Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ChefRaccoon
Amaterasu
Level 86
God Stats
4W - 5L
1,368 SR
Queue Stats
491W - 480L
1,467 Elo+
Solo
Hercules
Hercules
DanesSwan
Hercules
Level 123
God Stats
1W - 1L
1,497 SR
Queue Stats
28W - 28L
1,473 Elo+
Solo
Sobek
Sobek
FlacidMacaroon
Sobek
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,366 Elo+
Solo
Team Averages
Level 95
1,473 SR
1,461 Elo+

VS

Team Averages
Level 117
1,402 SR
1,417 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
JDaBull3901
Kuzenbo
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 195L
1,407 Elo+
Party 1
Neith
Neith
TheWorldPurifier
Neith
Level 129
God Stats
5W - 4L
1,342 SR
Queue Stats
263W - 294L
1,415 Elo+
Party 1
Discordia
Discordia
chakka316
Discordia
Level 120
God Stats
1W - 2L
1,185 SR
Queue Stats
16W - 31L
1,348 Elo+
Solo
Ix Chel
Ix Chel
onaicarg
Ix Chel
Level 144
God Stats
2W - 1L
1,482 SR
Queue Stats
281W - 289L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
2 / 3 / 1
7,238
804
4,966
10,208
9,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
 
Sylvanus
11
0 / 4 / 4
6,437
715
4,333
8,823
7,703
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
ChefRaccoon
Amaterasu
15
2 / 3 / 0
7,430
826
5,741
12,279
10,021
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Hercules
DanesSwan
Hercules
1
0 / 0 / 0
2,272
252
0
0
0
14
0 / 3 / 1
6,536
726
5,599
14,300
11,044
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 1 / 10
7,474
830
6,346
5,153
2,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
JDaBull3901
Kuzenbo
14
2 / 0 / 10
8,242
916
5,755
7,115
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
5 / 0 / 8
8,243
916
8,966
6,469
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
chakka316
Discordia
15
4 / 1 / 9
8,089
899
12,300
3,823
1,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ix Chel
onaicarg
Ix Chel
11
1 / 3 / 5
6,804
756
4,406
4,908
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
55
4
Kills
13
13
Deaths
5
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
3
1
0.83
L
Sylvanus
 
Sylvanus
0
4
4
0.5
W
Hou Yi
 
Hou Yi
1
1
10
6
L
Amaterasu
ChefRaccoon
Amaterasu
2
3
0
0.67
L
Hercules
DanesSwan
Hercules
0
0
0
0
L
0
3
1
0.17
W
Kuzenbo
JDaBull3901
Kuzenbo
2
0
10
7
W
5
0
8
9
W
Discordia
chakka316
Discordia
4
1
9
8.5
W
Ix Chel
onaicarg
Ix Chel
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,639
Damage
37,773
45,610
Taken
27,468
38,295
Mitigated
14,204
13,935
Healing
13,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
4,966
909
0
2,204
10,208
9,527
0
4,173
6,035
15,957
0
L
Sylvanus
 
Sylvanus
4,333
704
596
1,143
8,823
7,703
0
4,917
3,906
9,343
0
W
Hou Yi
 
Hou Yi
6,346
2,992
350
719
5,153
2,204
1,051
3,119
1,862
0
10,675
L
Amaterasu
ChefRaccoon
Amaterasu
5,741
1,136
1,412
3,788
12,279
10,021
0
7,097
5,182
0
19,567
L
Hercules
DanesSwan
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
5,599
340
729
4,063
14,300
11,044
0
6,274
8,026
11,052
0
W
Kuzenbo
JDaBull3901
Kuzenbo
5,755
2,741
3,330
4,574
7,115
5,212
291
3,411
3,662
6,786
0
W
8,966
3,382
107
1,500
6,469
3,010
1,282
3,992
2,438
0
17,207
W
Discordia
chakka316
Discordia
12,300
1,170
543
902
3,823
1,707
735
2,119
1,574
27,309
0
W
Ix Chel
onaicarg
Ix Chel
4,406
905
787
620
4,908
2,071
157
1,830
3,034
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,913
Gold Earned
38,852
67
Minions Killed
96
0
Camps Cleared
0
704,159
Distance Traveled
828,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,238
804
18
2
0
188,894
0
L
Sylvanus
6,437
715
4
0
0
120,005
0
W
Hou Yi
7,474
830
8
1
0
162,358
0
L
Amaterasu
7,430
826
38
4
0
206,217
0
L
Hercules
2,272
252
0
0
0
0
0
L
Sobek
6,536
726
7
1
0
189,043
0
W
Kuzenbo
8,242
916
6
1
0
221,430
0
W
Neith
8,243
916
24
3
0
179,314
0
W
Discordia
8,089
899
35
4
0
158,475
0
W
Ix Chel
6,804
756
23
3
0
106,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role