Player Matchup

Bakasura
Bakasura
BPZertek
Bakasura
Level 148
God Stats
1W - 1L
1,341 SR
Queue Stats
35W - 33L
1,558 Elo+
Party 1
Ra
Ra
JonasMekas
Ra
Level 148
God Stats
1W - 0L
1,350 SR
Queue Stats
21W - 14L
1,603 Elo+
Party 1
Olorun
Olorun
Shepherd5962
Olorun
Level 157
God Stats
20W - 10L
1,702 SR
Queue Stats
579W - 564L
1,496 Elo+
Solo
Ares
Ares
mosesheavy
Ares
Level 105
God Stats
14W - 15L
1,500 SR
Queue Stats
164W - 168L
1,485 Elo+
Solo
Bellona
Bellona
rayamb27
Bellona
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 81L
1,401 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,509 Elo+

VS

Team Averages
Level 130
1,484 SR
1,556 Elo+
Awilix
Awilix
CreamyCustard1
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
458W - 503L
1,471 Elo+
Solo
Jormungandr
Jormungandr
FlabbsSCS
Jormungandr
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 18L
1,847 Elo+
Solo
Zeus
Zeus
JaysolMC
Zeus
Level 124
God Stats
1W - 4L
1,306 SR
Queue Stats
565W - 560L
1,515 Elo+
Solo
Artio
Artio
estirxn123
Artio
Level 180
God Stats
2W - 5L
1,508 SR
Queue Stats
430W - 386L
1,467 Elo+
Solo
Ishtar
Ishtar
xSmoothRob
Ishtar
Level 146
God Stats
3W - 1L
1,605 SR
Queue Stats
131W - 135L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BPZertek
Bakasura
16
8 / 1 / 4
9,509
634
12,308
13,027
6,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 1 / 7
9,429
629
12,814
8,957
4,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
14
1 / 2 / 1
8,433
562
3,082
6,761
2,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

11
1 / 1 / 5
7,252
483
5,721
11,808
10,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bellona
rayamb27
Bellona
14
1 / 2 / 2
8,762
584
6,941
13,629
12,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
7,971
531
5,456
13,127
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
FlabbsSCS
Jormungandr
10
2 / 2 / 1
7,557
504
7,364
12,586
10,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zeus
13
0 / 6 / 0
7,903
527
7,009
11,256
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
15
1 / 2 / 1
9,064
604
8,406
14,925
11,345
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
xSmoothRob
Ishtar
14
3 / 2 / 2
9,471
631
7,315
10,088
4,353
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
15
Kills
7
7
Deaths
15
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BPZertek
Bakasura
8
1
4
10
L
1
3
0
0.33
L
Jormungandr
FlabbsSCS
Jormungandr
2
2
1
1.25
L
Zeus
0
6
0
0
W
4
1
7
7.5
W
Olorun
1
2
1
0.75
L
Artio
1
2
1
0.75
W
1
1
5
3.5
W
Bellona
rayamb27
Bellona
1
2
2
1
L
Ishtar
xSmoothRob
Ishtar
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,866
Damage
35,550
54,182
Taken
61,982
36,239
Mitigated
35,613
21,127
Healing
18,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BPZertek
Bakasura
12,308
8,445
0
5,347
13,027
6,129
814
3,978
8,975
0
67,106
L
5,456
2,141
0
5,431
13,127
4,983
0
4,039
8,813
0
71,727
L
Jormungandr
FlabbsSCS
Jormungandr
7,364
1,620
175
1,636
12,586
10,414
318
7,784
4,173
34,628
0
L
Zeus
7,009
1,082
0
1,935
11,256
4,518
0
5,199
5,340
69,886
0
W
12,814
983
2,182
3,118
8,957
4,493
0
4,057
4,860
94,654
0
W
Olorun
3,082
1,471
60
1,503
6,761
2,577
1,034
1,282
5,479
61,698
1,828
L
Artio
8,406
1,029
0
5,474
14,925
11,345
0
397
13,897
71,572
270
W
5,721
350
0
2,601
11,808
10,779
0
6,362
5,405
17,108
0
W
Bellona
rayamb27
Bellona
6,941
2,698
0
6,316
13,629
12,261
133
6,275
6,954
0
61,406
L
Ishtar
xSmoothRob
Ishtar
7,315
3,799
0
4,302
10,088
4,353
700
3,962
5,681
0
64,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,385
Gold Earned
41,966
516
Minions Killed
519
0
Camps Cleared
0
1,615,723
Distance Traveled
1,502,755
6
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,509
634
117
8
0
388,903
0
L
Awilix
7,971
531
104
7
0
378,995
2
L
Jormungandr
7,557
504
40
3
0
287,229
5
L
Zeus
7,903
527
125
8
0
279,860
1
W
Ra
9,429
629
155
10
0
348,478
4
W
Olorun
8,433
562
105
7
0
283,923
0
L
Artio
9,064
604
130
9
0
293,031
6
W
Ares
7,252
483
27
2
0
316,979
2
W
Bellona
8,762
584
112
7
0
277,440
0
L
Ishtar
9,471
631
120
8
0
263,640
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role