Player Matchup

Vulcan
Vulcan
Silver II
Big Stank5624
Vulcan
Silver II
Level 146
God Stats
66W - 67L
1,562 SR
Queue Stats
96W - 118L
1,188 MMR
Solo
Mercury
Mercury
Silver II
Ellylix
Mercury
Silver II
Level 61
God Stats
12W - 10L
1,511 SR
Queue Stats
69W - 81L
1,146 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
REPLAYS12
Ao Kuang
Silver II
Level 126
God Stats
8W - 5L
1,264 SR
Queue Stats
48W - 67L
1,011 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,446 SR
1,115 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 170
1,530 SR
1,067 MMR
Hachiman
Hachiman
Silver IV
B3arBunZ
Hachiman
Silver IV
Level 158
God Stats
2W - 5L
1,489 SR
Queue Stats
428W - 444L
361 MMR
Solo
Hercules
Hercules
Gold IV
aFellaandhisMutt
Hercules
Gold IV
Level 155
God Stats
1W - 1L
1,809 SR
Queue Stats
109W - 111L
1,390 MMR
Party 1
Ares
Ares
Gold IV
krethen
Ares
Gold IV
Level 198
God Stats
5W - 15L
1,292 SR
Queue Stats
477W - 523L
1,450 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 10
10,851
775
14,836
7,041
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Ellylix
Mercury
15
8 / 2 / 6
12,365
883
12,387
14,478
9,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
REPLAYS12
Ao Kuang
13
7 / 2 / 6
11,374
812
12,597
14,623
16,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesKukulkanShivaMorgan Le FayCharon

VS

Bans
MulanBaba YagaSobekSurtrGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
B3arBunZ
Hachiman
13
1 / 6 / 5
10,711
765
6,619
13,234
6,153
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Mace

Mace

+10
Physical Power

14
5 / 3 / 1
10,516
751
10,126
15,948
19,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Ares
krethen
Ares
11
1 / 7 / 5
9,461
676
10,627
19,406
18,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
16
Kills
7
7
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hachiman
B3arBunZ
Hachiman
1
6
5
0.58
W
1
3
10
2
W
Mercury
Ellylix
Mercury
8
2
6
5.5
W
Ao Kuang
REPLAYS12
Ao Kuang
7
2
6
5
L
5
3
1
1.83
L
Ares
krethen
Ares
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,820
Damage
27,372
36,142
Taken
48,588
29,431
Mitigated
43,242
9,136
Healing
7,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
B3arBunZ
Hachiman
6,619
3,092
0
1,239
13,234
6,153
0
8,133
5,101
0
56,393
W
14,836
7,945
0
426
7,041
2,807
771
1,726
4,759
59,876
0
W
Mercury
Ellylix
Mercury
12,387
7,363
0
4,586
14,478
9,650
2,088
3,440
10,253
0
53,113
W
Ao Kuang
REPLAYS12
Ao Kuang
12,597
4,115
0
4,124
14,623
16,974
0
4,241
9,286
24,686
3,011
L
10,126
2,478
395
4,275
15,948
19,024
0
7,383
8,565
0
24,575
L
Ares
krethen
Ares
10,627
591
0
1,929
19,406
18,065
0
11,376
8,030
20,608
186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,590
Gold Earned
30,688
152
Minions Killed
137
0
Camps Cleared
0
804,348
Distance Traveled
688,534
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,711
765
89
6
0
212,922
1
W
Vulcan
10,851
775
67
5
0
267,715
2
W
Mercury
12,365
883
59
4
0
280,456
0
W
Ao Kuang
11,374
812
26
2
0
256,177
0
L
Hercules
10,516
751
29
2
0
246,465
0
L
Ares
9,461
676
19
1
0
229,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role