Player Matchup

Yu Huang
Yu Huang
Billyray213
Yu Huang
Level 119
God Stats
0W - 3L
1,302 SR
Queue Stats
10W - 18L
1,445 Elo+
Party 3
Loki
Loki
Kerykerry
Loki
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 70L
1,512 Elo+
Solo
Izanami
Izanami
Redtears43
Izanami
Level 86
God Stats
3W - 4L
1,317 SR
Queue Stats
114W - 113L
1,449 Elo+
Party 1
Hercules
Hercules
XxREVOLVExX
Hercules
Level 136
God Stats
0W - 2L
1,265 SR
Queue Stats
11W - 21L
1,437 Elo+
Party 3
Ravana
Ravana
ashmore43
Ravana
Level 129
God Stats
2W - 3L
1,373 SR
Queue Stats
161W - 157L
1,445 Elo+
Party 1
Team Averages
Level 123
1,351 SR
1,457 Elo+

VS

Team Averages
Level 129
1,480 SR
1,510 Elo+
Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
 
Arachne
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Blizzard_Samui
Cerberus
Level 107
God Stats
4W - 3L
1,405 SR
Queue Stats
174W - 170L
1,490 Elo+
Solo
Shiva
Shiva
Cristogol99
Shiva
Level 115
God Stats
1W - 2L
1,208 SR
Queue Stats
302W - 306L
1,587 Elo+
Solo
Sun Wukong
Sun Wukong
Xeryv
Sun Wukong
Level 158
God Stats
12W - 3L
1,787 SR
Queue Stats
473W - 474L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Billyray213
Yu Huang
13
1 / 4 / 1
7,098
789
11,786
9,451
3,674
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
9
0 / 3 / 0
5,932
659
2,775
3,722
1,169
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Redtears43
Izanami
12
0 / 6 / 1
6,538
726
8,469
8,970
3,252
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
XxREVOLVExX
Hercules
12
0 / 5 / 2
6,638
738
7,345
22,362
16,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
ashmore43
Ravana
13
1 / 6 / 1
7,228
803
4,875
11,130
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 0 / 13
9,337
1,037
12,552
5,703
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Arachne
 
Arachne
15
2 / 0 / 18
8,564
952
6,956
11,787
12,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
14
4 / 0 / 19
9,265
1,029
6,196
12,566
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
3 / 1 / 17
8,413
935
11,070
12,250
11,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Xeryv
Sun Wukong
15
9 / 2 / 12
9,087
1,010
16,311
11,379
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
103
2
Kills
24
24
Deaths
3
5
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
13
12.5
W
Arachne
 
Arachne
2
0
18
11
L
Yu Huang
Billyray213
Yu Huang
1
4
1
0.38
W
Cerberus
4
0
19
13.5
W
3
1
17
11.5
L
Loki
0
3
0
0
L
Izanami
Redtears43
Izanami
0
6
1
0.08
W
Sun Wukong
Xeryv
Sun Wukong
9
2
12
7.5
L
Hercules
XxREVOLVExX
Hercules
0
5
2
0.2
L
Ravana
ashmore43
Ravana
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,250
Damage
53,085
55,635
Taken
53,685
30,644
Mitigated
48,785
14,607
Healing
29,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,552
3,624
1,011
2,117
5,703
2,466
3,748
684
5,019
35,741
0
W
Arachne
 
Arachne
6,956
3,494
1,173
3,531
11,787
12,747
1,623
2,370
9,417
0
12,629
L
Yu Huang
Billyray213
Yu Huang
11,786
647
141
2,109
9,451
3,674
0
1,497
7,331
19,353
0
W
Cerberus
6,196
408
1,055
5,917
12,566
10,838
890
2,350
10,216
16,611
0
W
11,070
1,461
6,306
3,427
12,250
11,346
762
3,935
8,315
0
17,759
L
Loki
2,775
64
319
44
3,722
1,169
0
765
2,790
0
9,062
L
Izanami
Redtears43
Izanami
8,469
4,961
952
412
8,970
3,252
0
3,687
4,842
0
23,458
W
Sun Wukong
Xeryv
Sun Wukong
16,311
3,029
1,105
3,828
11,379
11,388
651
2,447
8,932
0
23,924
L
Hercules
XxREVOLVExX
Hercules
7,345
1,994
0
9,111
22,362
16,645
0
8,211
13,079
0
11,449
L
Ravana
ashmore43
Ravana
4,875
798
278
1,241
11,130
5,904
0
4,588
5,997
0
12,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,434
Gold Earned
44,666
107
Minions Killed
130
0
Camps Cleared
0
764,730
Distance Traveled
1,012,501
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,337
1,037
52
6
0
190,716
0
W
Arachne
8,564
952
6
1
0
210,298
0
L
Yu Huang
7,098
789
15
2
0
176,915
0
W
Cerberus
9,265
1,029
33
4
0
212,810
0
W
Shiva
8,413
935
13
1
0
208,151
0
L
Loki
5,932
659
7
1
0
103,907
0
L
Izanami
6,538
726
45
5
0
141,167
0
W
Sun Wukong
9,087
1,010
26
3
0
190,526
0
L
Hercules
6,638
738
19
2
0
168,519
0
L
Ravana
7,228
803
21
2
0
174,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role