Player Matchup

Ix Chel
Ix Chel
Asier220016
Ix Chel
Level 109
God Stats
6W - 13L
1,359 SR
Queue Stats
576W - 584L
1,418 Elo+
Solo
Hercules
Hercules
ntalotta
Hercules
Level 222
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 60L
1,413 Elo+
Solo
Ganesha
Ganesha
r1chismyname
Ganesha
Level 106
God Stats
1W - 3L
1,436 SR
Queue Stats
17W - 32L
1,486 Elo+
Solo
Team Averages
Level 146
1,432 SR
1,439 Elo+

VS

Team Averages
Level 125
1,469 SR
1,381 Elo+
Merlin
Merlin
Gankedphobia
Merlin
Level 123
God Stats
1W - 0L
1,728 SR
Queue Stats
7W - 13L
1,326 Elo+
Party 1
Bacchus
Bacchus
Ghost_Faan_YT
Bacchus
Level 108
God Stats
1W - 2L
1,178 SR
Queue Stats
17W - 20L
1,514 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hellzhopes
Ah Muzen Cab
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,304 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Asier220016
Ix Chel
11
2 / 1 / 0
7,960
796
7,701
6,479
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
ntalotta
Hercules
10
0 / 0 / 1
7,102
710
2,343
6,102
3,531
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
r1chismyname
Ganesha
10
0 / 2 / 1
7,148
715
4,388
9,143
8,550
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 0 / 2
7,196
720
5,578
3,308
1,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bacchus
10
0 / 0 / 3
7,041
704
5,269
6,005
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ah Muzen Cab
Hellzhopes
Ah Muzen Cab
11
3 / 2 / 0
7,870
787
6,235
10,146
3,758
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
8
2
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Asier220016
Ix Chel
2
1
0
2
W
Merlin
0
0
2
1
W
Bacchus
0
0
3
1.5
W
Ah Muzen Cab
Hellzhopes
Ah Muzen Cab
3
2
0
1.5
L
Hercules
ntalotta
Hercules
0
0
1
0.5
L
Ganesha
r1chismyname
Ganesha
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,432
Damage
17,082
21,724
Taken
19,459
15,139
Mitigated
12,405
6,735
Healing
4,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Asier220016
Ix Chel
7,701
489
402
2,348
6,479
3,058
0
4,269
2,210
45,501
0
W
Merlin
5,578
137
630
392
3,308
1,147
0
2,388
920
35,099
0
W
Bacchus
5,269
503
0
1,455
6,005
7,500
0
3,793
2,212
10,249
0
W
Ah Muzen Cab
Hellzhopes
Ah Muzen Cab
6,235
2,511
0
1,753
10,146
3,758
54
6,255
3,891
0
26,717
L
Hercules
ntalotta
Hercules
2,343
630
0
3,283
6,102
3,531
0
2,572
3,530
0
11,058
L
Ganesha
r1chismyname
Ganesha
4,388
74
0
702
9,143
8,550
0
4,245
4,898
18,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
22,107
130
Minions Killed
104
0
Camps Cleared
0
557,718
Distance Traveled
601,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,960
796
86
9
0
188,257
0
W
Merlin
7,196
720
59
6
0
201,131
0
W
Bacchus
7,041
704
12
1
0
199,100
0
W
Ah Muzen Cab
7,870
787
33
3
0
201,453
0
L
Hercules
7,102
710
39
4
0
176,439
0
L
Ganesha
7,148
715
5
1
0
193,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role