Player Matchup

Chaac
Chaac
Amarex-VP
Chaac
Level 64
God Stats
3W - 3L
1,391 SR
Queue Stats
117W - 146L
1,366 Elo+
Party 1
Thor
Thor
Atlas-Alfa
Thor
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
YoeyTH
Baron Samedi
Level 52
God Stats
1W - 6L
1,320 SR
Queue Stats
71W - 96L
1,380 Elo+
Party 1
Team Averages
Level 66
1,404 SR
1,392 Elo+

VS

Team Averages
Level 66
1,559 SR
1,471 Elo+
Danzaburou
Danzaburou
itsDuhBanana
Danzaburou
Level 105
God Stats
47W - 33L
1,538 SR
Queue Stats
422W - 416L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
pineapplejit
Gilgamesh
Level 29
God Stats
12W - 6L
1,500 SR
Queue Stats
36W - 26L
1,503 Elo+
Party 2
Aphrodite
Aphrodite
xWILDW0LFx
Aphrodite
Level 63
God Stats
3W - 0L
1,638 SR
Queue Stats
67W - 49L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Amarex-VP
Chaac
11
0 / 3 / 6
8,699
669
9,489
10,530
12,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

12
3 / 4 / 2
9,564
736
3,530
10,960
4,565
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
YoeyTH
Baron Samedi
12
2 / 2 / 3
8,949
688
11,684
11,897
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
itsDuhBanana
Danzaburou
13
3 / 3 / 5
9,956
766
8,624
9,497
4,182
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
pineapplejit
Gilgamesh
13
2 / 1 / 7
9,407
724
9,434
14,425
15,003
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
xWILDW0LFx
Aphrodite
13
4 / 2 / 4
10,111
778
10,310
10,788
5,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
5
Kills
9
9
Deaths
6
11
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Chaac
Amarex-VP
Chaac
0
3
6
1
L
3
4
2
1
L
Baron Samedi
YoeyTH
Baron Samedi
2
2
3
1.75
W
Danzaburou
itsDuhBanana
Danzaburou
3
3
5
1.83
W
Gilgamesh
pineapplejit
Gilgamesh
2
1
7
5.5
W
Aphrodite
xWILDW0LFx
Aphrodite
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,703
Damage
28,368
33,387
Taken
34,710
23,242
Mitigated
24,586
8,036
Healing
10,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Amarex-VP
Chaac
9,489
932
0
2,744
10,530
12,375
0
3,379
7,151
2,273
22,742
L
3,530
906
0
0
10,960
4,565
0
3,328
7,632
0
30,225
L
Baron Samedi
YoeyTH
Baron Samedi
11,684
1,212
1,090
4,202
11,897
6,302
0
4,144
7,753
40,786
0
W
Danzaburou
itsDuhBanana
Danzaburou
8,624
3,592
0
375
9,497
4,182
1,208
3,027
6,314
0
43,523
W
Gilgamesh
pineapplejit
Gilgamesh
9,434
2,569
0
169
14,425
15,003
230
4,829
9,186
0
19,649
W
Aphrodite
xWILDW0LFx
Aphrodite
10,310
1,836
3,791
5,780
10,788
5,401
57
5,804
4,626
47,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,212
Gold Earned
29,474
135
Minions Killed
139
0
Camps Cleared
0
620,416
Distance Traveled
634,990
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,699
669
44
3
0
221,468
0
L
Thor
9,564
736
47
4
0
194,268
0
L
Baron Samedi
8,949
688
44
3
0
204,680
0
W
Danzaburou
9,956
766
56
4
0
203,795
0
W
Gilgamesh
9,407
724
11
1
0
215,318
0
W
Aphrodite
10,111
778
72
6
0
215,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role