Player Matchup

Janus
Janus
 
Janus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Addiction4697
Gilgamesh
Level 123
God Stats
13W - 10L
1,501 SR
Queue Stats
66W - 63L
1,440 Elo+
Solo
Bacchus
Bacchus
AfroSjors
Bacchus
Level 69
God Stats
30W - 25L
1,540 SR
Queue Stats
180W - 182L
1,457 Elo+
Solo
King Arthur
King Arthur
Leffe41
King Arthur
Level 95
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 15L
1,382 Elo+
Party 2
Cernunnos
Cernunnos
Yeahgayrr
Cernunnos
Level 117
God Stats
2W - 1L
1,542 SR
Queue Stats
39W - 35L
1,484 Elo+
Party 2
Team Averages
Level 94
1,517 SR
1,453 Elo+

VS

Team Averages
Level 108
1,521 SR
1,477 Elo+
Hun Batz
Hun Batz
Rafdadel03
Hun Batz
Level 84
God Stats
1W - 3L
1,406 SR
Queue Stats
296W - 279L
1,498 Elo+
Party 3
Xing Tian
Xing Tian
amazing-phasing
Xing Tian
Level 123
God Stats
4W - 3L
1,550 SR
Queue Stats
138W - 136L
1,435 Elo+
Solo
Hachiman
Hachiman
asaf991
Hachiman
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
261W - 260L
1,522 Elo+
Party 1
Shiva
Shiva
cookie5557
Shiva
Level 125
God Stats
1W - 2L
1,536 SR
Queue Stats
160W - 163L
1,460 Elo+
Party 1
Ah Puch
Ah Puch
xXbenzclsXx
Ah Puch
Level 79
God Stats
34W - 26L
1,614 SR
Queue Stats
141W - 144L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 0 / 2
6,164
616
492
2,779
940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Addiction4697
Gilgamesh
12
8 / 1 / 0
6,847
685
6,024
8,842
4,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
AfroSjors
Bacchus
9
0 / 0 / 4
5,455
546
3,099
6,349
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

King Arthur
Leffe41
King Arthur
11
3 / 0 / 2
6,978
698
8,500
11,968
10,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cernunnos
Yeahgayrr
Cernunnos
9
1 / 0 / 2
5,316
532
5,662
3,681
1,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Rafdadel03
Hun Batz
11
1 / 2 / 0
6,106
611
2,730
7,937
2,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
amazing-phasing
Xing Tian
8
0 / 1 / 0
5,132
513
3,094
8,501
5,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
asaf991
Hachiman
8
0 / 3 / 0
4,723
472
3,315
6,916
2,233
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
10
0 / 4 / 0
5,921
592
6,406
11,852
6,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
xXbenzclsXx
Ah Puch
10
0 / 2 / 1
5,599
560
3,672
4,312
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
2
1
W
Gilgamesh
Addiction4697
Gilgamesh
8
1
0
8
W
Bacchus
AfroSjors
Bacchus
0
0
4
2
W
King Arthur
Leffe41
King Arthur
3
0
2
4
L
Hun Batz
Rafdadel03
Hun Batz
1
2
0
0.5
W
Cernunnos
Yeahgayrr
Cernunnos
1
0
2
2
L
Xing Tian
amazing-phasing
Xing Tian
0
1
0
0
L
Hachiman
asaf991
Hachiman
0
3
0
0
L
Shiva
0
4
0
0
L
Ah Puch
xXbenzclsXx
Ah Puch
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,777
Damage
19,217
33,619
Taken
39,518
22,248
Mitigated
18,966
8,592
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
492
65
0
796
2,779
940
0
1,475
1,304
49,952
0
W
Gilgamesh
Addiction4697
Gilgamesh
6,024
2,170
0
934
8,842
4,966
0
2,197
6,645
0
54,372
W
Bacchus
AfroSjors
Bacchus
3,099
216
96
2,785
6,349
4,926
0
1,751
4,598
16,063
0
W
King Arthur
Leffe41
King Arthur
8,500
966
0
2,440
11,968
10,210
0
0
11,968
87
49,329
L
Hun Batz
Rafdadel03
Hun Batz
2,730
319
0
896
7,937
2,978
0
355
7,552
0
47,551
W
Cernunnos
Yeahgayrr
Cernunnos
5,662
2,635
0
1,541
3,681
1,206
0
1,343
2,338
0
35,526
L
Xing Tian
amazing-phasing
Xing Tian
3,094
339
0
2,227
8,501
5,983
0
1,798
6,703
12,823
0
L
Hachiman
asaf991
Hachiman
3,315
2,273
0
1,740
6,916
2,233
0
1,301
5,615
0
28,976
L
Shiva
6,406
1,773
0
1,926
11,852
6,145
0
0
11,852
0
43,843
L
Ah Puch
xXbenzclsXx
Ah Puch
3,672
0
0
980
4,312
1,627
0
188
4,118
39,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,760
Gold Earned
27,481
323
Minions Killed
289
0
Camps Cleared
0
1,125,280
Distance Traveled
1,018,836
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,164
616
92
9
0
230,210
1
W
Gilgamesh
6,847
685
85
9
0
252,889
2
W
Bacchus
5,455
546
23
2
0
212,669
4
W
King Arthur
6,978
698
65
7
0
212,989
0
L
Hun Batz
6,106
611
70
7
0
226,412
0
W
Cernunnos
5,316
532
58
6
0
216,523
0
L
Xing Tian
5,132
513
14
1
0
203,615
1
L
Hachiman
4,723
472
46
5
0
184,068
1
L
Shiva
5,921
592
84
8
0
206,423
3
L
Ah Puch
5,599
560
75
8
0
198,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role