Player Matchup

Sol
Sol
Brabbit9
Sol
Level 125
God Stats
3W - 1L
1,419 SR
Queue Stats
7W - 8L
1,380 Elo+
Solo
Agni
Agni
Caponne223
Agni
Level 46
God Stats
17W - 10L
1,573 SR
Queue Stats
38W - 41L
1,383 Elo+
Solo
King Arthur
King Arthur
Rockyway
King Arthur
Level 60
God Stats
1W - 0L
1,267 SR
Queue Stats
61W - 67L
1,377 Elo+
Solo
Artemis
Artemis
tjhogan29
Artemis
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,217 Elo+
Solo
Jing Wei
Jing Wei
xl Berlin lx
Jing Wei
Level 61
God Stats
116W - 117L
1,536 SR
Queue Stats
250W - 268L
1,460 Elo+
Solo
Team Averages
Level 71
1,459 SR
1,363 Elo+

VS

Team Averages
Level 61
1,510 SR
1,450 Elo+
Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
ElectricamentARK
He Bo
Level 45
God Stats
2W - 3L
1,388 SR
Queue Stats
37W - 24L
1,505 Elo+
Solo
Neith
Neith
ItsGard
Neith
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,381 Elo+
Solo
Chang'e
Chang'e
NaotoShingoOda
Chang'e
Level 45
God Stats
10W - 15L
1,439 SR
Queue Stats
52W - 48L
1,466 Elo+
Solo
Achilles
Achilles
NeverSettle2524
Achilles
Level 68
God Stats
3W - 3L
1,722 SR
Queue Stats
294W - 352L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 6
8,769
1,462
15,208
5,593
2,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 9
6,977
1,163
6,051
3,448
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Rockyway
King Arthur
12
1 / 2 / 7
7,103
1,184
2,386
6,730
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
tjhogan29
Artemis
13
2 / 0 / 8
7,515
1,253
5,287
4,467
1,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jing Wei
xl Berlin lx
Jing Wei
12
5 / 4 / 3
7,401
1,234
6,819
9,463
3,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Team 1 Tickets

343

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
3 / 4 / 3
7,664
1,277
7,904
9,684
5,233
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 5 / 6
6,914
1,152
5,626
9,399
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
ItsGard
Neith
12
3 / 1 / 4
7,431
1,239
7,099
7,283
3,275
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 4 / 6
7,074
1,179
4,367
11,813
5,025
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
11
0 / 0 / 2
6,008
1,001
96
476
236
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
14
Kills
8
8
Deaths
14
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
4
3
1.13
W
6
2
6
4.5
W
0
0
9
4.5
L
1
5
6
0.8
L
Neith
ItsGard
Neith
3
1
4
5
L
1
4
6
1
L
Achilles
0
0
2
1
W
King Arthur
Rockyway
King Arthur
1
2
7
2.25
W
Artemis
tjhogan29
Artemis
2
0
8
6
W
Jing Wei
xl Berlin lx
Jing Wei
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,751
Damage
25,092
29,701
Taken
38,655
13,772
Mitigated
17,596
2,883
Healing
4,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
7,904
105
130
1,815
9,684
5,233
0
5,070
4,614
28,949
0
W
15,208
6,092
0
1,814
5,593
2,024
0
3,669
1,924
36,370
2,761
W
6,051
103
0
0
3,448
1,474
0
2,261
1,187
17,019
0
L
5,626
361
0
0
9,399
3,827
0
5,579
3,820
8,724
0
L
Neith
ItsGard
Neith
7,099
2,103
0
506
7,283
3,275
0
3,964
3,319
0
13,986
L
4,367
678
982
887
11,813
5,025
0
5,887
5,926
15,203
0
L
Achilles
96
0
0
0
476
236
0
0
476
0
2,348
W
King Arthur
Rockyway
King Arthur
2,386
372
0
100
6,730
4,845
0
4,235
2,495
0
11,337
W
Artemis
tjhogan29
Artemis
5,287
2,117
0
649
4,467
1,621
0
3,931
536
0
11,315
W
Jing Wei
xl Berlin lx
Jing Wei
6,819
5,564
0
320
9,463
3,808
0
3,801
5,662
0
8,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,765
Gold Earned
35,091
124
Minions Killed
108
8
Camps Cleared
3
586,625
Distance Traveled
399,938
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,664
1,277
53
9
0
105,220
0
W
Sol
8,769
1,462
47
8
5
110,585
0
W
Agni
6,977
1,163
33
6
0
130,996
0
L
He Bo
6,914
1,152
1
0
0
93,088
0
L
Neith
7,431
1,239
30
5
0
95,715
0
L
Chang'e
7,074
1,179
21
4
3
92,872
0
L
Achilles
6,008
1,001
3
1
0
13,043
0
W
King Arthur
7,103
1,184
25
4
1
109,309
0
W
Artemis
7,515
1,253
18
3
1
115,432
0
W
Jing Wei
7,401
1,234
1
0
1
120,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role