Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Angryz_Ed216
Da Ji
Level 121
God Stats
1W - 1L
1,190 SR
Queue Stats
27W - 27L
1,471 Elo+
Party 3
Ah Puch
Ah Puch
DoctorPingüino
Ah Puch
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,394 Elo+
Solo
Chang'e
Chang'e
Lewens1
Chang'e
Level 88
God Stats
1W - 0L
1,743 SR
Queue Stats
5W - 3L
1,579 Elo+
Solo
Hercules
Hercules
shadowdog582
Hercules
Level 127
God Stats
1W - 0L
1,701 SR
Queue Stats
87W - 58L
1,570 Elo+
Party 3
Team Averages
Level 98
1,527 SR
1,503 Elo+

VS

Team Averages
Level 105
1,424 SR
1,475 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
Bl4s_4F
The Morrigan
Level 123
God Stats
0W - 2L
1,237 SR
Queue Stats
146W - 144L
1,477 Elo+
Party 1
Vamana
Vamana
LordOderus
Vamana
Level 110
God Stats
7W - 11L
1,365 SR
Queue Stats
288W - 272L
1,490 Elo+
Party 2
Ne Zha
Ne Zha
Skrýmir
Ne Zha
Level 108
God Stats
9W - 17L
1,341 SR
Queue Stats
647W - 634L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
elissandersonrj
Guan Yu
Level 61
God Stats
0W - 1L
1,679 SR
Queue Stats
23W - 32L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
16
9 / 1 / 8
9,848
985
12,359
3,220
1,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
5 / 1 / 13
9,230
923
6,368
10,279
14,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
3 / 1 / 12
8,712
871
13,916
7,976
4,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Lewens1
Chang'e
12
1 / 4 / 11
7,863
786
6,308
10,013
4,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
shadowdog582
Hercules
14
1 / 1 / 13
8,624
862
8,715
10,970
11,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
1 / 4 / 4
6,989
699
7,817
10,302
4,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
Bl4s_4F
The Morrigan
13
3 / 3 / 1
7,482
748
4,775
9,293
4,061
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
LordOderus
Vamana
13
3 / 2 / 2
7,416
742
9,315
13,206
12,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Skrýmir
Ne Zha
11
0 / 7 / 2
6,435
644
6,782
10,142
4,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
1 / 3 / 3
7,290
729
3,565
11,150
8,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
19
Kills
8
8
Deaths
19
57
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
9
1
8
13
L
Heimdallr
 
Heimdallr
1
4
4
0.75
W
5
1
13
11.5
L
The Morrigan
Bl4s_4F
The Morrigan
3
3
1
1.17
W
3
1
12
9
W
Chang'e
Lewens1
Chang'e
1
4
11
1.63
L
Vamana
LordOderus
Vamana
3
2
2
2
L
Ne Zha
Skrýmir
Ne Zha
0
7
2
0.14
L
1
3
3
0.83
W
Hercules
shadowdog582
Hercules
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,666
Damage
32,254
42,458
Taken
54,093
36,026
Mitigated
34,395
21,727
Healing
14,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
12,359
2,168
1,449
925
3,220
1,725
1,400
66
3,113
30,310
1,629
L
Heimdallr
 
Heimdallr
7,817
2,696
91
1,344
10,302
4,663
112
4,947
5,355
0
19,694
W
6,368
1,096
847
1,658
10,279
14,470
0
595
9,401
0
10,136
L
The Morrigan
Bl4s_4F
The Morrigan
4,775
717
0
1,138
9,293
4,061
481
5,449
3,844
15,733
649
W
13,916
1,473
0
1,663
7,976
4,097
1,016
905
7,071
37,242
0
W
Chang'e
Lewens1
Chang'e
6,308
337
4,814
3,060
10,013
4,498
1,568
1,200
8,585
10,871
0
L
Vamana
LordOderus
Vamana
9,315
3,480
1,823
3,207
13,206
12,859
512
9,228
3,978
0
13,996
L
Ne Zha
Skrýmir
Ne Zha
6,782
439
276
258
10,142
4,493
0
5,371
4,771
0
19,147
L
3,565
455
3,137
3,467
11,150
8,319
109
6,304
4,846
0
11,198
W
Hercules
shadowdog582
Hercules
8,715
1,773
2,510
4,801
10,970
11,236
404
1,426
9,152
0
13,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,277
Gold Earned
35,612
113
Minions Killed
136
0
Camps Cleared
0
1,093,778
Distance Traveled
874,210
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,848
985
49
5
0
219,530
0
L
Heimdallr
6,989
699
43
4
0
164,868
0
W
Da Ji
9,230
923
6
1
0
225,340
0
L
The Morrigan
7,482
748
34
3
0
164,601
0
W
Ah Puch
8,712
871
42
4
0
196,758
0
W
Chang'e
7,863
786
8
1
0
189,367
0
L
Vamana
7,416
742
26
3
0
208,731
0
L
Ne Zha
6,435
644
17
2
0
149,828
0
L
Guan Yu
7,290
729
16
2
0
186,182
0
W
Hercules
8,624
862
8
1
0
262,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role