Player Matchup

Chaac
Chaac
Dracoluis
Chaac
Level 96
God Stats
6W - 6L
1,491 SR
Queue Stats
186W - 172L
1,409 Elo+
Party 1
Sobek
Sobek
Fangoriously
Sobek
Level 57
God Stats
8W - 6L
1,702 SR
Queue Stats
117W - 116L
1,533 Elo+
Solo
Kukulkan
Kukulkan
Viper851
Kukulkan
Level 143
God Stats
2W - 0L
1,476 SR
Queue Stats
459W - 433L
1,436 Elo+
Solo
Skadi
Skadi
thelopesgoat
Skadi
Level 105
God Stats
2W - 2L
1,451 SR
Queue Stats
81W - 72L
1,469 Elo+
Party 1
Fenrir
Fenrir
wolfgamerpro
Fenrir
Level 105
God Stats
12W - 8L
1,630 SR
Queue Stats
121W - 104L
1,478 Elo+
Party 1
Team Averages
Level 101
1,550 SR
1,465 Elo+

VS

Team Averages
Level 124
1,460 SR
1,428 Elo+
Horus
Horus
DelinquentUU
Horus
Level 102
God Stats
7W - 10L
1,505 SR
Queue Stats
356W - 431L
1,429 Elo+
Party 2
Kukulkan
Kukulkan
Ovolacto
Kukulkan
Level 101
God Stats
0W - 3L
1,210 SR
Queue Stats
132W - 141L
1,474 Elo+
Party 3
Ah Puch
Ah Puch
galaxyboy1234
Ah Puch
Level 126
God Stats
1W - 3L
1,528 SR
Queue Stats
72W - 98L
1,348 Elo+
Solo
Cliodhna
Cliodhna
l Oblivion l
Cliodhna
Level 166
God Stats
19W - 17L
1,557 SR
Queue Stats
459W - 555L
1,422 Elo+
Party 2
Hachiman
Hachiman
vlohh
Hachiman
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 133L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dracoluis
Chaac
10
3 / 1 / 0
6,093
609
4,608
8,425
5,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
1 / 0 / 2
5,689
569
2,105
9,181
7,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
Viper851
Kukulkan
12
4 / 0 / 0
6,930
693
5,421
3,874
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
6,117
612
5,577
5,074
1,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Fenrir
10
2 / 1 / 3
6,001
600
4,423
5,941
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,463
446
3,360
8,536
6,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
Ovolacto
Kukulkan
10
0 / 2 / 0
5,590
559
3,155
4,349
1,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
9
1 / 6 / 0
5,423
542
4,688
9,677
3,323
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
l Oblivion l
Cliodhna
11
0 / 2 / 1
5,732
573
2,247
8,428
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
vlohh
Hachiman
9
0 / 1 / 0
5,143
514
3,052
6,332
2,069
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
12
Kills
1
2
Deaths
13
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Chaac
Dracoluis
Chaac
3
1
0
3
W
1
0
2
2
L
Kukulkan
Ovolacto
Kukulkan
0
2
0
0
W
Kukulkan
Viper851
Kukulkan
4
0
0
4
L
Ah Puch
1
6
0
0.17
L
Cliodhna
l Oblivion l
Cliodhna
0
2
1
0.25
W
2
0
1
2.5
L
Hachiman
vlohh
Hachiman
0
1
0
0
W
Fenrir
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,134
Damage
16,502
32,495
Taken
37,322
18,102
Mitigated
16,277
10,068
Healing
14,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,360
1,658
598
2,577
8,536
6,074
0
2,344
6,192
0
21,267
W
Chaac
Dracoluis
Chaac
4,608
514
0
3,161
8,425
5,678
519
3,085
5,293
0
35,378
W
2,105
140
0
3,375
9,181
7,279
351
1,638
7,215
11,155
0
L
Kukulkan
Ovolacto
Kukulkan
3,155
411
0
500
4,349
1,617
0
2,447
1,902
41,891
0
W
Kukulkan
Viper851
Kukulkan
5,421
665
0
1,484
3,874
1,486
0
1,288
2,509
53,271
0
L
Ah Puch
4,688
231
0
2,615
9,677
3,323
0
347
9,330
31,400
0
L
Cliodhna
l Oblivion l
Cliodhna
2,247
303
0
4,923
8,428
3,194
0
1,681
6,747
0
49,548
W
5,577
2,146
0
875
5,074
1,379
824
0
4,967
0
42,872
L
Hachiman
vlohh
Hachiman
3,052
1,886
0
3,105
6,332
2,069
0
707
5,625
0
36,602
W
Fenrir
4,423
1,208
0
1,173
5,941
2,280
0
1,786
4,092
0
32,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,830
Gold Earned
26,351
289
Minions Killed
313
0
Camps Cleared
0
1,050,374
Distance Traveled
1,005,937
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,463
446
15
2
0
215,292
0
W
Chaac
6,093
609
62
6
0
208,718
0
W
Sobek
5,689
569
17
2
0
205,336
1
L
Kukulkan
5,590
559
87
9
0
197,043
0
W
Kukulkan
6,930
693
94
9
0
196,005
4
L
Ah Puch
5,423
542
56
6
0
189,274
2
L
Cliodhna
5,732
573
91
9
0
224,055
0
W
Skadi
6,117
612
68
7
0
204,778
0
L
Hachiman
5,143
514
64
6
0
180,273
2
W
Fenrir
6,001
600
48
5
0
235,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role