Player Matchup

Terra
Terra
Gold V
Im0deusI
Terra
Gold V
Level 153
God Stats
2W - 0L
1,598 SR
Queue Stats
6W - 2L
1,659 MMR
Party 1
Ix Chel
Ix Chel
Gold V
Laƒayette
Ix Chel
Gold V
Level 184
God Stats
3W - 1L
1,738 SR
Queue Stats
7W - 5L
1,600 MMR
Party 1
Fenrir
Fenrir
Gold I
Pazzlack
Fenrir
Gold I
Level 134
God Stats
3W - 1L
1,757 SR
Queue Stats
105W - 106L
1,553 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 157
1,697 SR
1,604 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,688 SR
1,075 MMR
Artio
Artio
Bronze I
ApolloKrit1979
Artio
Bronze I
Level 46
God Stats
7W - 7L
1,521 SR
Queue Stats
7W - 12L
1,204 MMR
Party 2
Serqet
Serqet
Silver V
Wezerypp
Serqet
Silver V
Level 126
God Stats
4W - 8L
1,726 SR
Queue Stats
19W - 36L
900 MMR
Party 2
Maman Brigitte
Maman Brigitte
Silver III
あきひとり
Maman Brigitte
Silver III
Level 122
God Stats
0W - 1L
1,817 SR
Queue Stats
17W - 26L
1,120 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Im0deusI
Terra
14
1 / 1 / 19
11,313
754
7,873
16,002
17,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ix Chel
Laƒayette
Ix Chel
17
15 / 0 / 8
14,420
961
29,134
12,014
7,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Pazzlack
Fenrir
15
7 / 3 / 15
12,309
821
14,097
16,995
17,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
Morgan Le FayAh Muzen CabAchillesHachimanNox

VS

Bans
HerculesHou YiArachneNeithThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
9,801
653
5,469
19,221
19,592
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
Wezerypp
Serqet
13
3 / 7 / 0
10,741
716
8,086
20,788
15,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
あきひとり
Maman Brigitte
12
1 / 8 / 3
10,079
672
8,811
18,406
7,675
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
10
23
Kills
4
4
Deaths
23
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Terra
Im0deusI
Terra
1
1
19
10.5
W
Ix Chel
Laƒayette
Ix Chel
15
0
8
19
W
Fenrir
Pazzlack
Fenrir
7
3
15
4.83
L
Serqet
Wezerypp
Serqet
3
7
0
0.43
L
Maman Brigitte
あきひとり
Maman Brigitte
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,104
Damage
22,366
45,011
Taken
58,415
42,461
Mitigated
42,639
18,292
Healing
5,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,469
311
1,071
1,736
19,221
19,592
0
12,397
5,350
19,059
0
W
Terra
Im0deusI
Terra
7,873
627
1,381
4,359
16,002
17,816
271
4,413
11,492
21,976
636
W
Ix Chel
Laƒayette
Ix Chel
29,134
5,601
4,170
5,685
12,014
7,564
1,903
5,333
6,537
106,377
0
W
Fenrir
Pazzlack
Fenrir
14,097
4,233
0
2,697
16,995
17,081
808
4,966
10,395
802
25,183
L
Serqet
Wezerypp
Serqet
8,086
696
0
1,022
20,788
15,372
0
13,880
5,531
0
28,034
L
Maman Brigitte
あきひとり
Maman Brigitte
8,811
21
0
2,137
18,406
7,675
0
8,224
9,192
42,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,042
Gold Earned
30,621
179
Minions Killed
106
0
Camps Cleared
0
892,343
Distance Traveled
782,037
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,801
653
26
2
0
240,555
0
W
Terra
11,313
754
24
2
0
302,500
0
W
Ix Chel
14,420
961
138
9
0
288,075
0
W
Fenrir
12,309
821
17
1
0
301,768
3
L
Serqet
10,741
716
29
2
0
274,054
5
L
Maman Brigitte
10,079
672
51
3
0
267,428
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role