Player Matchup

Medusa
Medusa
Gold II
Fudo
Medusa
Gold II
Level 157
God Stats
15W - 13L
1,479 SR
Queue Stats
42W - 44L
1,667 MMR
Solo
Geb
Geb
Gold I
dyz3L
Geb
Gold I
Level 85
God Stats
6W - 4L
1,628 SR
Queue Stats
193W - 177L
1,596 MMR
Solo
Agni
Agni
Gold I
techos90
Agni
Gold I
Level 157
God Stats
3W - 2L
1,407 SR
Queue Stats
116W - 116L
1,710 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 133
1,505 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,435 SR
1,630 MMR
Kuzenbo
Kuzenbo
Platinum V
MemorySan
Kuzenbo
Platinum V
Level 156
God Stats
7W - 9L
1,519 SR
Queue Stats
338W - 340L
1,719 MMR
Solo
Hel
Hel
Gold IV
Perec2012
Hel
Gold IV
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,560 MMR
Party 1
Loki
Loki
Gold III
flash007
Loki
Gold III
Level 104
God Stats
1W - 4L
1,285 SR
Queue Stats
36W - 40L
1,610 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fudo
Medusa
14
10 / 1 / 5
11,361
874
17,019
14,335
5,702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
dyz3L
Geb
13
4 / 0 / 10
10,247
788
10,252
12,834
12,609
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
14
1 / 3 / 13
10,244
788
10,292
7,767
2,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
DiscordiaThothJanusAchillesAthena

VS

Bans
XbalanqueIx ChelAresKukulkanHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MemorySan
Kuzenbo
12
1 / 3 / 3
9,110
701
9,124
17,909
20,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
1 / 6 / 2
9,082
699
3,661
12,605
6,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Loki
11
1 / 6 / 2
8,843
680
10,900
14,085
6,953
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
15
Kills
3
4
Deaths
15
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Fudo
Medusa
10
1
5
12.5
L
Kuzenbo
MemorySan
Kuzenbo
1
3
3
0.83
L
1
6
2
0.33
W
Geb
dyz3L
Geb
4
0
10
9
L
Loki
1
6
2
0.33
W
Agni
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,563
Damage
23,685
34,936
Taken
44,599
21,307
Mitigated
34,176
12,542
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Fudo
Medusa
17,019
8,118
0
4,668
14,335
5,702
1,578
5,545
8,386
0
63,151
L
Kuzenbo
MemorySan
Kuzenbo
9,124
3,010
158
2,166
17,909
20,558
13
7,678
9,539
28,454
633
L
3,661
514
2,219
3,645
12,605
6,665
0
5,054
7,138
20,929
0
W
Geb
dyz3L
Geb
10,252
1,704
0
5,804
12,834
12,609
389
5,135
7,507
19,068
0
L
Loki
10,900
2,431
0
857
14,085
6,953
0
6,739
7,143
0
35,912
W
Agni
10,292
1,034
0
2,070
7,767
2,996
635
2,131
5,431
52,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,852
Gold Earned
27,035
174
Minions Killed
109
0
Camps Cleared
0
746,706
Distance Traveled
716,856
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,361
874
75
6
0
231,520
3
L
Kuzenbo
9,110
701
24
2
0
266,235
4
L
Hel
9,082
699
36
3
0
224,889
0
W
Geb
10,247
788
18
1
0
264,065
1
L
Loki
8,843
680
49
4
0
225,732
0
W
Agni
10,244
788
81
6
0
251,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role