Player Matchup

Pele
Pele
 
Pele
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
 
Yemoja
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Ari0n
Zeus
Level 144
God Stats
1W - 1L
1,304 SR
Queue Stats
102W - 112L
1,539 Elo+
Solo
Ganesha
Ganesha
adgamon88
Ganesha
Level 145
God Stats
3W - 2L
1,452 SR
Queue Stats
493W - 509L
1,440 Elo+
Solo
Khepri
Khepri
iDannyGG
Khepri
Level 182
God Stats
3W - 0L
2,002 SR
Queue Stats
125W - 45L
1,674 Elo+
Party 1
Team Averages
Level 178
1,552 SR
1,530 Elo+

VS

Team Averages
Level 153
1,612 SR
1,507 Elo+
Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Nardman
Cabrakan
Level 189
God Stats
3W - 5L
1,530 SR
Queue Stats
470W - 444L
1,518 Elo+
Solo
Nox
Nox
NotK1
Nox
Level 148
God Stats
0W - 3L
1,697 SR
Queue Stats
55W - 55L
1,533 Elo+
Party 2
Loki
Loki
NotWaved
Loki
Level 145
God Stats
1W - 1L
1,921 SR
Queue Stats
76W - 72L
1,543 Elo+
Party 2
Chernobog
Chernobog
SinIsLaw
Chernobog
Level 156
God Stats
3W - 4L
1,414 SR
Queue Stats
288W - 302L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
3 / 2 / 0
5,731
1,146
3,790
5,638
2,308
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
 
Yemoja
9
0 / 1 / 2
5,417
1,083
664
4,285
2,062
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zeus
Ari0n
Zeus
10
0 / 0 / 1
5,408
1,082
2,098
1,241
378
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ganesha
adgamon88
Ganesha
10
0 / 0 / 2
5,419
1,084
2,125
2,741
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Khepri
iDannyGG
Khepri
11
0 / 0 / 2
5,641
1,128
936
5,386
3,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
1
0 / 0 / 0
1,208
242
0
0
0
Cabrakan
Nardman
Cabrakan
9
2 / 0 / 1
5,528
1,106
744
2,402
2,450
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nox
NotK1
Nox
8
0 / 1 / 3
4,844
969
2,201
1,844
801
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
11
1 / 1 / 2
5,423
1,085
2,174
3,518
1,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chernobog
SinIsLaw
Chernobog
9
0 / 1 / 3
4,969
994
1,921
2,471
1,027
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
12
3
Kills
3
3
Deaths
3
7
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
2
0
1.5
W
Yemoja
 
Yemoja
0
1
2
1
L
Yemoja
 
Yemoja
0
0
0
0
W
Zeus
Ari0n
Zeus
0
0
1
0.5
L
Cabrakan
Nardman
Cabrakan
2
0
1
2.5
L
Nox
NotK1
Nox
0
1
3
1.5
L
Loki
1
1
2
2
L
Chernobog
SinIsLaw
Chernobog
0
1
3
1.5
W
Ganesha
adgamon88
Ganesha
0
0
2
1
W
Khepri
iDannyGG
Khepri
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,613
Damage
7,040
19,291
Taken
10,235
11,175
Mitigated
5,669
9,108
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,790
378
611
362
5,638
2,308
135
1,774
3,864
0
8,543
W
Yemoja
 
Yemoja
664
178
4,387
868
4,285
2,062
240
0
4,285
1,842
0
L
Yemoja
 
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Zeus
Ari0n
Zeus
2,098
183
199
0
1,241
378
1,093
39
1,202
6,930
0
L
Cabrakan
Nardman
Cabrakan
744
136
291
651
2,402
2,450
0
1,449
953
744
0
L
Nox
NotK1
Nox
2,201
86
0
0
1,844
801
0
1,354
490
5,274
0
L
Loki
2,174
76
221
767
3,518
1,391
0
1,814
1,704
0
9,692
L
Chernobog
SinIsLaw
Chernobog
1,921
1,044
0
647
2,471
1,027
0
1,206
1,265
0
8,483
W
Ganesha
adgamon88
Ganesha
2,125
23
733
492
2,741
2,527
718
454
2,287
10,848
0
W
Khepri
iDannyGG
Khepri
936
11
397
1,059
5,386
3,900
763
678
4,708
4,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
21,972
59
Minions Killed
38
0
Camps Cleared
0
457,906
Distance Traveled
327,440
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
5,731
1,146
8
2
0
96,403
0
W
Yemoja
5,417
1,083
6
1
0
92,169
0
L
Yemoja
1,208
242
0
0
0
0
0
W
Zeus
5,408
1,082
26
5
0
93,367
0
L
Cabrakan
5,528
1,106
0
0
0
69,253
0
L
Nox
4,844
969
12
2
0
87,288
0
L
Loki
5,423
1,085
12
2
0
104,013
0
L
Chernobog
4,969
994
14
3
0
66,886
0
W
Ganesha
5,419
1,084
0
0
0
112,546
0
W
Khepri
5,641
1,128
19
4
0
63,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role