Player Matchup

Ravana
Ravana
 
Ravana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AlexfromDallas21
Charybdis
Level 88
God Stats
33W - 17L
1,676 SR
Queue Stats
129W - 111L
1,568 Elo+
Solo
Baron Samedi
Baron Samedi
MORTHA5
Baron Samedi
Level 155
God Stats
4W - 0L
1,821 SR
Queue Stats
63W - 58L
1,563 Elo+
Solo
Mulan
Mulan
ToxicBlack69
Mulan
Level 138
God Stats
1W - 1L
1,136 SR
Queue Stats
50W - 53L
1,455 Elo+
Solo
Ymir
Ymir
Ðusty
Ymir
Level 108
God Stats
4W - 1L
1,673 SR
Queue Stats
78W - 74L
1,520 Elo+
Solo
Team Averages
Level 111
1,561 SR
1,521 Elo+

VS

Team Averages
Level 89
1,635 SR
1,459 Elo+
Thanatos
Thanatos
BIGGMIKEE
Thanatos
Level 9
God Stats
3W - 4L
1,719 SR
Queue Stats
6W - 7L
1,544 Elo+
Party 1
Hachiman
Hachiman
Bango69
Hachiman
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,287 Elo+
Party 1
Ymir
Ymir
Ozezu
Ymir
Level 154
God Stats
1W - 1L
1,854 SR
Queue Stats
28W - 42L
1,429 Elo+
Party 1
Ares
Ares
Rekklesslife
Ares
Level 157
God Stats
1W - 2L
1,603 SR
Queue Stats
22W - 28L
1,470 Elo+
Party 1
Hel
Hel
SobaMask812
Hel
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
0 / 7 / 4
7,912
719
5,259
12,073
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
17
9 / 0 / 7
9,916
901
17,027
9,791
4,677
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
MORTHA5
Baron Samedi
17
7 / 0 / 10
10,084
917
17,228
4,416
2,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
7 / 1 / 12
10,279
934
16,307
10,496
10,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Ðusty
Ymir
15
2 / 1 / 14
9,542
867
7,576
10,927
11,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BIGGMIKEE
Thanatos
13
1 / 5 / 5
7,804
709
8,726
12,454
5,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Bango69
Hachiman
14
2 / 5 / 3
8,275
752
6,043
13,165
4,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Ozezu
Ymir
14
2 / 6 / 6
8,303
755
8,721
15,756
11,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
4 / 5 / 4
9,119
829
6,949
17,063
13,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 6
8,031
730
4,438
13,909
5,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
25
Kills
9
9
Deaths
25
47
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
0
7
4
0.29
W
Charybdis
9
0
7
12.5
L
Thanatos
BIGGMIKEE
Thanatos
1
5
5
0.7
L
Hachiman
Bango69
Hachiman
2
5
3
0.7
W
Baron Samedi
MORTHA5
Baron Samedi
7
0
10
12
L
Ymir
Ozezu
Ymir
2
6
6
0.83
L
4
5
4
1.2
L
0
4
6
0.75
W
7
1
12
13
W
Ymir
Ðusty
Ymir
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,397
Damage
34,877
47,703
Taken
72,347
34,514
Mitigated
39,851
13,140
Healing
15,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,259
1,051
0
1,456
12,073
5,681
0
4,168
7,905
0
19,919
W
Charybdis
17,027
10,098
0
2,415
9,791
4,677
1,307
5,045
4,746
0
43,452
L
Thanatos
BIGGMIKEE
Thanatos
8,726
2,201
0
2,976
12,454
5,022
0
3,793
8,435
0
14,203
L
Hachiman
Bango69
Hachiman
6,043
3,595
0
1,016
13,165
4,758
72
3,588
9,376
0
23,460
W
Baron Samedi
MORTHA5
Baron Samedi
17,228
1,696
1,978
2,549
4,416
2,575
697
2,652
1,764
38,543
0
L
Ymir
Ozezu
Ymir
8,721
2,152
0
1,022
15,756
11,147
0
7,088
8,550
23,893
912
L
6,949
371
0
791
17,063
13,638
0
5,950
10,748
16,376
0
L
4,438
236
4,457
5,727
13,909
5,286
0
4,304
9,297
27,912
0
W
16,307
1,865
0
3,466
10,496
10,177
356
2,321
8,175
0
37,913
W
Ymir
Ðusty
Ymir
7,576
2,050
0
1,276
10,927
11,404
270
5,807
5,120
13,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,733
Gold Earned
41,532
185
Minions Killed
159
0
Camps Cleared
0
1,065,677
Distance Traveled
1,021,604
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,912
719
24
2
0
198,249
2
W
Charybdis
9,916
901
49
4
0
218,316
0
L
Thanatos
7,804
709
8
1
0
237,122
0
L
Hachiman
8,275
752
34
3
0
182,114
0
W
Baron Samedi
10,084
917
62
6
0
219,172
0
L
Ymir
8,303
755
46
4
0
200,236
0
L
Ares
9,119
829
22
2
0
197,475
0
L
Hel
8,031
730
49
4
0
204,657
0
W
Mulan
10,279
934
45
4
0
211,397
0
W
Ymir
9,542
867
5
0
0
218,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role