Player Matchup

Cthulhu
Cthulhu
EkariaM83
Cthulhu
Level 12
God Stats
1W - 1L
1,846 SR
Queue Stats
12W - 10L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
acnologia83
Jormungandr
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 17L
1,557 Elo+
Party 1
Loki
Loki
littelfru
Loki
Level 61
God Stats
0W - 2L
1,425 SR
Queue Stats
19W - 15L
1,518 Elo+
Party 1
Team Averages
Level 47
1,590 SR
1,513 Elo+

VS

Team Averages
Level 74
1,508 SR
1,448 Elo+
Izanami
Izanami
StickeeW
Izanami
Level 61
God Stats
5W - 6L
1,596 SR
Queue Stats
76W - 86L
1,443 Elo+
Solo
Mulan
Mulan
fran_87_RO
Mulan
Level 104
God Stats
19W - 25L
1,427 SR
Queue Stats
224W - 224L
1,445 Elo+
Solo
Freya
Freya
hunteronlykekw
Freya
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 29L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EkariaM83
Cthulhu
14
2 / 8 / 2
12,023
668
11,455
26,429
29,552
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
acnologia83
Jormungandr
14
1 / 9 / 1
11,848
658
16,285
29,310
30,036
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Loki
14
1 / 12 / 3
11,633
646
12,831
19,544
8,046
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
StickeeW
Izanami
17
4 / 2 / 21
14,841
825
18,614
13,184
5,712
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
18
8 / 0 / 16
15,355
853
13,629
19,159
23,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
17 / 2 / 9
16,227
902
36,878
21,470
10,829
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
75
4
Kills
29
29
Deaths
4
6
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EkariaM83
Cthulhu
2
8
2
0.38
W
Izanami
StickeeW
Izanami
4
2
21
7.25
L
Jormungandr
acnologia83
Jormungandr
1
9
1
0.17
W
Mulan
8
0
16
16
W
17
2
9
10.75
L
Loki
1
12
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,571
Damage
69,121
75,283
Taken
53,813
67,634
Mitigated
40,180
2,930
Healing
19,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EkariaM83
Cthulhu
11,455
1,261
164
1,310
26,429
29,552
0
12,685
13,322
28,961
1,636
W
Izanami
StickeeW
Izanami
18,614
13,954
0
2,406
13,184
5,712
1,843
6,466
6,718
0
65,224
L
Jormungandr
acnologia83
Jormungandr
16,285
2,577
0
270
29,310
30,036
0
14,384
14,385
44,636
1,866
W
Mulan
13,629
1,959
0
5,549
19,159
23,639
1,008
8,673
10,486
2,325
56,852
W
36,878
10,630
0
11,569
21,470
10,829
209
9,606
11,864
79,329
5,575
L
Loki
12,831
2,114
0
1,186
19,544
8,046
0
10,953
8,267
0
44,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,504
Gold Earned
46,423
135
Minions Killed
232
0
Camps Cleared
0
835,923
Distance Traveled
969,907
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,023
668
30
2
0
273,066
0
W
Izanami
14,841
825
71
4
0
298,766
0
L
Jormungandr
11,848
658
55
3
0
272,819
0
W
Mulan
15,355
853
93
5
0
362,297
0
W
Freya
16,227
902
68
4
0
308,844
3
L
Loki
11,633
646
50
3
0
290,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role