Player Matchup

Lancelot
Lancelot
BitingThunder15
Lancelot
Level 61
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 20L
1,479 Elo+
Party 1
Discordia
Discordia
Db4d
Discordia
Level 65
God Stats
22W - 20L
1,514 SR
Queue Stats
112W - 107L
1,422 Elo+
Solo
Hercules
Hercules
FATBOYTELLEINGM
Hercules
Level 79
God Stats
5W - 6L
1,643 SR
Queue Stats
31W - 19L
1,509 Elo+
Party 1
Team Averages
Level 68
1,552 SR
1,470 Elo+

VS

Team Averages
Level 49
1,571 SR
1,392 Elo+
King Arthur
King Arthur
Luxurious_hunter
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 125L
1,390 Elo+
Party 2
Mercury
Mercury
RwTTussi
Mercury
Level 58
God Stats
13W - 12L
1,602 SR
Queue Stats
139W - 147L
1,426 Elo+
Solo
Ix Chel
Ix Chel
brushlyn
Ix Chel
Level 25
God Stats
3W - 4L
1,611 SR
Queue Stats
20W - 19L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
14
4 / 6 / 9
12,207
763
11,928
14,747
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Db4d
Discordia
16
6 / 3 / 7
12,681
793
21,288
8,352
3,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
16
5 / 0 / 7
12,638
790
13,308
18,536
21,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Luxurious_hunter
King Arthur
14
2 / 6 / 6
11,302
706
9,764
21,816
18,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
RwTTussi
Mercury
14
6 / 6 / 0
11,798
737
11,144
19,981
10,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
brushlyn
Ix Chel
14
1 / 3 / 7
11,082
693
9,890
14,083
6,813
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
15
Kills
9
9
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
4
6
9
1.42
W
Discordia
Db4d
Discordia
6
3
7
3.17
W
Hercules
5
0
7
8.5
L
King Arthur
Luxurious_hunter
King Arthur
2
6
6
0.83
L
Mercury
RwTTussi
Mercury
6
6
0
1
L
Ix Chel
brushlyn
Ix Chel
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,524
Damage
30,798
41,635
Taken
55,880
31,843
Mitigated
35,846
7,825
Healing
9,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
11,928
3,202
0
1,705
14,747
6,483
901
4,242
10,090
0
32,862
W
Discordia
Db4d
Discordia
21,288
807
0
0
8,352
3,379
464
2,072
5,974
69,361
0
W
Hercules
13,308
5,728
0
6,120
18,536
21,981
0
4,104
14,146
0
42,876
L
King Arthur
Luxurious_hunter
King Arthur
9,764
1,394
0
3,338
21,816
18,999
66
6,965
14,851
0
26,832
L
Mercury
RwTTussi
Mercury
11,144
6,133
193
1,794
19,981
10,034
0
7,636
12,345
0
52,858
L
Ix Chel
brushlyn
Ix Chel
9,890
1,428
1,257
3,181
14,083
6,813
0
7,196
6,887
44,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
34,182
156
Minions Killed
148
0
Camps Cleared
0
876,635
Distance Traveled
844,329
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,207
763
37
2
0
300,805
0
W
Discordia
12,681
793
86
5
0
288,519
6
W
Hercules
12,638
790
33
2
0
287,311
0
L
King Arthur
11,302
706
19
1
0
286,196
2
L
Mercury
11,798
737
61
4
0
301,525
0
L
Ix Chel
11,082
693
68
4
0
256,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role