Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
DRK_Savage
Chang'e
Level 82
God Stats
1W - 3L
1,556 SR
Queue Stats
58W - 57L
1,447 Elo+
Solo
Ymir
Ymir
JAOQMAS
Ymir
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,526 Elo+
Solo
Team Averages
Level 107
1,519 SR
1,491 Elo+

VS

Team Averages
Level 139
1,589 SR
1,431 Elo+
Scylla
Scylla
Phantomstorm712
Scylla
Level 149
God Stats
26W - 19L
1,585 SR
Queue Stats
543W - 546L
1,445 Elo+
Party 1
Hercules
Hercules
Walton_Gaming_YT
Hercules
Level 127
God Stats
7W - 1L
1,691 SR
Queue Stats
409W - 415L
1,414 Elo+
Party 1
Artemis
Artemis
bэуопd
Artemis
Level 141
God Stats
10W - 13L
1,490 SR
Queue Stats
875W - 911L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
2 / 1 / 0
7,600
760
6,602
5,587
1,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
DRK_Savage
Chang'e
8
0 / 3 / 2
6,926
693
2,233
8,192
2,953
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
JAOQMAS
Ymir
10
0 / 0 / 2
7,056
706
2,466
5,264
5,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 1
8,009
801
6,784
4,613
1,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
7,009
701
3,800
6,363
6,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
bэуопd
Artemis
10
0 / 1 / 4
7,230
723
3,629
5,069
3,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
3
4
Deaths
2
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
1
0
2
L
Chang'e
DRK_Savage
Chang'e
0
3
2
0.33
L
Ymir
JAOQMAS
Ymir
0
0
2
1
W
3
0
1
3.5
W
0
1
3
1.5
W
Artemis
bэуопd
Artemis
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,301
Damage
14,213
19,043
Taken
16,045
9,958
Mitigated
12,281
4,090
Healing
2,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,602
29
0
518
5,587
1,982
56
1,693
3,894
35,034
0
L
Chang'e
DRK_Savage
Chang'e
2,233
219
285
2,878
8,192
2,953
26
4,288
3,904
18,172
0
L
Ymir
JAOQMAS
Ymir
2,466
615
0
409
5,264
5,023
0
1,455
3,809
8,979
0
W
6,784
420
0
307
4,613
1,934
0
3,443
1,170
44,716
0
W
3,800
505
0
1,438
6,363
6,672
0
4,521
1,842
0
14,380
W
Artemis
bэуопd
Artemis
3,629
1,345
0
422
5,069
3,675
0
3,778
1,291
0
16,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,582
Gold Earned
22,248
87
Minions Killed
117
0
Camps Cleared
0
529,365
Distance Traveled
561,056
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
7,600
760
52
5
0
171,381
0
L
Chang'e
6,926
693
27
3
0
159,357
0
L
Ymir
7,056
706
8
1
0
198,627
5
W
Scylla
8,009
801
74
7
0
198,266
4
W
Hercules
7,009
701
18
2
0
182,700
1
W
Artemis
7,230
723
25
3
0
180,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role