Player Matchup

Ymir
Ymir
APorkyWhale
Ymir
Level 124
God Stats
1W - 0L
1,165 SR
Queue Stats
7W - 8L
1,433 Elo+
Party 1
Artio
Artio
GarishA98
Artio
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,489 Elo+
Solo
Baba Yaga
Baba Yaga
Ilitharius
Baba Yaga
Level 153
God Stats
16W - 14L
1,590 SR
Queue Stats
861W - 803L
1,542 Elo+
Solo
Merlin
Merlin
Trashb0t
Merlin
Level 125
God Stats
1W - 0L
1,315 SR
Queue Stats
6W - 8L
1,379 Elo+
Party 1
Bakasura
Bakasura
wialord
Bakasura
Level 148
God Stats
1W - 1L
1,612 SR
Queue Stats
79W - 77L
1,495 Elo+
Party 1
Team Averages
Level 141
1,436 SR
1,468 Elo+

VS

Team Averages
Level 125
1,668 SR
1,543 Elo+
Chaac
Chaac
AttackGoose93
Chaac
Level 88
God Stats
3W - 2L
1,765 SR
Queue Stats
358W - 333L
1,502 Elo+
Solo
Mercury
Mercury
Roger C Clinton
Mercury
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,548 Elo+
Solo
Cupid
Cupid
XFrostyliciousX
Cupid
Level 157
God Stats
1W - 1L
1,748 SR
Queue Stats
794W - 414L
1,636 Elo+
Solo
Hades
Hades
XxSGTBxGhOstxX
Hades
Level 149
God Stats
3W - 1L
1,719 SR
Queue Stats
97W - 90L
1,512 Elo+
Solo
Skadi
Skadi
lizardkiller472
Skadi
Level 125
God Stats
2W - 2L
1,607 SR
Queue Stats
84W - 89L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 14
8,055
806
4,172
14,269
15,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
GarishA98
Artio
14
2 / 1 / 12
8,525
853
6,663
14,178
15,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baba Yaga
Ilitharius
Baba Yaga
15
5 / 0 / 12
9,076
908
14,962
6,416
3,690
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Trashb0t
Merlin
14
2 / 2 / 9
8,093
809
11,962
6,726
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
wialord
Bakasura
16
10 / 0 / 7
9,452
945
11,648
12,199
15,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 2
7,154
715
7,682
12,793
14,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
0 / 7 / 2
6,117
612
2,753
8,909
2,690
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 0 / 2
6,620
662
8,925
7,033
2,922
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

15
3 / 4 / 1
8,286
829
15,173
13,523
15,361
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 6 / 1
6,307
631
9,654
10,752
3,581
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
12
19
Kills
4
4
Deaths
19
54
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
1
14
7
L
1
2
2
1
W
Artio
GarishA98
Artio
2
1
12
8
W
Baba Yaga
Ilitharius
Baba Yaga
5
0
12
11
L
0
7
2
0.14
W
Merlin
Trashb0t
Merlin
2
2
9
3.25
L
0
0
2
1
L
3
4
1
0.88
L
0
6
1
0.08
W
Bakasura
wialord
Bakasura
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,407
Damage
44,187
53,788
Taken
53,010
53,524
Mitigated
39,473
25,301
Healing
20,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,172
669
490
2,276
14,269
15,590
164
4,530
9,739
7,149
0
L
7,682
502
280
4,033
12,793
14,919
0
8,877
2,593
0
17,894
W
Artio
GarishA98
Artio
6,663
259
5,890
4,526
14,178
15,557
477
2,768
11,410
9,908
0
W
Baba Yaga
Ilitharius
Baba Yaga
14,962
310
2,060
2,292
6,416
3,690
654
1,773
4,643
31,934
0
L
2,753
1,104
0
99
8,909
2,690
0
5,418
2,513
0
3,517
W
Merlin
Trashb0t
Merlin
11,962
732
154
883
6,726
3,193
720
3,559
3,167
28,839
0
L
8,925
5,015
3,073
4,836
7,033
2,922
0
6,151
842
0
16,024
L
15,173
1,211
849
4,485
13,523
15,361
0
9,556
3,286
34,474
0
L
9,654
3,855
1,454
913
10,752
3,581
0
7,757
2,035
0
19,214
W
Bakasura
wialord
Bakasura
11,648
6,781
1,907
4,823
12,199
15,494
917
2,543
9,656
0
12,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,201
Gold Earned
34,484
121
Minions Killed
105
0
Camps Cleared
0
992,100
Distance Traveled
899,052
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,055
806
12
1
0
182,336
0
L
Chaac
7,154
715
15
2
0
184,318
0
W
Artio
8,525
853
7
1
0
188,737
0
W
Baba Yaga
9,076
908
29
3
0
226,288
0
L
Mercury
6,117
612
0
0
0
191,378
0
W
Merlin
8,093
809
42
4
0
170,273
0
L
Cupid
6,620
662
17
2
0
189,565
0
L
Hades
8,286
829
55
6
0
174,519
0
L
Skadi
6,307
631
18
2
0
159,272
0
W
Bakasura
9,452
945
31
3
0
224,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role