Player Matchup

Persephone
Persephone
Masters
Olvatar
Persephone
Masters
Level 159
God Stats
6W - 3L
1,857 SR
Queue Stats
86W - 67L
2,691 MMR
Solo
Bacchus
Bacchus
Masters
V1talZ 5t0RmZ
Bacchus
Masters
Level 78
God Stats
6W - 4L
1,703 SR
Queue Stats
193W - 181L
2,600 MMR
Party 1
Medusa
Medusa
Diamond I
giguere420
Medusa
Diamond I
Level 109
God Stats
148W - 131L
1,771 SR
Queue Stats
230W - 211L
2,547 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 115
1,777 SR
2,613 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 130
1,574 SR
2,597 MMR
Thor
Thor
Diamond I
Accustomed
Thor
Diamond I
Level 63
God Stats
1W - 0L
1,787 SR
Queue Stats
51W - 11L
2,958 MMR
Solo
Jormungandr
Jormungandr
Masters
Asbestoz
Jormungandr
Masters
Level 169
God Stats
13W - 6L
1,666 SR
Queue Stats
161W - 106L
2,874 MMR
Party 2
Tiamat
Tiamat
Diamond IV
yShinigami
Tiamat
Diamond IV
Level 158
God Stats
1W - 2L
1,270 SR
Queue Stats
356W - 372L
1,959 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Olvatar
Persephone
13
1 / 5 / 2
10,774
770
12,386
13,982
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
11
0 / 5 / 2
9,225
659
9,551
13,665
14,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
giguere420
Medusa
13
2 / 6 / 1
10,650
761
9,607
13,944
3,943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Ne ZhaKuzenboAchillesThothMorgan Le Fay

VS

Bans
CabrakanAgniCamazotzScyllaSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 6
12,522
894
15,699
17,879
13,968
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jormungandr
Asbestoz
Jormungandr
14
3 / 0 / 12
11,164
797
14,473
15,588
17,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
yShinigami
Tiamat
14
3 / 2 / 9
11,163
797
7,879
11,410
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
16
16
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
10
1
6
13
W
Jormungandr
Asbestoz
Jormungandr
3
0
12
9
L
Persephone
Olvatar
Persephone
1
5
2
0.4
L
Bacchus
0
5
2
0.2
L
Medusa
giguere420
Medusa
2
6
1
0.42
W
Tiamat
yShinigami
Tiamat
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,544
Damage
38,051
41,591
Taken
44,877
22,049
Mitigated
39,966
7,791
Healing
11,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,699
3,884
0
5,535
17,879
13,968
1,038
8,500
8,629
0
59,015
W
Jormungandr
Asbestoz
Jormungandr
14,473
2,141
0
4,398
15,588
17,910
1,219
6,692
8,641
43,003
0
L
Persephone
Olvatar
Persephone
12,386
257
0
4,347
13,982
3,950
0
7,495
5,107
57,411
0
L
Bacchus
9,551
584
0
1,414
13,665
14,156
0
6,130
6,203
17,743
0
L
Medusa
giguere420
Medusa
9,607
4,568
0
2,030
13,944
3,943
0
6,443
6,594
0
41,481
W
Tiamat
yShinigami
Tiamat
7,879
879
0
1,498
11,410
8,088
551
6,083
5,226
37,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
34,849
174
Minions Killed
175
0
Camps Cleared
0
793,628
Distance Traveled
821,532
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,522
894
58
4
0
265,255
2
W
Jormungandr
11,164
797
40
3
0
278,572
6
L
Persephone
10,774
770
82
6
0
266,321
3
L
Bacchus
9,225
659
19
1
0
258,342
0
L
Medusa
10,650
761
73
5
0
268,965
0
W
Tiamat
11,163
797
77
6
0
277,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role