Player Matchup

Achilles
Achilles
Masters
Asbestoz
Achilles
Masters
Level 169
God Stats
0W - 2L
1,626 SR
Queue Stats
161W - 106L
2,961 MMR
Party 1
Hercules
Hercules
Diamond II
Sssedge
Hercules
Diamond II
Level 144
God Stats
14W - 12L
1,580 SR
Queue Stats
153W - 138L
2,387 MMR
Party 1
Ix Chel
Ix Chel
Diamond IV
yShinigami
Ix Chel
Diamond IV
Level 158
God Stats
4W - 9L
1,520 SR
Queue Stats
356W - 372L
2,046 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 157
1,575 SR
2,464 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 106
1,656 SR
2,420 MMR
Baron Samedi
Baron Samedi
Masters
Accustomed
Baron Samedi
Masters
Level 63
God Stats
3W - 1L
1,835 SR
Queue Stats
51W - 11L
3,044 MMR
Solo
Cliodhna
Cliodhna
Diamond III
PickleJuice0
Cliodhna
Diamond III
Level 86
God Stats
61W - 49L
1,642 SR
Queue Stats
439W - 520L
2,263 MMR
Solo
Xing Tian
Xing Tian
Diamond V
TheViperWithin
Xing Tian
Diamond V
Level 168
God Stats
6W - 10L
1,491 SR
Queue Stats
757W - 823L
1,952 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asbestoz
Achilles
14
3 / 4 / 0
12,049
669
12,353
24,958
24,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Sssedge
Hercules
14
0 / 3 / 1
11,383
632
14,395
25,467
32,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
yShinigami
Ix Chel
14
0 / 4 / 3
11,869
659
15,546
14,367
7,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
Ne ZhaKuzenboMorgan Le FayThothPersephone

VS

Bans
CabrakanCharonVulcanBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Accustomed
Baron Samedi
17
5 / 0 / 5
14,149
786
22,734
16,622
18,587
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Cliodhna
PickleJuice0
Cliodhna
16
5 / 3 / 4
13,948
775
17,185
18,939
12,491
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
TheViperWithin
Xing Tian
17
1 / 1 / 9
13,028
724
15,098
22,233
26,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Accustomed
Baron Samedi
5
0
5
7.5
L
Achilles
Asbestoz
Achilles
3
4
0
0.75
W
Cliodhna
PickleJuice0
Cliodhna
5
3
4
2.33
L
Hercules
Sssedge
Hercules
0
3
1
0.17
W
Xing Tian
TheViperWithin
Xing Tian
1
1
9
5.5
L
Ix Chel
yShinigami
Ix Chel
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,294
Damage
55,017
64,792
Taken
57,794
64,829
Mitigated
57,119
16,384
Healing
24,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Accustomed
Baron Samedi
22,734
1,566
4,736
6,193
16,622
18,587
518
5,103
10,855
79,817
0
L
Achilles
Asbestoz
Achilles
12,353
2,413
0
2,771
24,958
24,638
0
12,329
11,656
0
37,143
W
Cliodhna
PickleJuice0
Cliodhna
17,185
1,661
0
9,196
18,939
12,491
2,148
6,411
12,235
0
79,053
L
Hercules
Sssedge
Hercules
14,395
2,804
0
6,458
25,467
32,845
0
12,696
11,141
3,685
33,312
W
Xing Tian
TheViperWithin
Xing Tian
15,098
542
0
4,853
22,233
26,041
334
6,440
15,057
33,852
1,142
L
Ix Chel
yShinigami
Ix Chel
15,546
1,442
3,703
3,452
14,367
7,346
0
8,412
4,971
66,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,301
Gold Earned
41,125
182
Minions Killed
214
0
Camps Cleared
0
1,033,002
Distance Traveled
1,150,312
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,149
786
94
5
0
357,393
8
L
Achilles
12,049
669
32
2
0
355,864
7
W
Cliodhna
13,948
775
94
5
0
406,697
1
L
Hercules
11,383
632
27
2
0
355,133
5
W
Xing Tian
13,028
724
26
1
0
386,222
0
L
Ix Chel
11,869
659
123
7
0
322,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role