Player Matchup

Hades
Hades
 
Hades
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
HagaR-E-N
Cthulhu
Level 157
God Stats
1W - 1L
1,728 SR
Queue Stats
132W - 129L
1,497 Elo+
Solo
Artemis
Artemis
MESEG
Artemis
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 93L
1,477 Elo+
Solo
Merlin
Merlin
Neontric
Merlin
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,469 Elo+
Party 1
Bastet
Bastet
VonGoosewing
Bastet
Level 68
God Stats
1W - 2L
1,487 SR
Queue Stats
21W - 25L
1,479 Elo+
Party 1
Team Averages
Level 116
1,543 SR
1,484 Elo+

VS

Team Averages
Level 131
1,574 SR
1,491 Elo+
Hades
Hades
BenStar
Hades
Level 87
God Stats
7W - 8L
1,379 SR
Queue Stats
210W - 212L
1,567 Elo+
Solo
Cerberus
Cerberus
MidnightUltia
Cerberus
Level 127
God Stats
3W - 0L
1,832 SR
Queue Stats
21W - 22L
1,468 Elo+
Party 2
Ymir
Ymir
RySeKii
Ymir
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,400 Elo+
Party 2
Bastet
Bastet
XpZiah
Bastet
Level 159
God Stats
4W - 1L
1,526 SR
Queue Stats
144W - 152L
1,485 Elo+
Party 2
Hercules
Hercules
gormord
Hercules
Level 128
God Stats
1W - 1L
1,631 SR
Queue Stats
111W - 65L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
13
2 / 7 / 6
9,722
512
9,178
11,433
6,829
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
HagaR-E-N
Cthulhu
20
5 / 4 / 7
14,321
754
23,033
21,886
30,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
MESEG
Artemis
18
4 / 6 / 7
11,169
588
17,360
14,438
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Merlin
Neontric
Merlin
19
3 / 6 / 9
11,995
631
20,817
13,019
6,323
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
15
2 / 7 / 9
10,227
538
13,215
17,745
7,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
BenStar
Hades
20
3 / 5 / 10
12,901
679
11,461
21,015
17,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
MidnightUltia
Cerberus
20
3 / 3 / 17
12,527
659
7,742
20,268
24,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ymir
RySeKii
Ymir
20
7 / 3 / 11
12,953
682
14,463
17,481
12,143
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
XpZiah
Bastet
20
11 / 5 / 8
14,001
737
16,314
18,227
10,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
gormord
Hercules
20
6 / 2 / 15
13,566
714
24,261
26,983
42,744
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
91
16
Kills
30
30
Deaths
18
38
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
7
6
0.71
W
Hades
BenStar
Hades
3
5
10
1.6
L
Cthulhu
HagaR-E-N
Cthulhu
5
4
7
2.13
L
Artemis
MESEG
Artemis
4
6
7
1.25
W
Cerberus
MidnightUltia
Cerberus
3
3
17
3.83
L
Merlin
Neontric
Merlin
3
6
9
1.25
W
Ymir
RySeKii
Ymir
7
3
11
4.17
L
Bastet
2
7
9
0.93
W
Bastet
XpZiah
Bastet
11
5
8
3
W
Hercules
gormord
Hercules
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,603
Damage
74,241
78,521
Taken
103,974
58,847
Mitigated
106,617
14,554
Healing
46,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
9,178
562
451
1,442
11,433
6,829
0
7,374
3,755
11,678
0
W
Hades
BenStar
Hades
11,461
776
2,182
6,326
21,015
17,099
1,656
11,538
9,477
48,120
0
L
Cthulhu
HagaR-E-N
Cthulhu
23,033
831
1,180
4,250
21,886
30,841
0
7,121
13,643
62,736
2,077
L
Artemis
MESEG
Artemis
17,360
6,503
1,162
2,142
14,438
6,889
0
7,662
6,689
0
31,716
W
Cerberus
MidnightUltia
Cerberus
7,742
237
4,051
4,657
20,268
24,105
592
10,943
9,325
21,987
0
L
Merlin
Neontric
Merlin
20,817
1,198
872
1,228
13,019
6,323
0
4,927
7,931
44,232
0
W
Ymir
RySeKii
Ymir
14,463
2,736
0
2,912
17,481
12,143
669
9,078
8,403
34,515
0
L
Bastet
13,215
3,220
219
1,608
17,745
7,965
0
6,582
10,843
0
15,229
W
Bastet
XpZiah
Bastet
16,314
4,120
1,200
2,211
18,227
10,526
0
7,849
10,378
0
22,925
W
Hercules
gormord
Hercules
24,261
5,425
9,474
13,393
26,983
42,744
313
11,543
15,440
0
40,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,434
Gold Earned
65,948
202
Minions Killed
245
0
Camps Cleared
0
1,517,876
Distance Traveled
1,734,134
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,722
512
7
0
0
165,830
0
W
Hades
12,901
679
89
5
0
342,248
0
L
Cthulhu
14,321
754
71
4
0
371,451
0
L
Artemis
11,169
588
44
2
0
310,080
0
W
Cerberus
12,527
659
33
2
0
363,938
0
L
Merlin
11,995
631
71
4
0
325,686
0
W
Ymir
12,953
682
52
3
0
328,350
0
L
Bastet
10,227
538
9
0
0
344,829
0
W
Bastet
14,001
737
16
1
0
342,925
0
W
Hercules
13,566
714
55
3
0
356,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role