Player Matchup

Mercury
Mercury
NightShadowN555
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 1
Surtr
Surtr
Panther_Fan89
Surtr
Level 43
God Stats
8W - 3L
1,645 SR
Queue Stats
29W - 36L
1,383 Elo+
Party 1
Scylla
Scylla
RAZAFEX
Scylla
Level 81
God Stats
7W - 5L
1,423 SR
Queue Stats
16W - 10L
1,614 Elo+
Party 1
Chernobog
Chernobog
ReZo_Stream
Chernobog
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,261 Elo+
Party 1
Sylvanus
Sylvanus
SmallFridges
Sylvanus
Level 4
God Stats
8W - 3L
1,500 SR
Queue Stats
9W - 11L
1,059 Elo+
Party 1
Team Averages
Level 48
1,514 SR
1,351 Elo+

VS

Team Averages
Level 38
1,417 SR
1,353 Elo+
Janus
Janus
DeathRtopper
Janus
Level 34
God Stats
3W - 9L
1,352 SR
Queue Stats
20W - 33L
1,249 Elo+
Party 3
Medusa
Medusa
Redeeex
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,423 Elo+
Solo
Thor
Thor
ThegNarlet
Thor
Level 29
God Stats
2W - 7L
1,275 SR
Queue Stats
21W - 34L
1,249 Elo+
Party 3
Sun Wukong
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
Level 46
God Stats
4W - 5L
1,560 SR
Queue Stats
80W - 79L
1,454 Elo+
Party 2
Ares
Ares
gangstar81
Ares
Level 37
God Stats
2W - 5L
1,398 SR
Queue Stats
45W - 68L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 4
7,284
560
3,661
8,690
2,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 2
7,096
546
7,710
10,214
6,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
RAZAFEX
Scylla
13
8 / 1 / 1
8,219
632
11,509
7,211
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
ReZo_Stream
Chernobog
14
2 / 0 / 3
8,145
627
8,103
6,167
2,449
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
SmallFridges
Sylvanus
10
0 / 0 / 5
6,094
469
1,952
4,943
3,239
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,460
497
3,702
8,319
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Redeeex
Medusa
11
1 / 1 / 0
6,212
478
2,131
7,886
2,762
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 4 / 1
5,672
436
3,732
11,718
3,973
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
12
2 / 1 / 0
6,499
500
7,122
9,501
5,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8
0 / 2 / 0
5,345
411
1,387
11,455
9,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
4
4
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
W
2
1
4
4
W
1
2
2
1
W
Scylla
RAZAFEX
Scylla
8
1
1
8.5
W
Chernobog
ReZo_Stream
Chernobog
2
0
3
3.5
L
Medusa
Redeeex
Medusa
1
1
0
1
W
Sylvanus
SmallFridges
Sylvanus
0
0
5
2.5
L
0
4
1
0.13
L
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
2
1
0
2
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,935
Damage
18,074
37,225
Taken
48,879
17,265
Mitigated
25,113
9,674
Healing
9,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,702
231
0
1,155
8,319
3,225
466
4,078
4,241
38,550
0
W
3,661
1,478
0
695
8,690
2,893
0
539
8,105
0
51,516
W
7,710
2,732
0
3,042
10,214
6,353
0
640
9,534
911
52,244
W
Scylla
RAZAFEX
Scylla
11,509
387
0
1,160
7,211
2,331
0
1,766
5,263
50,459
0
W
Chernobog
ReZo_Stream
Chernobog
8,103
5,059
0
2,977
6,167
2,449
796
426
5,701
0
75,635
L
Medusa
Redeeex
Medusa
2,131
1,021
124
2,397
7,886
2,762
0
2,439
5,447
0
29,904
W
Sylvanus
SmallFridges
Sylvanus
1,952
1,457
340
1,460
4,943
3,239
96
1,368
3,533
19,611
0
L
3,732
839
0
2,192
11,718
3,973
91
2,528
9,068
0
39,280
L
Sun Wukong
ViruzZ_BlackzZ
Sun Wukong
7,122
747
0
3,155
9,501
5,398
0
868
8,062
0
47,166
L
1,387
0
0
636
11,455
9,755
0
3,821
7,462
16,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,838
Gold Earned
30,188
388
Minions Killed
284
0
Camps Cleared
0
1,272,059
Distance Traveled
1,241,160
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,460
497
74
6
0
250,253
0
W
Mercury
7,284
560
81
6
0
270,914
1
W
Surtr
7,096
546
84
6
0
259,618
0
W
Scylla
8,219
632
83
6
0
253,925
0
W
Chernobog
8,145
627
107
8
0
256,039
0
L
Medusa
6,212
478
47
4
0
234,080
2
W
Sylvanus
6,094
469
33
3
0
231,563
0
L
Thor
5,672
436
64
5
0
256,341
0
L
Sun Wukong
6,499
500
74
6
0
257,733
0
L
Ares
5,345
411
25
2
0
242,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role