Player Matchup

Mulan
Mulan
Big Dev 93
Mulan
Level 95
God Stats
3W - 0L
1,536 SR
Queue Stats
40W - 22L
1,605 Elo+
Party 1
Anubis
Anubis
Knightsy1904
Anubis
Level 15
God Stats
6W - 3L
1,673 SR
Queue Stats
10W - 6L
1,539 Elo+
Party 1
Kuzenbo
Kuzenbo
Mekix2
Kuzenbo
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,252 Elo+
Party 2
Anhur
Anhur
Rishid
Anhur
Level 28
God Stats
1W - 0L
1,275 SR
Queue Stats
10W - 19L
1,289 Elo+
Party 2
Awilix
Awilix
UnKn0wN ThReAt
Awilix
Level 119
God Stats
4W - 4L
1,414 SR
Queue Stats
20W - 14L
1,511 Elo+
Party 1
Team Averages
Level 77
1,480 SR
1,439 Elo+

VS

Team Averages
Level 82
1,501 SR
1,422 Elo+
Baron Samedi
Baron Samedi
Fauxcrab302
Baron Samedi
Level 123
God Stats
3W - 2L
1,554 SR
Queue Stats
99W - 92L
1,509 Elo+
Party 3
Yemoja
Yemoja
Limmitless
Yemoja
Level 88
God Stats
0W - 2L
1,293 SR
Queue Stats
38W - 42L
1,405 Elo+
Party 4
Danzaburou
Danzaburou
NetherLuigi
Danzaburou
Level 47
God Stats
2W - 1L
1,679 SR
Queue Stats
20W - 23L
1,419 Elo+
Party 3
Bastet
Bastet
SnowyC
Bastet
Level 105
God Stats
2W - 3L
1,518 SR
Queue Stats
21W - 32L
1,425 Elo+
Party 3
Hades
Hades
ramiinn
Hades
Level 46
God Stats
44W - 49L
1,461 SR
Queue Stats
128W - 161L
1,352 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
4 / 2 / 2
10,346
647
16,857
19,162
16,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
13
0 / 6 / 6
8,067
504
8,027
12,436
6,074
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Mekix2
Kuzenbo
13
4 / 1 / 7
9,127
570
8,760
11,918
15,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anhur
Rishid
Anhur
14
7 / 0 / 5
9,207
575
13,014
9,531
3,953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 2 / 0
9,134
571
5,584
15,466
6,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fauxcrab302
Baron Samedi
15
6 / 5 / 1
9,412
588
12,571
12,735
5,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Limmitless
Yemoja
12
0 / 3 / 2
7,671
479
5,887
12,938
7,532
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
NetherLuigi
Danzaburou
12
0 / 5 / 0
7,535
471
6,040
12,342
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
SnowyC
Bastet
14
3 / 4 / 2
8,388
524
10,087
16,665
5,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
ramiinn
Hades
13
1 / 3 / 2
7,696
481
9,099
16,213
11,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
20
Kills
10
11
Deaths
20
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Mulan
4
2
2
2.5
L
Baron Samedi
Fauxcrab302
Baron Samedi
6
5
1
1.3
W
Anubis
0
6
6
0.5
L
Yemoja
Limmitless
Yemoja
0
3
2
0.33
W
Kuzenbo
Mekix2
Kuzenbo
4
1
7
7.5
L
Danzaburou
NetherLuigi
Danzaburou
0
5
0
0
W
Anhur
Rishid
Anhur
7
0
5
9.5
L
Bastet
SnowyC
Bastet
3
4
2
1
W
5
2
0
2.5
L
Hades
ramiinn
Hades
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,242
Damage
43,684
68,513
Taken
70,893
48,156
Mitigated
33,110
26,666
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
16,857
1,437
0
9,072
19,162
16,093
796
9,088
10,074
0
100,121
L
Baron Samedi
Fauxcrab302
Baron Samedi
12,571
1,373
437
2,609
12,735
5,870
85
5,192
7,543
60,227
0
W
Anubis
8,027
453
0
3,757
12,436
6,074
484
7,352
5,084
46,708
0
L
Yemoja
Limmitless
Yemoja
5,887
590
2,709
2,433
12,938
7,532
76
6,470
6,468
34,711
0
W
Kuzenbo
Mekix2
Kuzenbo
8,760
3,800
0
2,980
11,918
15,876
244
4,097
7,821
27,309
0
L
Danzaburou
NetherLuigi
Danzaburou
6,040
2,378
157
2,194
12,342
3,374
2,603
2,658
9,684
0
49,029
W
Anhur
Rishid
Anhur
13,014
7,263
0
3,662
9,531
3,953
2,998
2,667
6,864
0
63,576
L
Bastet
SnowyC
Bastet
10,087
3,494
0
9,152
16,665
5,190
0
1,389
15,276
0
66,749
W
5,584
2,547
0
7,195
15,466
6,160
0
4,353
11,113
0
71,637
L
Hades
ramiinn
Hades
9,099
1,245
265
7,072
16,213
11,144
0
1,078
15,135
44,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
40,702
447
Minions Killed
396
0
Camps Cleared
0
1,526,532
Distance Traveled
1,467,142
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,346
647
143
9
0
294,593
0
L
Baron Samedi
9,412
588
92
6
0
270,612
0
W
Anubis
8,067
504
75
5
0
252,082
0
L
Yemoja
7,671
479
47
3
0
287,963
1
W
Kuzenbo
9,127
570
24
2
0
323,446
5
L
Danzaburou
7,535
471
74
5
0
279,817
0
W
Anhur
9,207
575
108
7
0
293,094
3
L
Bastet
8,388
524
105
7
0
347,207
2
W
Awilix
9,134
571
97
6
0
363,317
1
L
Hades
7,696
481
78
5
0
281,543
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role