Player Matchup

Mulan
Mulan
HellYaBrother69
Mulan
Level 54
God Stats
5W - 12L
1,306 SR
Queue Stats
7W - 12L
1,347 Elo+
Solo
Zhong Kui
Zhong Kui
Kukukachu_Gamer
Zhong Kui
Level 60
God Stats
6W - 4L
1,699 SR
Queue Stats
112W - 112L
1,449 Elo+
Solo
Izanami
Izanami
Ragi_X
Izanami
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 34L
1,408 Elo+
Party 1
Horus
Horus
freddys97400
Horus
Level 14
God Stats
4W - 5L
1,451 SR
Queue Stats
14W - 16L
1,406 Elo+
Party 1
Thanatos
Thanatos
iimPeRiiUuSs
Thanatos
Level 65
God Stats
9W - 15L
1,364 SR
Queue Stats
90W - 103L
1,406 Elo+
Solo
Team Averages
Level 52
1,464 SR
1,403 Elo+

VS

Team Averages
Level 83
1,559 SR
1,444 Elo+
Bakasura
Bakasura
Dan da H2O cat
Bakasura
Level 69
God Stats
6W - 2L
1,765 SR
Queue Stats
47W - 31L
1,542 Elo+
Solo
Ymir
Ymir
EarthSpark72661
Ymir
Level 83
God Stats
77W - 75L
1,484 SR
Queue Stats
86W - 91L
1,406 Elo+
Party 2
Poseidon
Poseidon
Ghostranger 131
Poseidon
Level 111
God Stats
24W - 14L
1,622 SR
Queue Stats
166W - 165L
1,408 Elo+
Party 2
Ra
Ra
JesusFeeesh
Ra
Level 81
God Stats
2W - 0L
1,665 SR
Queue Stats
13W - 15L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
RitusCrucifilth
Ratatoskr
Level 69
God Stats
4W - 13L
1,257 SR
Queue Stats
83W - 88L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 0
8,464
564
8,839
13,569
8,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Kukukachu_Gamer
Zhong Kui
14
2 / 2 / 3
8,327
555
6,021
8,379
6,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ragi_X
Izanami
11
0 / 5 / 3
6,751
450
2,910
10,500
4,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 1
6,742
449
2,184
12,552
10,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
iimPeRiiUuSs
Thanatos
13
6 / 3 / 0
7,796
520
10,690
15,362
6,604
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
17
4 / 1 / 2
9,690
646
9,331
13,998
7,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 2 / 8
7,118
475
4,788
7,563
4,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
14
8 / 0 / 5
9,208
614
14,890
7,957
1,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 5
8,048
537
3,581
8,089
2,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
RitusCrucifilth
Ratatoskr
13
3 / 3 / 3
7,434
496
4,036
13,930
4,797
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
9
Kills
19
19
Deaths
9
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bakasura
4
1
2
5
W
2
2
8
3
W
Poseidon
8
0
5
10.5
L
1
3
0
0.33
W
2
3
5
1.5
L
Zhong Kui
Kukukachu_Gamer
Zhong Kui
2
2
3
1.75
L
Izanami
Ragi_X
Izanami
0
5
3
0.3
W
Ratatoskr
RitusCrucifilth
Ratatoskr
3
3
3
1.5
L
0
6
1
0.08
L
Thanatos
iimPeRiiUuSs
Thanatos
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
36,626
60,362
Taken
51,537
36,115
Mitigated
21,710
23,513
Healing
22,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
9,331
6,050
0
8,452
13,998
7,667
0
0
13,998
0
68,067
W
4,788
524
200
1,663
7,563
4,479
39
833
6,730
21,554
0
W
Poseidon
14,890
3,079
0
4,181
7,957
1,913
792
0
7,957
75,332
2,089
L
8,839
1,765
0
4,613
13,569
8,294
692
0
11,919
0
79,375
W
3,581
339
366
2,560
8,089
2,854
0
3,575
4,514
56,509
0
L
Zhong Kui
Kukukachu_Gamer
Zhong Kui
6,021
412
0
3,538
8,379
6,859
0
3,930
4,343
62,315
0
L
Izanami
Ragi_X
Izanami
2,910
1,821
0
1,751
10,500
4,063
869
7,240
3,260
0
54,983
W
Ratatoskr
RitusCrucifilth
Ratatoskr
4,036
1,007
0
5,440
13,930
4,797
0
1,613
12,317
0
41,897
L
2,184
1,144
488
3,241
12,552
10,295
207
7,248
5,304
0
15,397
L
Thanatos
iimPeRiiUuSs
Thanatos
10,690
1,837
0
9,882
15,362
6,604
0
4,735
10,627
0
59,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,080
Gold Earned
41,498
405
Minions Killed
432
0
Camps Cleared
0
1,396,216
Distance Traveled
1,546,781
0
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,690
646
138
9
0
365,549
7
W
Ymir
7,118
475
33
2
0
306,272
5
W
Poseidon
9,208
614
86
6
0
294,520
2
L
Mulan
8,464
564
114
8
0
259,899
0
W
Ra
8,048
537
112
7
0
275,517
0
L
Zhong Kui
8,327
555
121
8
0
254,623
0
L
Izanami
6,751
450
86
6
0
263,472
0
W
Ratatoskr
7,434
496
63
4
0
304,923
2
L
Horus
6,742
449
18
1
0
308,287
0
L
Thanatos
7,796
520
66
4
0
309,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role