Player Matchup

Izanami
Izanami
Dewancory
Izanami
Level 108
God Stats
2W - 0L
1,709 SR
Queue Stats
116W - 108L
1,598 Elo+
Solo
Vulcan
Vulcan
Hypenotics
Vulcan
Level 176
God Stats
9W - 4L
1,681 SR
Queue Stats
534W - 528L
1,492 Elo+
Party 1
Loki
Loki
SanCry
Loki
Level 118
God Stats
13W - 12L
1,567 SR
Queue Stats
103W - 97L
1,504 Elo+
Solo
Bacchus
Bacchus
iTz CGK
Bacchus
Level 190
God Stats
12W - 10L
1,587 SR
Queue Stats
321W - 357L
1,467 Elo+
Party 1
King Arthur
King Arthur
iTz Court K
King Arthur
Level 258
God Stats
36W - 48L
1,478 SR
Queue Stats
958W - 933L
1,479 Elo+
Party 1
Team Averages
Level 170
1,604 SR
1,508 Elo+

VS

Team Averages
Level 141
1,514 SR
1,511 Elo+
Danzaburou
Danzaburou
Murermesteren
Danzaburou
Level 163
God Stats
385W - 304L
1,507 SR
Queue Stats
852W - 799L
1,483 Elo+
Solo
Osiris
Osiris
Vegas_Beast01
Osiris
Level 101
God Stats
1W - 5L
1,500 SR
Queue Stats
51W - 59L
1,518 Elo+
Party 2
Anubis
Anubis
Yungmans_
Anubis
Level 142
God Stats
6W - 8L
1,518 SR
Queue Stats
172W - 155L
1,571 Elo+
Solo
Hachiman
Hachiman
eric_45_
Hachiman
Level 142
God Stats
9W - 17L
1,469 SR
Queue Stats
211W - 210L
1,516 Elo+
Party 2
Cernunnos
Cernunnos
jhony1981669
Cernunnos
Level 155
God Stats
12W - 8L
1,577 SR
Queue Stats
52W - 54L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dewancory
Izanami
13
2 / 5 / 0
8,437
527
3,527
10,584
3,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Hypenotics
Vulcan
14
0 / 1 / 5
8,256
516
11,153
6,393
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
SanCry
Loki
15
1 / 2 / 2
8,746
547
2,478
9,665
3,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
iTz CGK
Bacchus
12
1 / 2 / 3
7,968
498
4,049
12,447
11,365
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
iTz Court K
King Arthur
17
7 / 2 / 0
10,679
667
15,352
15,643
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Murermesteren
Danzaburou
15
3 / 4 / 1
9,157
572
7,942
14,017
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 1
7,274
455
4,773
11,568
12,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anubis
Yungmans_
Anubis
9
4 / 2 / 2
7,036
440
4,366
4,504
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
eric_45_
Hachiman
16
3 / 1 / 0
9,418
589
11,487
10,148
4,096
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
jhony1981669
Cernunnos
15
0 / 5 / 2
8,052
503
3,833
15,192
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
11
Kills
12
12
Deaths
12
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
Dewancory
Izanami
2
5
0
0.4
W
Vulcan
Hypenotics
Vulcan
0
1
5
2.5
L
Danzaburou
Murermesteren
Danzaburou
3
4
1
0.88
W
Loki
SanCry
Loki
1
2
2
1
L
2
0
1
2.5
L
Anubis
Yungmans_
Anubis
4
2
2
2.5
L
Hachiman
eric_45_
Hachiman
3
1
0
3
W
Bacchus
iTz CGK
Bacchus
1
2
3
1.25
W
King Arthur
iTz Court K
King Arthur
7
2
0
3.5
L
Cernunnos
jhony1981669
Cernunnos
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,559
Damage
32,401
54,732
Taken
55,429
33,397
Mitigated
29,115
16,631
Healing
18,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Dewancory
Izanami
3,527
2,525
0
1,427
10,584
3,724
665
475
10,032
0
53,907
W
Vulcan
Hypenotics
Vulcan
11,153
2,091
0
567
6,393
2,303
495
853
5,454
73,263
0
L
Danzaburou
Murermesteren
Danzaburou
7,942
3,205
0
4,299
14,017
5,624
0
6,471
7,278
0
83,774
W
Loki
SanCry
Loki
2,478
129
0
5,710
9,665
3,263
0
500
9,121
0
81,287
L
4,773
1,086
0
1,186
11,568
12,231
256
5,127
6,301
0
36,700
L
Anubis
Yungmans_
Anubis
4,366
228
0
1,636
4,504
2,250
0
1,974
2,530
31,704
0
L
Hachiman
eric_45_
Hachiman
11,487
8,204
0
5,006
10,148
4,096
420
1,414
8,734
0
90,867
W
Bacchus
iTz CGK
Bacchus
4,049
466
0
3,622
12,447
11,365
0
2,278
9,825
13,813
0
W
King Arthur
iTz Court K
King Arthur
15,352
2,978
0
5,305
15,643
12,742
376
922
14,599
104
95,877
L
Cernunnos
jhony1981669
Cernunnos
3,833
1,999
0
6,066
15,192
4,914
51
320
14,167
0
56,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,086
Gold Earned
40,937
499
Minions Killed
466
0
Camps Cleared
0
1,666,739
Distance Traveled
1,331,745
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,437
527
104
7
0
261,346
0
W
Vulcan
8,256
516
129
8
0
345,187
4
L
Danzaburou
9,157
572
139
9
0
287,877
5
W
Loki
8,746
547
109
7
0
382,140
4
L
Osiris
7,274
455
58
4
0
340,463
0
L
Anubis
7,036
440
61
4
0
138,034
0
L
Hachiman
9,418
589
138
9
0
303,608
1
W
Bacchus
7,968
498
14
1
0
348,159
5
W
King Arthur
10,679
667
143
9
0
329,907
0
L
Cernunnos
8,052
503
70
4
0
261,763
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role