Player Matchup

Ne Zha
Ne Zha
AnkhMaster
Ne Zha
Level 69
God Stats
9W - 8L
1,565 SR
Queue Stats
71W - 70L
1,478 Elo+
Party 1
Izanami
Izanami
JVZGB
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 3
Mulan
Mulan
Shiro2501
Mulan
Level 18
God Stats
0W - 2L
1,320 SR
Queue Stats
13W - 20L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
Strawhat-385
Danzaburou
Level 8
God Stats
1W - 4L
1,497 SR
Queue Stats
8W - 14L
1,335 Elo+
Party 3
Hel
Hel
TeeIicht
Hel
Level 46
God Stats
2W - 1L
1,809 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Team Averages
Level 41
1,538 SR
1,377 Elo+

VS

Team Averages
Level 34
1,264 SR
1,235 Elo+
Nemesis
Nemesis
Chiefshadow22
Nemesis
Level 49
God Stats
1W - 1L
1,291 SR
Queue Stats
18W - 15L
1,413 Elo+
Solo
Thoth
Thoth
Egregor
Thoth
Level 36
God Stats
1W - 1L
1,195 SR
Queue Stats
9W - 21L
1,158 Elo+
Party 2
King Arthur
King Arthur
Forhamut
King Arthur
Level 19
God Stats
1W - 4L
1,181 SR
Queue Stats
1W - 9L
1,187 Elo+
Party 2
Yemoja
Yemoja
Iskes
Yemoja
Level 18
God Stats
1W - 0L
1,195 SR
Queue Stats
7W - 18L
1,158 Elo+
Party 2
Medusa
Medusa
ohhcian
Medusa
Level 49
God Stats
2W - 1L
1,456 SR
Queue Stats
5W - 8L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AnkhMaster
Ne Zha
8
3 / 1 / 1
5,109
639
4,118
5,261
1,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
JVZGB
Izanami
7
0 / 1 / 0
4,127
516
2,773
3,354
997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
Shiro2501
Mulan
5
1 / 1 / 0
4,013
502
636
3,725
1,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Strawhat-385
Danzaburou
6
0 / 1 / 0
4,009
501
2,817
4,868
1,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 4 / 2
4,744
593
3,222
5,719
2,007
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
10
1 / 1 / 0
5,270
659
1,143
7,518
2,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Egregor
Thoth
9
4 / 3 / 0
5,329
666
2,992
4,349
1,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
Forhamut
King Arthur
8
1 / 1 / 1
4,585
573
1,586
4,049
2,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yemoja
Iskes
Yemoja
6
0 / 0 / 2
4,484
561
1,774
5,785
2,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
ohhcian
Medusa
7
2 / 0 / 0
4,322
540
4,509
3,050
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
8
8
Deaths
5
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AnkhMaster
Ne Zha
3
1
1
3.5
W
Nemesis
1
1
0
1
W
Thoth
Egregor
Thoth
4
3
0
1.33
W
King Arthur
Forhamut
King Arthur
1
1
1
1.5
W
Yemoja
Iskes
Yemoja
0
0
2
1
L
Izanami
JVZGB
Izanami
0
1
0
0
L
Mulan
Shiro2501
Mulan
1
1
0
1
L
Danzaburou
Strawhat-385
Danzaburou
0
1
0
0
L
1
4
2
0.5
W
Medusa
ohhcian
Medusa
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,566
Damage
12,004
22,927
Taken
24,751
7,710
Mitigated
10,176
5,294
Healing
4,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AnkhMaster
Ne Zha
4,118
2,469
0
773
5,261
1,820
0
673
4,588
0
22,049
W
Nemesis
1,143
484
0
1,000
7,518
2,355
0
368
7,150
0
43,450
W
Thoth
Egregor
Thoth
2,992
278
0
20
4,349
1,431
182
2,854
1,495
29,007
0
W
King Arthur
Forhamut
King Arthur
1,586
355
0
0
4,049
2,784
0
0
4,049
0
15,283
W
Yemoja
Iskes
Yemoja
1,774
787
1,099
1,879
5,785
2,686
92
0
5,785
8,039
0
L
Izanami
JVZGB
Izanami
2,773
2,135
0
797
3,354
997
0
666
2,688
0
22,427
L
Mulan
Shiro2501
Mulan
636
48
0
490
3,725
1,333
0
0
3,725
0
12,972
L
Danzaburou
Strawhat-385
Danzaburou
2,817
1,033
0
1,488
4,868
1,553
0
1,034
3,834
0
14,692
L
3,222
193
248
1,498
5,719
2,007
0
2,393
3,326
26,121
0
W
Medusa
ohhcian
Medusa
4,509
1,655
0
810
3,050
920
0
0
3,050
0
26,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,002
Gold Earned
23,990
163
Minions Killed
205
0
Camps Cleared
0
734,706
Distance Traveled
806,106
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,109
639
39
5
0
174,979
0
W
Nemesis
5,270
659
81
10
0
191,337
0
W
Thoth
5,329
666
40
5
0
165,282
0
W
King Arthur
4,585
573
25
3
0
154,866
0
W
Yemoja
4,484
561
12
2
0
150,754
3
L
Izanami
4,127
516
42
5
0
137,754
1
L
Mulan
4,013
502
15
2
0
102,848
0
L
Danzaburou
4,009
501
26
3
0
163,345
0
L
Hel
4,744
593
41
5
0
155,780
0
W
Medusa
4,322
540
47
6
0
143,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role