Player Matchup

Neith
Neith
Bagman11
Neith
Level 24
God Stats
11W - 18L
1,385 SR
Queue Stats
12W - 20L
1,313 Elo+
Solo
Chang'e
Chang'e
Drac7112
Chang'e
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,361 Elo+
Party 1
Tyr
Tyr
PlsBuffTyr
Tyr
Level 14
God Stats
2W - 1L
1,542 SR
Queue Stats
2W - 1L
1,527 Elo+
Solo
Zeus
Zeus
Rhiully
Zeus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,599 Elo+
Solo
Izanami
Izanami
tash123
Izanami
Level 16
God Stats
3W - 0L
1,588 SR
Queue Stats
3W - 0L
1,709 Elo+
Party 1
Team Averages
Level 39
1,503 SR
1,502 Elo+

VS

Team Averages
Level 25
1,581 SR
1,494 Elo+
Neith
Neith
Arc4dius
Neith
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 4L
1,459 Elo+
Party 2
Artio
Artio
Mandart9
Artio
Level 19
God Stats
0W - 1L
1,656 SR
Queue Stats
2W - 3L
1,584 Elo+
Party 2
Hun Batz
Hun Batz
SazBeats
Hun Batz
Level 32
God Stats
0W - 1L
1,748 SR
Queue Stats
4W - 4L
1,517 Elo+
Solo
Janus
Janus
gétoilette
Janus
Level 32
God Stats
8W - 10L
1,499 SR
Queue Stats
134W - 137L
1,459 Elo+
Solo
Anubis
Anubis
idozoros
Anubis
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bagman11
Neith
16
1 / 0 / 8
9,658
878
4,919
6,463
2,717
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chang'e
Drac7112
Chang'e
16
5 / 3 / 12
9,725
884
12,392
13,478
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
5 / 1 / 14
9,808
892
8,960
14,291
11,518
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
Rhiully
Zeus
18
15 / 1 / 7
11,613
1,056
21,579
6,593
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
tash123
Izanami
16
1 / 2 / 9
9,232
839
7,184
8,365
3,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arc4dius
Neith
14
0 / 7 / 5
8,001
727
4,408
13,453
5,419
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
Mandart9
Artio
13
0 / 8 / 1
7,448
677
5,317
17,827
18,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
SazBeats
Hun Batz
15
1 / 1 / 5
8,679
789
7,408
11,890
6,335
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
6 / 3 / 0
9,930
903
8,945
6,262
2,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
idozoros
Anubis
14
0 / 8 / 2
7,933
721
4,483
11,890
5,555
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
20
27
Kills
7
7
Deaths
27
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
Arc4dius
Neith
0
7
5
0.36
W
Neith
Bagman11
Neith
1
0
8
5
W
Chang'e
Drac7112
Chang'e
5
3
12
3.67
L
Artio
Mandart9
Artio
0
8
1
0.06
W
5
1
14
12
W
Zeus
Rhiully
Zeus
15
1
7
18.5
L
Hun Batz
SazBeats
Hun Batz
1
1
5
3.5
L
6
3
0
2
L
Anubis
idozoros
Anubis
0
8
2
0.13
W
Izanami
tash123
Izanami
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,034
Damage
30,561
49,190
Taken
61,322
24,860
Mitigated
38,182
10,881
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Arc4dius
Neith
4,408
1,444
0
411
13,453
5,419
0
9,022
4,431
0
12,439
W
Neith
Bagman11
Neith
4,919
1,208
0
507
6,463
2,717
1,361
2,644
3,690
0
33,342
W
Chang'e
Drac7112
Chang'e
12,392
607
2,534
4,762
13,478
4,641
962
5,228
8,041
26,702
0
L
Artio
Mandart9
Artio
5,317
394
410
1,917
17,827
18,147
0
7,810
10,017
8,376
0
W
8,960
795
0
1,965
14,291
11,518
501
5,245
8,706
0
20,933
W
Zeus
Rhiully
Zeus
21,579
2,036
0
444
6,593
2,586
1,627
2,066
4,491
50,429
0
L
Hun Batz
SazBeats
Hun Batz
7,408
1,408
0
640
11,890
6,335
0
5,763
6,127
0
25,519
L
8,945
309
0
250
6,262
2,726
0
3,403
2,859
32,313
0
L
Anubis
idozoros
Anubis
4,483
528
150
1,403
11,890
5,555
572
7,973
3,917
22,479
0
W
Izanami
tash123
Izanami
7,184
5,101
0
669
8,365
3,398
2,775
2,728
5,517
0
30,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,036
Gold Earned
41,991
241
Minions Killed
160
0
Camps Cleared
0
1,199,096
Distance Traveled
1,055,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,001
727
24
2
0
179,424
0
W
Neith
9,658
878
52
5
0
214,387
0
W
Chang'e
9,725
884
43
4
0
262,918
0
L
Artio
7,448
677
6
1
0
230,339
0
W
Tyr
9,808
892
30
3
0
270,119
0
W
Zeus
11,613
1,056
64
6
0
240,554
0
L
Hun Batz
8,679
789
43
4
0
246,589
0
L
Janus
9,930
903
56
5
0
218,385
0
L
Anubis
7,933
721
31
3
0
180,469
0
W
Izanami
9,232
839
52
5
0
211,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role