Player Matchup

Susano
Susano
Masters
 
Susano
Masters
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Masters
stayflawless
Camazotz
Masters
Level 128
God Stats
6W - 3L
1,915 SR
Queue Stats
485W - 479L
2,721 MMR
Solo
Tiamat
Tiamat
Masters
ƒactual
Tiamat
Masters
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 74L
2,948 MMR
Solo
Rama
Rama
Masters
Ѕukuna
Rama
Masters
Level 183
God Stats
10W - 14L
1,673 SR
Queue Stats
154W - 117L
2,887 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 123
1,618 SR
2,311 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 147
1,618 SR
2,542 MMR
Pele
Pele
Masters
 
Pele
Masters
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ishtar
Ishtar
Masters
AldoT186
Ishtar
Masters
Level 160
God Stats
5W - 11L
1,459 SR
Queue Stats
567W - 536L
2,521 MMR
Solo
Bellona
Bellona
Masters
Gwapanese
Bellona
Masters
Level 156
God Stats
2W - 2L
1,450 SR
Queue Stats
412W - 360L
2,672 MMR
Solo
Kuzenbo
Kuzenbo
Masters
Reacheer
Kuzenbo
Masters
Level 146
God Stats
7W - 0L
2,055 SR
Queue Stats
249W - 225L
2,561 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Yаma
Zhong Kui
Masters
Level 129
God Stats
16W - 14L
1,624 SR
Queue Stats
337W - 234L
3,458 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
1 / 1 / 1
6,868
491
6,118
9,556
3,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
9
0 / 4 / 2
5,949
425
4,838
13,964
12,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
stayflawless
Camazotz
12
0 / 3 / 0
7,054
504
3,767
13,245
6,661
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
ƒactual
Tiamat
14
0 / 1 / 0
7,488
535
1,695
4,535
2,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
Ѕukuna
Rama
14
2 / 2 / 1
7,932
567
4,899
8,843
2,905
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Maman BrigitteGaneshaAthenaThanatos

VS

Bans
Ne ZhaHachimanKukulkanGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
7 / 1 / 2
8,439
603
8,208
10,181
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
AldoT186
Ishtar
14
1 / 2 / 2
8,737
624
8,130
8,777
3,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Gwapanese
Bellona
15
1 / 0 / 2
8,846
632
7,997
10,087
10,888
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
Reacheer
Kuzenbo
11
0 / 0 / 6
7,369
526
4,959
6,919
6,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Yаma
Zhong Kui
16
2 / 0 / 1
9,061
647
5,266
4,282
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
24
3
Kills
11
11
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
1
1
1
1.5
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Pele
 
Pele
7
1
2
8
W
Ishtar
AldoT186
Ishtar
1
2
2
1
W
Bellona
Gwapanese
Bellona
1
0
2
2
W
Kuzenbo
Reacheer
Kuzenbo
0
0
6
3
W
Zhong Kui
Yаma
Zhong Kui
2
0
1
2.5
L
Camazotz
stayflawless
Camazotz
0
3
0
0
L
Tiamat
ƒactual
Tiamat
0
1
0
0
L
Rama
Ѕukuna
Rama
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,317
Damage
34,560
50,143
Taken
40,246
28,877
Mitigated
29,192
12,198
Healing
14,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,118
1,246
0
844
9,556
3,583
0
2,090
7,374
0
51,129
L
Bacchus
 
Bacchus
4,838
875
0
2,710
13,964
12,860
0
5,061
8,815
14,421
0
W
Pele
 
Pele
8,208
1,784
0
1,109
10,181
4,174
0
1,224
8,957
0
75,416
W
Ishtar
AldoT186
Ishtar
8,130
5,677
0
4,458
8,777
3,389
885
1,510
7,267
0
77,017
W
Bellona
Gwapanese
Bellona
7,997
2,135
0
3,941
10,087
10,888
156
496
9,591
0
71,094
W
Kuzenbo
Reacheer
Kuzenbo
4,959
2,528
0
1,699
6,919
6,798
0
2,024
4,895
17,423
0
W
Zhong Kui
Yаma
Zhong Kui
5,266
1,335
0
3,466
4,282
3,943
0
1,279
3,003
94,357
0
L
Camazotz
stayflawless
Camazotz
3,767
201
0
3,383
13,245
6,661
0
0
12,248
0
54,610
L
Tiamat
ƒactual
Tiamat
1,695
104
0
1,432
4,535
2,868
0
1,351
3,184
74,451
0
L
Rama
Ѕukuna
Rama
4,899
3,695
0
3,829
8,843
2,905
0
1,723
7,120
0
72,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,291
Gold Earned
42,452
493
Minions Killed
561
0
Camps Cleared
0
1,481,581
Distance Traveled
1,526,171
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,868
491
91
7
0
337,278
0
L
Bacchus
5,949
425
16
1
0
314,079
2
W
Pele
8,439
603
111
8
0
343,299
0
W
Ishtar
8,737
624
141
10
0
279,079
5
W
Bellona
8,846
632
122
9
0
266,428
4
W
Kuzenbo
7,369
526
5
0
0
328,666
8
W
Zhong Kui
9,061
647
182
13
0
308,699
0
L
Camazotz
7,054
504
102
7
0
274,778
2
L
Tiamat
7,488
535
151
11
0
272,210
0
L
Rama
7,932
567
133
10
0
283,236
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role