Player Matchup

Raijin
Raijin
HereUntilForever
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 0L
2,073 Elo+
Solo
Jing Wei
Jing Wei
ShadowDLR
Jing Wei
Level 81
God Stats
1W - 1L
1,533 SR
Queue Stats
63W - 63L
1,521 Elo+
Party 1
Fafnir
Fafnir
icekillss
Fafnir
Level 109
God Stats
2W - 0L
1,573 SR
Queue Stats
81W - 66L
1,583 Elo+
Party 1
Team Averages
Level 112
1,535 SR
1,725 Elo+

VS

Team Averages
Level 133
1,661 SR
1,593 Elo+
Baron Samedi
Baron Samedi
OriginalTJH
Baron Samedi
Level 117
God Stats
2W - 2L
1,739 SR
Queue Stats
124W - 124L
1,546 Elo+
Party 2
Odin
Odin
Probablyyy x
Odin
Level 130
God Stats
1W - 3L
1,449 SR
Queue Stats
179W - 169L
1,566 Elo+
Party 2
Hou Yi
Hou Yi
Seon74
Hou Yi
Level 153
God Stats
1W - 1L
1,795 SR
Queue Stats
8W - 5L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 6
12,959
762
22,396
13,089
5,315
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
ShadowDLR
Jing Wei
16
2 / 0 / 7
12,858
756
11,670
14,079
5,976
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fafnir
icekillss
Fafnir
15
5 / 1 / 5
12,970
763
14,153
17,134
24,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OriginalTJH
Baron Samedi
13
1 / 4 / 1
10,903
641
11,497
14,114
7,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 6 / 2
10,180
599
9,545
23,161
22,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hou Yi
Seon74
Hou Yi
14
1 / 2 / 1
11,135
655
11,409
15,228
6,616
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
6
12
Kills
2
2
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
6
8
L
Baron Samedi
OriginalTJH
Baron Samedi
1
4
1
0.38
L
0
6
2
0.17
L
Hou Yi
Seon74
Hou Yi
1
2
1
0.75
W
Jing Wei
ShadowDLR
Jing Wei
2
0
7
5.5
W
Fafnir
icekillss
Fafnir
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
32,451
44,302
Taken
52,503
35,476
Mitigated
37,240
16,563
Healing
11,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,396
1,148
0
5,365
13,089
5,315
306
4,312
8,439
74,139
0
L
Baron Samedi
OriginalTJH
Baron Samedi
11,497
429
610
2,085
14,114
7,772
0
10,526
3,246
51,048
0
L
9,545
967
0
4,446
23,161
22,852
0
13,728
8,715
0
21,814
L
Hou Yi
Seon74
Hou Yi
11,409
6,150
0
4,401
15,228
6,616
0
9,562
5,065
0
58,499
W
Jing Wei
ShadowDLR
Jing Wei
11,670
9,659
0
4,442
14,079
5,976
2,334
2,257
11,288
0
78,736
W
Fafnir
icekillss
Fafnir
14,153
2,788
0
6,756
17,134
24,185
206
5,407
11,160
27,655
1,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,787
Gold Earned
32,218
203
Minions Killed
171
0
Camps Cleared
0
935,160
Distance Traveled
892,231
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,959
762
85
5
0
302,502
0
L
Baron Samedi
10,903
641
58
3
0
286,658
3
L
Odin
10,180
599
21
1
0
301,366
0
L
Hou Yi
11,135
655
92
5
0
304,207
0
W
Jing Wei
12,858
756
86
5
0
332,262
6
W
Fafnir
12,970
763
32
2
0
300,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role