Player Matchup

Odin
Odin
Hasl
Odin
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,283 Elo+
Party 2
Arachne
Arachne
benizzz
Arachne
Level 77
God Stats
7W - 0L
1,828 SR
Queue Stats
10W - 3L
1,536 Elo+
Solo
Ah Puch
Ah Puch
tapo4ek00
Ah Puch
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
2W - 10L
1,283 Elo+
Party 2
Team Averages
Level 47
1,545 SR
1,367 Elo+

VS

Team Averages
Level 91
1,434 SR
1,281 Elo+
Discordia
Discordia
Chiisana_Kumo
Discordia
Level 101
God Stats
53W - 67L
1,435 SR
Queue Stats
273W - 331L
1,273 Elo+
Party 1
Baron Samedi
Baron Samedi
Hachiko1DX
Baron Samedi
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,310 Elo+
Solo
Izanami
Izanami
Meditrinna
Izanami
Level 127
God Stats
14W - 20L
1,365 SR
Queue Stats
286W - 344L
1,259 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Hasl
Odin
15
3 / 1 / 8
11,736
782
8,082
13,684
13,897
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
benizzz
Arachne
13
5 / 6 / 2
11,325
755
9,693
18,300
8,167
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
tapo4ek00
Ah Puch
16
4 / 3 / 3
11,938
796
13,481
11,384
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chiisana_Kumo
Discordia
14
4 / 2 / 5
11,444
763
19,240
10,187
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Hachiko1DX
Baron Samedi
14
3 / 4 / 2
11,369
758
8,652
9,969
5,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Meditrinna
Izanami
14
3 / 6 / 6
11,940
796
8,298
15,898
6,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
23
12
Kills
10
10
Deaths
12
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chiisana_Kumo
Discordia
4
2
5
3.25
L
Baron Samedi
Hachiko1DX
Baron Samedi
3
4
2
1
W
Odin
Hasl
Odin
3
1
8
7
L
Izanami
Meditrinna
Izanami
3
6
6
1
W
Arachne
benizzz
Arachne
5
6
2
1
W
Ah Puch
tapo4ek00
Ah Puch
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,256
Damage
36,190
43,368
Taken
36,054
26,409
Mitigated
15,819
4,449
Healing
4,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chiisana_Kumo
Discordia
19,240
545
0
250
10,187
4,218
83
4,562
5,625
39,280
0
L
Baron Samedi
Hachiko1DX
Baron Samedi
8,652
1,047
277
1,915
9,969
5,273
34
4,234
5,735
36,053
0
W
Odin
Hasl
Odin
8,082
2,350
0
490
13,684
13,897
190
7,337
6,347
193
19,491
L
Izanami
Meditrinna
Izanami
8,298
5,055
0
1,912
15,898
6,328
1,353
5,464
10,434
0
52,131
W
Arachne
benizzz
Arachne
9,693
7,201
0
2,569
18,300
8,167
1,013
11,275
7,025
0
33,148
W
Ah Puch
tapo4ek00
Ah Puch
13,481
536
0
1,390
11,384
4,345
364
9,628
1,756
64,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,999
Gold Earned
34,753
126
Minions Killed
220
0
Camps Cleared
0
802,763
Distance Traveled
804,759
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,444
763
41
3
0
299,371
4
L
Baron Samedi
11,369
758
63
4
0
266,645
0
W
Odin
11,736
782
14
1
0
279,574
0
L
Izanami
11,940
796
116
8
0
238,743
4
W
Arachne
11,325
755
38
3
0
261,370
0
W
Ah Puch
11,938
796
74
5
0
261,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role