Player Matchup

Nike
Nike
 
Nike
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
CWTBDG27
Sol
Level 85
God Stats
9W - 3L
1,654 SR
Queue Stats
67W - 58L
1,458 Elo+
Solo
Hachiman
Hachiman
GoldSativa
Hachiman
Level 119
God Stats
1W - 0L
1,239 SR
Queue Stats
58W - 70L
1,413 Elo+
Party 1
Arachne
Arachne
filthy_k1ng
Arachne
Level 25
God Stats
12W - 13L
1,549 SR
Queue Stats
33W - 58L
1,328 Elo+
Party 1
Team Averages
Level 98
1,488 SR
1,440 Elo+

VS

Team Averages
Level 84
1,518 SR
1,428 Elo+
Skadi
Skadi
AirYoungKing
Skadi
Level 49
God Stats
2W - 2L
1,395 SR
Queue Stats
34W - 38L
1,461 Elo+
Solo
Chaac
Chaac
Dabby Chill
Chaac
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,349 Elo+
Solo
Cliodhna
Cliodhna
Hun7er10000
Cliodhna
Level 47
God Stats
1W - 1L
1,725 SR
Queue Stats
49W - 33L
1,516 Elo+
Solo
Ah Puch
Ah Puch
KicbackxTTV
Ah Puch
Level 153
God Stats
5W - 5L
1,482 SR
Queue Stats
220W - 245L
1,371 Elo+
Party 2
Bacchus
Bacchus
SorrowedSnake
Bacchus
Level 125
God Stats
18W - 30L
1,487 SR
Queue Stats
20W - 31L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
13
2 / 0 / 6
8,007
616
6,685
9,079
7,634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
 
Ymir
11
5 / 2 / 5
7,661
589
3,322
9,962
7,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
3 / 3 / 1
7,374
567
6,238
9,797
3,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
GoldSativa
Hachiman
11
3 / 3 / 2
7,177
552
5,050
8,617
2,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
filthy_k1ng
Arachne
13
3 / 2 / 4
7,603
585
5,743
10,391
4,298
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 5
6,537
503
6,028
8,246
2,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 4 / 0
5,827
448
2,470
9,108
7,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Hun7er10000
Cliodhna
11
2 / 3 / 1
6,344
488
5,517
12,333
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ah Puch
KicbackxTTV
Ah Puch
11
1 / 2 / 3
6,460
497
5,124
6,714
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bacchus
11
6 / 4 / 2
7,296
561
6,278
12,307
13,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
21
16
Kills
10
10
Deaths
16
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
2
0
6
5
W
Ymir
 
Ymir
5
2
5
3.75
L
1
3
5
1.17
W
3
3
1
1.17
L
0
4
0
0
W
Hachiman
GoldSativa
Hachiman
3
3
2
1.33
L
Cliodhna
Hun7er10000
Cliodhna
2
3
1
0.83
L
Ah Puch
KicbackxTTV
Ah Puch
1
2
3
1.25
L
Bacchus
6
4
2
1.75
W
Arachne
filthy_k1ng
Arachne
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,038
Damage
25,417
47,846
Taken
48,708
25,578
Mitigated
30,584
11,407
Healing
9,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,685
1,164
0
2,028
9,079
7,634
503
790
8,289
727
58,132
W
Ymir
 
Ymir
3,322
598
106
3,028
9,962
7,228
0
2,018
7,910
17,308
0
L
6,028
2,712
0
697
8,246
2,864
0
2,368
5,878
0
35,630
W
6,238
1,830
0
3,250
9,797
3,421
0
5,689
3,738
49,733
2,893
L
2,470
546
0
770
9,108
7,334
0
267
8,841
0
30,218
W
Hachiman
GoldSativa
Hachiman
5,050
3,095
0
871
8,617
2,997
0
1,990
6,627
0
39,625
L
Cliodhna
Hun7er10000
Cliodhna
5,517
907
0
4,690
12,333
4,724
0
2,304
10,029
0
48,766
L
Ah Puch
KicbackxTTV
Ah Puch
5,124
57
0
957
6,714
2,653
0
2,219
4,495
36,190
0
L
Bacchus
6,278
449
181
1,970
12,307
13,009
0
2,694
9,613
21,504
0
W
Arachne
filthy_k1ng
Arachne
5,743
4,565
0
2,124
10,391
4,298
406
503
9,880
0
69,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,822
Gold Earned
32,464
369
Minions Killed
306
0
Camps Cleared
0
1,151,538
Distance Traveled
1,274,487
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,007
616
93
7
0
226,713
0
W
Ymir
7,661
589
21
2
0
261,405
2
L
Skadi
6,537
503
58
4
0
241,338
2
W
Sol
7,374
567
88
7
0
203,006
1
L
Chaac
5,827
448
61
5
0
237,009
2
W
Hachiman
7,177
552
70
5
0
197,608
4
L
Cliodhna
6,344
488
74
6
0
284,025
1
L
Ah Puch
6,460
497
79
6
0
243,456
0
L
Bacchus
7,296
561
34
3
0
268,659
0
W
Arachne
7,603
585
97
7
0
262,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role