Player Matchup

Hachiman
Hachiman
Gold V
Caprittarious
Hachiman
Gold V
Level 120
God Stats
8W - 11L
1,431 SR
Queue Stats
173W - 176L
1,241 MMR
Solo
Athena
Athena
Gold IV
Clumzaezel
Athena
Gold IV
Level 151
God Stats
2W - 0L
1,789 SR
Queue Stats
56W - 58L
1,264 MMR
Party 1
Kali
Kali
Gold IV
Gergergergerger
Kali
Gold IV
Level 109
God Stats
3W - 0L
1,777 SR
Queue Stats
41W - 39L
1,263 MMR
Party 1
Cu Chulainn
Cu Chulainn
Bronze V
MissingEmotions-
Cu Chulainn
Bronze V
Level 134
God Stats
1W - 0L
1,295 SR
Queue Stats
14W - 20L
1,236 MMR
Solo
Kukulkan
Kukulkan
Silver V
Stratick
Kukulkan
Silver V
Level 133
God Stats
4W - 0L
1,353 SR
Queue Stats
9W - 16L
1,273 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 129
1,529 SR
1,255 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,633 SR
1,256 MMR
Hel
Hel
Bronze V
Bianuki
Hel
Bronze V
Level 116
God Stats
0W - 1L
1,652 SR
Queue Stats
0W - 9L
1,288 MMR
Party 2
Cerberus
Cerberus
Gold V
GreenBaySmurfs
Cerberus
Gold V
Level 149
God Stats
2W - 3L
1,532 SR
Queue Stats
92W - 99L
1,273 MMR
Solo
Nu Wa
Nu Wa
Gold V
ImUsuallyConsole
Nu Wa
Gold V
Level 128
God Stats
14W - 10L
1,622 SR
Queue Stats
70W - 74L
1,266 MMR
Solo
Pele
Pele
Bronze IV
MuthaDoll
Pele
Bronze IV
Level 130
God Stats
1W - 2L
1,824 SR
Queue Stats
2W - 12L
1,218 MMR
Party 2
Jing Wei
Jing Wei
Silver I
VENIIIVIDIIIVICI
Jing Wei
Silver I
Level 123
God Stats
1W - 1L
1,535 SR
Queue Stats
244W - 261L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Caprittarious
Hachiman
16
3 / 3 / 2
10,684
509
9,094
16,567
6,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Clumzaezel
Athena
14
2 / 1 / 16
10,561
503
10,135
18,518
20,558
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
8 / 4 / 5
11,415
544
12,180
22,059
10,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cu Chulainn
MissingEmotions-
Cu Chulainn
17
1 / 2 / 3
10,667
508
8,398
15,787
12,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Stratick
Kukulkan
18
5 / 2 / 4
11,649
555
10,033
8,699
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrArachneAchillesMaman Brigitte

VS

Bans
ThorAwilixThanatosHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
15
0 / 4 / 1
9,108
434
3,600
11,928
4,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
7
0 / 3 / 0
6,659
317
2,230
6,741
4,360
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

17
3 / 4 / 3
11,840
564
18,898
16,947
7,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pele
18
6 / 4 / 2
11,381
542
13,165
19,156
8,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 4 / 1
10,104
481
6,106
13,080
5,566
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
19
Kills
11
12
Deaths
19
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hel
0
4
1
0.13
W
Hachiman
Caprittarious
Hachiman
3
3
2
1.33
W
Athena
Clumzaezel
Athena
2
1
16
10
W
8
4
5
2.63
L
Cerberus
0
3
0
0
L
3
4
3
1.13
W
Cu Chulainn
MissingEmotions-
Cu Chulainn
1
2
3
1.25
L
Pele
6
4
2
1.75
W
Kukulkan
Stratick
Kukulkan
5
2
4
3.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,840
Damage
43,999
81,630
Taken
67,852
53,220
Mitigated
31,025
17,202
Healing
18,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
3,600
480
792
5,097
11,928
4,632
0
5,936
5,992
63,810
0
W
Hachiman
Caprittarious
Hachiman
9,094
5,377
0
7,999
16,567
6,076
498
3,089
13,344
0
97,353
W
Athena
Clumzaezel
Athena
10,135
3,380
0
2,307
18,518
20,558
0
5,909
12,393
26,092
189
W
12,180
5,871
0
4,668
22,059
10,433
69
4,256
17,603
0
90,860
L
Cerberus
2,230
412
50
2,026
6,741
4,360
0
3,308
3,433
16,117
0
L
18,898
3,167
0
640
16,947
7,472
36
2,743
14,204
103,913
1,051
W
Cu Chulainn
MissingEmotions-
Cu Chulainn
8,398
883
0
1,898
15,787
12,714
0
7,036
8,255
0
82,796
L
Pele
13,165
2,869
0
5,572
19,156
8,995
0
6,409
12,747
0
103,241
W
Kukulkan
Stratick
Kukulkan
10,033
2,432
0
330
8,699
3,439
0
4,444
4,127
102,890
0
L
6,106
3,120
0
4,368
13,080
5,566
758
1,583
11,497
0
82,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,976
Gold Earned
49,092
560
Minions Killed
608
0
Camps Cleared
0
2,045,205
Distance Traveled
1,689,876
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,108
434
125
6
0
374,146
3
W
Hachiman
10,684
509
138
7
0
377,127
6
W
Athena
10,561
503
21
1
0
439,191
5
W
Kali
11,415
544
107
5
0
412,864
0
L
Cerberus
6,659
317
30
1
0
137,286
1
L
Nu Wa
11,840
564
171
8
0
347,749
1
W
Cu Chulainn
10,667
508
116
6
0
382,226
6
L
Pele
11,381
542
147
7
0
423,258
0
W
Kukulkan
11,649
555
178
8
0
433,797
4
L
Jing Wei
10,104
481
135
6
0
407,437
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role