Player Matchup

Nemesis
Nemesis
BEHELITx03
Nemesis
Level 47
God Stats
2W - 5L
1,277 SR
Queue Stats
152W - 158L
1,467 Elo+
Party 2
Hel
Hel
K1LLERx17
Hel
Level 81
God Stats
0W - 2L
1,266 SR
Queue Stats
211W - 205L
1,485 Elo+
Party 2
Tyr
Tyr
Marcello41
Tyr
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Artemis
Artemis
StyloAo
Artemis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
austintj_
Horus
Level 46
God Stats
13W - 8L
1,732 SR
Queue Stats
159W - 151L
1,475 Elo+
Party 2
Team Averages
Level 44
1,455 SR
1,485 Elo+

VS

Team Averages
Level 61
1,656 SR
1,503 Elo+
Set
Set
Anton22
Set
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 1
Apollo
Apollo
Bob24135
Apollo
Level 29
God Stats
26W - 25L
1,584 SR
Queue Stats
31W - 31L
1,554 Elo+
Party 4
Ra
Ra
Philos512
Ra
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 1
Odin
Odin
TheSavageOne
Odin
Level 120
God Stats
3W - 1L
1,916 SR
Queue Stats
124W - 116L
1,545 Elo+
Party 4
Sylvanus
Sylvanus
YurokKansoldat
Sylvanus
Level 88
God Stats
2W - 1L
1,515 SR
Queue Stats
89W - 87L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BEHELITx03
Nemesis
9
4 / 3 / 1
5,936
540
8,850
9,409
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 3 / 0
5,818
529
3,869
7,412
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 3 / 0
4,836
440
1,128
7,774
5,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
StyloAo
Artemis
9
1 / 4 / 2
5,618
511
6,032
7,599
2,303
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
austintj_
Horus
9
2 / 2 / 4
5,894
536
3,293
10,872
8,098
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
9
3 / 3 / 3
6,075
552
3,031
8,839
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Bob24135
Apollo
11
3 / 0 / 2
6,779
616
6,349
7,380
2,648
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 2 / 4
6,038
549
5,746
6,575
2,389
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 3
8,433
767
6,119
5,827
5,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
9
2 / 2 / 4
6,528
593
5,301
11,695
8,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
30
7
Kills
14
15
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Set
3
3
3
1.5
L
Nemesis
BEHELITx03
Nemesis
4
3
1
1.5
W
Apollo
Bob24135
Apollo
3
0
2
4
L
0
3
0
0
L
0
3
0
0
W
2
2
4
2
L
Artemis
StyloAo
Artemis
1
4
2
0.5
W
4
0
3
5.5
W
Sylvanus
2
2
4
2
L
Horus
austintj_
Horus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,172
Damage
26,546
43,066
Taken
40,316
21,401
Mitigated
21,947
11,223
Healing
14,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
3,031
1,242
0
436
8,839
3,762
0
812
8,027
0
25,134
L
Nemesis
BEHELITx03
Nemesis
8,850
4,297
0
1,212
9,409
3,236
9
3,057
6,336
0
34,470
W
Apollo
Bob24135
Apollo
6,349
4,059
0
4,075
7,380
2,648
1,055
0
7,380
0
51,290
L
3,869
570
662
2,104
7,412
2,577
0
3,231
4,117
46,165
0
L
1,128
467
0
2,120
7,774
5,187
0
0
7,121
0
15,740
W
5,746
487
750
1,652
6,575
2,389
532
1,839
4,736
34,275
0
L
Artemis
StyloAo
Artemis
6,032
3,206
0
792
7,599
2,303
234
1,609
5,990
0
28,651
W
6,119
1,366
0
2,284
5,827
5,037
0
0
5,827
0
56,775
W
Sylvanus
5,301
1,658
1,952
3,822
11,695
8,111
132
1,218
10,477
21,559
0
L
Horus
austintj_
Horus
3,293
1,691
640
3,693
10,872
8,098
0
3,070
7,802
0
16,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,102
Gold Earned
33,853
206
Minions Killed
285
0
Camps Cleared
0
1,130,187
Distance Traveled
1,130,340
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,075
552
43
4
0
258,633
0
L
Nemesis
5,936
540
48
4
0
246,627
0
W
Apollo
6,779
616
83
8
0
220,340
0
L
Hel
5,818
529
59
5
0
202,275
0
L
Tyr
4,836
440
30
3
0
235,635
0
W
Ra
6,038
549
47
4
0
219,569
0
L
Artemis
5,618
511
43
4
0
190,664
0
W
Odin
8,433
767
94
9
0
235,843
1
W
Sylvanus
6,528
593
18
2
0
195,955
0
L
Horus
5,894
536
26
2
0
254,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role