Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
 
Sol
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
ColdBadussie
Heimdallr
Level 128
God Stats
2W - 2L
1,347 SR
Queue Stats
332W - 328L
1,515 Elo+
Party 1
Ra
Ra
Magmavburner
Ra
Level 27
God Stats
1W - 0L
1,157 SR
Queue Stats
7W - 11L
1,251 Elo+
Solo
Zhong Kui
Zhong Kui
Rodsta3
Zhong Kui
Level 158
God Stats
4W - 4L
1,457 SR
Queue Stats
444W - 465L
1,443 Elo+
Solo
Team Averages
Level 120
1,392 SR
1,442 Elo+

VS

Team Averages
Level 80
1,471 SR
1,451 Elo+
Lancelot
Lancelot
AggrievedOdin8
Lancelot
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 32L
1,491 Elo+
Party 2
Maman Brigitte
Maman Brigitte
Bjamzzz
Maman Brigitte
Level 28
God Stats
1W - 1L
1,749 SR
Queue Stats
102W - 149L
1,405 Elo+
Solo
Horus
Horus
DHIZZLE247
Horus
Level 106
God Stats
0W - 3L
1,198 SR
Queue Stats
241W - 227L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Laceylace7
Ah Muzen Cab
Level 125
God Stats
2W - 3L
1,407 SR
Queue Stats
70W - 66L
1,511 Elo+
Party 2
Kali
Kali
visoualz
Kali
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
19
8 / 1 / 20
11,178
1,016
11,719
8,592
4,755
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sol
 
Sol
17
4 / 1 / 18
9,872
897
12,328
8,339
3,481
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
ColdBadussie
Heimdallr
16
12 / 4 / 9
10,590
963
18,951
11,321
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 4 / 13
9,359
851
10,120
8,310
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Zhong Kui
Rodsta3
Zhong Kui
15
3 / 4 / 21
9,475
861
14,389
13,946
10,657
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
16
3 / 6 / 6
8,797
800
7,569
16,320
16,486
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Maman Brigitte
Bjamzzz
Maman Brigitte
16
3 / 6 / 6
8,796
800
6,376
13,446
6,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Horus
13
0 / 5 / 9
8,072
734
4,422
18,178
17,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Laceylace7
Ah Muzen Cab
17
3 / 3 / 7
8,978
816
15,129
12,388
6,709
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kali
14
4 / 9 / 5
8,848
804
7,115
15,925
8,478
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
29
Kills
13
14
Deaths
29
81
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
8
1
20
18
W
Sol
 
Sol
4
1
18
13
L
Lancelot
3
6
6
1
L
Maman Brigitte
Bjamzzz
Maman Brigitte
3
6
6
1
W
Heimdallr
ColdBadussie
Heimdallr
12
4
9
4.13
L
Horus
0
5
9
0.9
L
Ah Muzen Cab
Laceylace7
Ah Muzen Cab
3
3
7
2.17
W
2
4
13
2.13
W
Zhong Kui
Rodsta3
Zhong Kui
3
4
21
3.38
L
Kali
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,507
Damage
40,611
50,508
Taken
76,257
28,384
Mitigated
55,684
16,578
Healing
18,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
11,719
5,764
1,222
1,006
8,592
4,755
1,933
1,132
7,460
0
25,949
W
Sol
 
Sol
12,328
4,312
876
4,043
8,339
3,481
2,491
675
7,664
24,926
0
L
Lancelot
7,569
509
973
1,747
16,320
16,486
0
6,675
9,588
582
12,282
L
Maman Brigitte
Bjamzzz
Maman Brigitte
6,376
251
763
1,285
13,446
6,775
0
6,189
7,257
20,776
0
W
Heimdallr
ColdBadussie
Heimdallr
18,951
8,939
0
1,772
11,321
5,937
1,761
1,757
9,564
0
30,624
L
Horus
4,422
1,831
4,743
6,002
18,178
17,236
0
10,088
8,090
0
5,701
L
Ah Muzen Cab
Laceylace7
Ah Muzen Cab
15,129
5,446
1,208
1,092
12,388
6,709
0
5,617
6,670
0
33,746
W
10,120
495
1,184
1,411
8,310
3,554
0
709
7,601
20,142
0
W
Zhong Kui
Rodsta3
Zhong Kui
14,389
1,176
1,084
3,980
13,946
10,657
1,524
2,430
11,516
24,730
0
L
Kali
7,115
2,897
0
765
15,925
8,478
0
8,066
7,815
0
12,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,474
Gold Earned
43,491
162
Minions Killed
125
0
Camps Cleared
0
1,114,619
Distance Traveled
1,094,983
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
11,178
1,016
34
3
0
248,937
0
W
Sol
9,872
897
26
2
0
214,552
0
L
Lancelot
8,797
800
18
2
0
283,842
0
L
Maman Brigitte
8,796
800
33
3
0
225,230
0
W
Heimdallr
10,590
963
36
3
0
198,055
0
L
Horus
8,072
734
9
1
0
220,866
0
L
Ah Muzen Cab
8,978
816
55
5
0
207,375
0
W
Ra
9,359
851
29
3
0
231,855
0
W
Zhong Kui
9,475
861
37
3
0
221,220
0
L
Kali
8,848
804
10
1
0
157,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role