God Stats
0W - 2L
1,283 SR
Queue Stats
118W - 135L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
9 / 1 / 7
10,162
1,016
16,227
6,711
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
14
6 / 3 / 6
9,084
908
9,024
7,387
3,011
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Arufida
Sobek
15
2 / 2 / 11
8,821
882
6,267
10,939
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 7
7,720
772
8,742
6,909
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Feralgats
King Arthur
14
1 / 4 / 15
8,564
856
7,602
10,848
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,516
252
0
0
0
Anhur
Gatzos_
Anhur
14
3 / 5 / 7
7,995
800
10,479
10,019
4,489
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cerberus
N4poLiam
Cerberus
14
0 / 5 / 10
7,338
734
6,514
14,067
16,366
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
TomyLeaks
Ravana
17
7 / 3 / 4
8,823
882
8,777
13,871
12,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

15
3 / 6 / 6
8,364
836
8,540
13,219
15,119
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
40
19
Kills
13
14
Deaths
19
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
9
1
7
12.5
W
Medusa
 
Medusa
6
3
6
3
W
Sobek
Arufida
Sobek
2
2
11
3.75
L
0
0
0
0
W
1
4
7
1.13
W
King Arthur
Feralgats
King Arthur
1
4
15
2.13
L
Anhur
Gatzos_
Anhur
3
5
7
1.3
L
Cerberus
N4poLiam
Cerberus
0
5
10
1
L
Ravana
TomyLeaks
Ravana
7
3
4
3
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,862
Damage
34,310
42,794
Taken
51,176
33,094
Mitigated
48,603
12,653
Healing
11,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
16,227
1,180
0
2,295
6,711
3,781
643
845
5,866
36,236
0
W
Medusa
 
Medusa
9,024
3,751
67
1,688
7,387
3,011
350
2,150
5,237
0
17,576
W
Sobek
Arufida
Sobek
6,267
332
304
3,659
10,939
11,401
130
1,659
9,280
8,827
394
L
0
0
0
0
0
0
0
0
0
0
0
W
8,742
1,179
780
703
6,909
2,765
41
1,095
5,814
16,801
0
W
King Arthur
Feralgats
King Arthur
7,602
714
1,942
1,215
10,848
12,136
158
2,505
8,343
0
12,975
L
Anhur
Gatzos_
Anhur
10,479
4,529
431
506
10,019
4,489
0
7,775
2,244
0
23,058
L
Cerberus
N4poLiam
Cerberus
6,514
293
928
3,096
14,067
16,366
0
8,153
5,914
16,197
0
L
Ravana
TomyLeaks
Ravana
8,777
1,297
717
2,174
13,871
12,629
0
7,106
6,765
0
17,885
L
8,540
428
800
2,372
13,219
15,119
0
7,808
5,411
2,900
13,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,351
Gold Earned
35,036
110
Minions Killed
113
0
Camps Cleared
0
1,008,601
Distance Traveled
720,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
10,162
1,016
49
5
0
211,624
0
W
Medusa
9,084
908
17
2
0
202,107
0
W
Sobek
8,821
882
12
1
0
211,330
0
L
Hades
2,516
252
0
0
0
0
0
W
Agni
7,720
772
22
2
0
174,911
0
W
King Arthur
8,564
856
10
1
0
208,629
0
L
Anhur
7,995
800
30
3
0
162,707
0
L
Cerberus
7,338
734
41
4
0
182,863
0
L
Ravana
8,823
882
19
2
0
185,541
0
L
Odin
8,364
836
23
2
0
189,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role