Player Matchup

Kumbhakarna
Kumbhakarna
Jeff4me
Kumbhakarna
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,901 Elo+
Party 2
Ullr
Ullr
Layfri
Ullr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,901 Elo+
Party 2
Freya
Freya
YoYkataYoY
Freya
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,901 Elo+
Party 2
Team Averages
Level 28
1,500 SR
1,901 Elo+

VS

Team Averages
Level 48
1,593 SR
1,608 Elo+
Jormungandr
Jormungandr
BananaVengeance
Jormungandr
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,608 Elo+
Party 1
Tiamat
Tiamat
Mattman0912
Tiamat
Level 25
God Stats
5W - 0L
1,778 SR
Queue Stats
17W - 11L
1,608 Elo+
Party 1
Ullr
Ullr
SuperPim
Ullr
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jeff4me
Kumbhakarna
13
2 / 3 / 5
9,808
701
5,420
22,092
25,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
Layfri
Ullr
12
2 / 9 / 2
9,435
674
7,272
16,604
7,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
13
4 / 6 / 3
10,471
748
11,431
14,782
6,565
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BananaVengeance
Jormungandr
13
5 / 3 / 11
11,217
801
10,828
10,758
11,806
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
14
4 / 3 / 8
11,118
794
14,420
10,129
8,222
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
15
9 / 2 / 7
12,138
867
18,307
12,675
6,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
18
18
Deaths
8
10
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BananaVengeance
Jormungandr
5
3
11
3.5
L
Kumbhakarna
Jeff4me
Kumbhakarna
2
3
5
1.5
L
Ullr
Layfri
Ullr
2
9
2
0.33
W
Tiamat
4
3
8
2.67
W
Ullr
9
2
7
6.25
L
Freya
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,123
Damage
43,555
53,478
Taken
33,562
39,455
Mitigated
26,448
4,346
Healing
3,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BananaVengeance
Jormungandr
10,828
2,589
0
0
10,758
11,806
310
4,264
6,494
31,343
183
L
Kumbhakarna
Jeff4me
Kumbhakarna
5,420
716
0
250
22,092
25,600
0
9,488
11,831
16,048
0
L
Ullr
Layfri
Ullr
7,272
2,324
0
574
16,604
7,290
0
7,279
8,982
0
30,778
W
Tiamat
14,420
1,715
0
759
10,129
8,222
366
6,435
3,694
42,995
0
W
Ullr
18,307
10,422
0
3,092
12,675
6,420
1,906
6,778
5,897
0
62,507
L
Freya
11,431
3,582
0
3,522
14,782
6,565
0
6,992
7,325
41,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,714
Gold Earned
34,473
103
Minions Killed
158
0
Camps Cleared
0
696,968
Distance Traveled
679,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,217
801
45
3
0
217,969
0
L
Kumbhakarna
9,808
701
14
1
0
271,635
0
L
Ullr
9,435
674
30
2
0
200,452
0
W
Tiamat
11,118
794
43
3
0
236,019
0
W
Ullr
12,138
867
70
5
0
225,727
0
L
Freya
10,471
748
59
4
0
224,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role