Player Matchup

Chaac
Chaac
MrPache95
Chaac
Level 149
God Stats
13W - 6L
1,667 SR
Queue Stats
821W - 762L
1,507 Elo+
Solo
Artio
Artio
SaintLucky
Artio
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 22L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
Slade9904
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,018 Elo+
Party 2
Kukulkan
Kukulkan
crunkdaddyhamp77
Kukulkan
Level 62
God Stats
19W - 13L
1,509 SR
Queue Stats
110W - 123L
1,404 Elo+
Party 1
Nemesis
Nemesis
noluckdave
Nemesis
Level 84
God Stats
14W - 16L
1,475 SR
Queue Stats
345W - 369L
1,439 Elo+
Party 1
Team Averages
Level 77
1,530 SR
1,367 Elo+

VS

Team Averages
Level 107
1,520 SR
1,460 Elo+
Ishtar
Ishtar
 
Ishtar
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Cesar092002
Kukulkan
Level 107
God Stats
1W - 3L
1,373 SR
Queue Stats
565W - 540L
1,462 Elo+
Solo
Vamana
Vamana
Gzeedd
Vamana
Level 87
God Stats
1W - 1L
1,728 SR
Queue Stats
66W - 78L
1,399 Elo+
Solo
Mercury
Mercury
LWallace1993
Mercury
Level 128
God Stats
30W - 28L
1,501 SR
Queue Stats
523W - 552L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MrPache95
Chaac
15
4 / 0 / 0
10,029
669
5,349
8,458
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
13
2 / 2 / 4
8,205
547
4,954
11,680
9,335
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jing Wei
Slade9904
Jing Wei
12
2 / 1 / 3
6,759
451
8,623
9,944
3,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
5 / 3 / 1
9,120
608
7,499
7,555
3,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nemesis
noluckdave
Nemesis
16
4 / 0 / 6
9,338
623
8,907
13,325
5,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
3 / 3 / 0
7,637
509
8,646
11,302
4,865
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
 
Ganesha
12
0 / 3 / 5
7,170
478
5,082
15,625
14,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Cesar092002
Kukulkan
13
2 / 4 / 0
7,642
509
6,567
10,864
4,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
Gzeedd
Vamana
10
0 / 4 / 0
6,050
403
2,071
8,860
6,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
LWallace1993
Mercury
9
1 / 3 / 0
6,047
403
4,687
7,519
2,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
11
17
Kills
6
6
Deaths
17
14
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
3
3
0
1
L
Ganesha
 
Ganesha
0
3
5
0.83
L
Kukulkan
Cesar092002
Kukulkan
2
4
0
0.5
L
Vamana
Gzeedd
Vamana
0
4
0
0
L
Mercury
LWallace1993
Mercury
1
3
0
0.33
W
Chaac
MrPache95
Chaac
4
0
0
4
W
Artio
2
2
4
2
W
Jing Wei
Slade9904
Jing Wei
2
1
3
3.5
W
5
3
1
1.83
W
Nemesis
noluckdave
Nemesis
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,332
Damage
27,053
50,962
Taken
54,170
28,402
Mitigated
32,176
15,021
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,646
5,792
0
4,364
11,302
4,865
0
2,831
8,471
0
60,785
L
Ganesha
 
Ganesha
5,082
389
0
3,439
15,625
14,621
286
4,329
11,296
27,314
0
L
Kukulkan
Cesar092002
Kukulkan
6,567
397
0
1,450
10,864
4,142
300
4,043
6,821
55,775
0
L
Vamana
Gzeedd
Vamana
2,071
441
0
1,046
8,860
6,022
0
0
8,860
0
35,534
L
Mercury
LWallace1993
Mercury
4,687
2,612
0
365
7,519
2,526
0
1,250
6,269
0
28,592
W
Chaac
MrPache95
Chaac
5,349
916
0
3,367
8,458
7,329
1,550
0
8,458
0
78,646
W
Artio
4,954
1,119
1,955
3,411
11,680
9,335
500
2,372
9,308
31,738
0
W
Jing Wei
Slade9904
Jing Wei
8,623
6,192
0
2,196
9,944
3,040
633
960
8,984
0
42,592
W
7,499
167
0
1,723
7,555
3,133
406
3,910
3,645
71,208
0
W
Nemesis
noluckdave
Nemesis
8,907
3,610
0
2,369
13,325
5,565
319
4,407
8,918
0
82,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,451
Gold Earned
34,546
487
Minions Killed
357
0
Camps Cleared
0
1,483,189
Distance Traveled
1,244,134
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,637
509
132
9
0
251,849
4
L
Ganesha
7,170
478
2
0
0
273,192
1
L
Kukulkan
7,642
509
122
8
0
276,659
0
L
Vamana
6,050
403
57
4
0
222,692
1
L
Mercury
6,047
403
44
3
0
219,742
0
W
Chaac
10,029
669
144
10
0
269,487
3
W
Artio
8,205
547
50
3
0
311,761
0
W
Jing Wei
6,759
451
59
4
0
294,806
0
W
Kukulkan
9,120
608
116
8
0
256,159
0
W
Nemesis
9,338
623
118
8
0
350,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role