Player Matchup

Hades
Hades
CHANL1
Hades
Level 158
God Stats
5W - 2L
1,643 SR
Queue Stats
307W - 296L
1,577 Elo+
Solo
Lancelot
Lancelot
Girlgamesh
Lancelot
Level 125
God Stats
4W - 1L
1,854 SR
Queue Stats
63W - 42L
1,629 Elo+
Party 1
Ares
Ares
HighestHalo
Ares
Level 66
God Stats
2W - 1L
1,682 SR
Queue Stats
20W - 21L
1,520 Elo+
Party 1
Set
Set
NewcEm94
Set
Level 174
God Stats
97W - 58L
1,621 SR
Queue Stats
599W - 542L
1,475 Elo+
Solo
Neith
Neith
Zuber83
Neith
Level 123
God Stats
4W - 2L
1,733 SR
Queue Stats
66W - 47L
1,619 Elo+
Party 1
Team Averages
Level 129
1,707 SR
1,564 Elo+

VS

Team Averages
Level 184
1,519 SR
1,567 Elo+
Hachiman
Hachiman
 
Hachiman
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 196
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
GYMRATHoyle
Surtr
Level 200
God Stats
17W - 20L
1,504 SR
Queue Stats
615W - 603L
1,512 Elo+
Party 2
Charon
Charon
KJtheGreat
Charon
Level 202
God Stats
4W - 4L
1,592 SR
Queue Stats
203W - 166L
1,615 Elo+
Solo
Nemesis
Nemesis
SkinlessRavioli
Nemesis
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 9L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
CHANL1
Hades
7
0 / 0 / 0
3,762
752
1,699
3,417
1,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
Girlgamesh
Lancelot
6
0 / 0 / 1
3,377
675
390
2,426
760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,391
678
868
3,450
1,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
2 / 0 / 0
4,056
811
1,539
2,274
1,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
Zuber83
Neith
5
0 / 0 / 0
3,169
634
1,440
1,244
334
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
1 / 0 / 0
3,687
737
1,496
1,382
354
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
 
Merlin
3
0 / 3 / 0
2,759
552
218
2,166
349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 0 / 0
3,321
664
1,802
3,062
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charon
KJtheGreat
Charon
6
0 / 0 / 1
3,778
756
1,009
2,877
1,642
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 0
3,574
715
478
2,158
544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
0
0
1
L
Merlin
 
Merlin
0
3
0
0
W
Hades
CHANL1
Hades
0
0
0
0
L
0
0
0
0
W
Lancelot
Girlgamesh
Lancelot
0
0
1
0.5
W
0
1
0
0
L
Charon
KJtheGreat
Charon
0
0
1
0.5
W
2
0
0
2
L
0
0
0
0
W
Neith
Zuber83
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,936
Damage
5,003
12,811
Taken
11,645
5,562
Mitigated
4,593
6,295
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,496
752
0
1,145
1,382
354
0
214
1,168
0
20,682
L
Merlin
 
Merlin
218
40
0
125
2,166
349
0
0
2,026
8,997
0
W
Hades
CHANL1
Hades
1,699
504
58
2,875
3,417
1,628
0
128
3,045
21,080
0
L
1,802
707
0
1,162
3,062
1,704
0
1,699
1,363
319
14,546
W
Lancelot
Girlgamesh
Lancelot
390
117
0
500
2,426
760
0
92
2,334
0
19,727
W
868
32
0
990
3,450
1,760
0
658
2,792
7,035
0
L
Charon
KJtheGreat
Charon
1,009
232
0
1,432
2,877
1,642
0
654
2,223
12,045
0
W
1,539
651
0
1,090
2,274
1,080
0
178
2,096
0
21,102
L
478
79
0
637
2,158
544
0
0
2,158
0
14,319
W
Neith
Zuber83
Neith
1,440
766
0
782
1,244
334
0
299
945
0
19,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,755
Gold Earned
17,119
169
Minions Killed
130
0
Camps Cleared
0
513,726
Distance Traveled
463,975
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,687
737
43
9
0
99,547
0
L
Merlin
2,759
552
12
2
0
51,852
0
W
Hades
3,762
752
41
8
0
89,959
0
L
Surtr
3,321
664
19
4
0
98,492
0
W
Lancelot
3,377
675
37
7
0
118,802
2
W
Ares
3,391
678
14
3
0
108,870
1
L
Charon
3,778
756
17
3
0
94,835
0
W
Set
4,056
811
41
8
0
104,996
0
L
Nemesis
3,574
715
39
8
0
119,249
2
W
Neith
3,169
634
36
7
0
91,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role