Player Matchup

Surtr
Surtr
BlooRaccuum
Surtr
Level 58
God Stats
1W - 3L
1,526 SR
Queue Stats
66W - 55L
1,531 Elo+
Party 2
Serqet
Serqet
Noimee
Serqet
Level 4
God Stats
0W - 2L
1,337 SR
Queue Stats
0W - 2L
1,140 Elo+
Party 2
Artio
Artio
Reptul
Artio
Level 5
God Stats
0W - 2L
1,533 SR
Queue Stats
0W - 2L
1,140 Elo+
Party 2
Izanami
Izanami
RodrickForest
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,516 Elo+
Party 2
Anubis
Anubis
Snycon
Anubis
Level 8
God Stats
0W - 2L
1,673 SR
Queue Stats
0W - 2L
1,284 Elo+
Party 2
Team Averages
Level 29
1,514 SR
1,322 Elo+

VS

Team Averages
Level 33
1,598 SR
1,525 Elo+
Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Awptio
Hercules
Level 18
God Stats
3W - 0L
1,719 SR
Queue Stats
47W - 31L
1,547 Elo+
Party 1
Thanatos
Thanatos
ChungoLoaf
Thanatos
Level 28
God Stats
1W - 2L
1,372 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Charon
Charon
Ogerpon
Charon
Level 28
God Stats
3W - 0L
1,908 SR
Queue Stats
22W - 12L
1,633 Elo+
Solo
Kukulkan
Kukulkan
xKellyx6965
Kukulkan
Level 26
God Stats
21W - 16L
1,489 SR
Queue Stats
80W - 77L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
7,559
756
7,827
17,723
13,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Serqet
Noimee
Serqet
14
2 / 3 / 0
8,261
826
4,331
7,933
3,633
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Reptul
Artio
13
0 / 3 / 0
7,653
765
1,187
9,677
7,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Izanami
14
0 / 4 / 1
7,575
758
4,913
11,772
4,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Anubis
Snycon
Anubis
12
0 / 5 / 3
7,259
726
4,014
8,114
2,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
5 / 0 / 7
9,324
932
5,804
5,009
2,739
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
Awptio
Hercules
14
2 / 1 / 10
8,091
809
7,781
6,183
5,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
ChungoLoaf
Thanatos
16
11 / 1 / 8
9,353
935
13,470
10,402
4,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charon
Ogerpon
Charon
15
2 / 0 / 14
8,612
861
15,107
7,529
2,712
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kukulkan
xKellyx6965
Kukulkan
16
2 / 1 / 9
8,631
863
7,327
4,352
2,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
70
3
Kills
22
22
Deaths
3
6
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
7
8.5
W
Hercules
Awptio
Hercules
2
1
10
7
L
1
7
2
0.29
W
Thanatos
ChungoLoaf
Thanatos
11
1
8
15
L
Serqet
Noimee
Serqet
2
3
0
0.67
W
Charon
Ogerpon
Charon
2
0
14
9
L
Artio
Reptul
Artio
0
3
0
0
L
Izanami
0
4
1
0.13
L
Anubis
Snycon
Anubis
0
5
3
0.3
W
Kukulkan
xKellyx6965
Kukulkan
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,272
Damage
49,489
55,219
Taken
33,475
31,622
Mitigated
17,406
5,252
Healing
10,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,804
263
0
2,165
5,009
2,739
221
1,124
3,885
42,078
0
W
Hercules
Awptio
Hercules
7,781
1,784
0
2,076
6,183
5,506
450
1,052
4,947
0
13,664
L
7,827
2,093
0
1,204
17,723
13,960
0
8,949
8,605
424
15,745
W
Thanatos
ChungoLoaf
Thanatos
13,470
2,766
0
5,594
10,402
4,295
435
1,431
8,866
0
21,178
L
Serqet
Noimee
Serqet
4,331
785
0
107
7,933
3,633
0
4,923
2,839
0
6,479
W
Charon
Ogerpon
Charon
15,107
2,665
0
500
7,529
2,712
174
1,516
5,901
38,499
0
L
Artio
Reptul
Artio
1,187
189
970
1,088
9,677
7,429
0
5,231
4,324
10,558
0
L
Izanami
4,913
2,215
0
1,359
11,772
4,016
0
4,622
7,025
0
23,793
L
Anubis
Snycon
Anubis
4,014
378
0
524
8,114
2,584
0
4,513
3,459
11,457
0
W
Kukulkan
xKellyx6965
Kukulkan
7,327
603
0
0
4,352
2,154
804
381
3,971
34,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,307
Gold Earned
44,011
121
Minions Killed
246
0
Camps Cleared
0
954,366
Distance Traveled
1,109,342
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,324
932
76
8
0
211,793
0
W
Hercules
8,091
809
17
2
0
233,098
0
L
Surtr
7,559
756
18
2
0
185,006
0
W
Thanatos
9,353
935
20
2
0
229,451
0
L
Serqet
8,261
826
14
1
0
208,932
0
W
Charon
8,612
861
56
6
0
211,766
0
L
Artio
7,653
765
20
2
0
208,072
0
L
Izanami
7,575
758
43
4
0
183,934
0
L
Anubis
7,259
726
26
3
0
168,422
0
W
Kukulkan
8,631
863
77
8
0
223,234
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role