Player Matchup

Izanami
Izanami
I-800-Head-Busta
Izanami
Level 147
God Stats
0W - 1L
1,796 SR
Queue Stats
11W - 11L
1,504 Elo+
Party 2
Scylla
Scylla
SirGabagool
Scylla
Level 115
God Stats
1W - 1L
1,723 SR
Queue Stats
28W - 37L
1,428 Elo+
Solo
Bakasura
Bakasura
marlonsaurio4
Bakasura
Level 127
God Stats
0W - 1L
1,302 SR
Queue Stats
13W - 18L
1,451 Elo+
Party 2
Team Averages
Level 130
1,607 SR
1,461 Elo+

VS

Team Averages
Level 138
1,345 SR
1,458 Elo+
Cernunnos
Cernunnos
Fallenor
Cernunnos
Level 155
God Stats
1W - 1L
1,330 SR
Queue Stats
43W - 37L
1,490 Elo+
Party 1
Mulan
Mulan
RamzaBeovule
Mulan
Level 107
God Stats
1W - 0L
1,206 SR
Queue Stats
2W - 3L
1,393 Elo+
Party 1
Chang'e
Chang'e
Zigaron
Chang'e
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
10,577
756
9,377
10,762
4,101
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
7 / 2 / 4
11,271
805
14,613
10,371
3,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
marlonsaurio4
Bakasura
12
3 / 6 / 4
10,265
733
8,711
15,283
9,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fallenor
Cernunnos
14
6 / 5 / 6
12,042
860
12,596
13,095
4,639
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 3 / 11
10,742
767
8,142
15,624
9,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Chang'e
Zigaron
Chang'e
14
6 / 4 / 7
11,720
837
11,439
17,425
5,772
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
38
11
Kills
14
14
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fallenor
Cernunnos
6
5
6
1.8
L
1
6
7
0.75
W
2
3
11
2.5
L
Scylla
7
2
4
4.5
W
Chang'e
Zigaron
Chang'e
6
4
7
2.38
L
Bakasura
marlonsaurio4
Bakasura
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,701
Damage
32,177
36,416
Taken
46,144
17,354
Mitigated
19,924
6,200
Healing
12,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fallenor
Cernunnos
12,596
6,150
0
318
13,095
4,639
1,374
4,004
8,646
0
42,379
L
9,377
5,170
0
594
10,762
4,101
1,213
3,914
6,848
0
41,062
W
8,142
556
0
2,628
15,624
9,513
43
5,526
9,123
5,015
25,230
L
Scylla
14,613
1,311
0
2,650
10,371
3,874
230
3,111
7,260
50,778
0
W
Chang'e
Zigaron
Chang'e
11,439
628
3,207
6,606
17,425
5,772
1,651
5,521
11,092
54,056
0
L
Bakasura
marlonsaurio4
Bakasura
8,711
5,095
0
2,956
15,283
9,379
0
5,894
9,389
0
25,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,113
Gold Earned
34,504
157
Minions Killed
145
0
Camps Cleared
0
703,064
Distance Traveled
627,498
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
12,042
860
37
3
0
179,890
0
L
Izanami
10,577
756
53
4
0
222,244
0
W
Mulan
10,742
767
33
2
0
208,355
0
L
Scylla
11,271
805
65
5
0
229,335
0
W
Chang'e
11,720
837
75
5
0
239,253
0
L
Bakasura
10,265
733
39
3
0
251,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role