Player Matchup

Jormungandr
Jormungandr
Bod9ForresT
Jormungandr
Level 60
God Stats
0W - 3L
1,166 SR
Queue Stats
53W - 48L
1,562 Elo+
Party 1
Thoth
Thoth
Enua
Thoth
Level 118
God Stats
1W - 2L
1,468 SR
Queue Stats
106W - 111L
1,556 Elo+
Party 1
Charybdis
Charybdis
FrenzyLord
Charybdis
Level 138
God Stats
1W - 1L
1,833 SR
Queue Stats
173W - 158L
1,585 Elo+
Party 1
Anubis
Anubis
Gotart69
Anubis
Level 149
God Stats
5W - 1L
1,573 SR
Queue Stats
283W - 227L
1,613 Elo+
Party 1
Olorun
Olorun
GuidingMoonlight
Olorun
Level 85
God Stats
1W - 1L
1,737 SR
Queue Stats
66W - 44L
1,617 Elo+
Party 1
Team Averages
Level 110
1,555 SR
1,587 Elo+

VS

Team Averages
Level 148
1,383 SR
1,551 Elo+
Danzaburou
Danzaburou
ElHermanodelFary
Danzaburou
Level 100
God Stats
1W - 1L
1,250 SR
Queue Stats
289W - 283L
1,633 Elo+
Solo
Mulan
Mulan
Flomix
Mulan
Level 156
God Stats
6W - 7L
1,465 SR
Queue Stats
309W - 294L
1,553 Elo+
Solo
Da Ji
Da Ji
Ic3fly
Da Ji
Level 180
God Stats
6W - 4L
1,516 SR
Queue Stats
580W - 596L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
Monarh195
Cthulhu
Level 159
God Stats
3W - 6L
1,310 SR
Queue Stats
542W - 540L
1,488 Elo+
Solo
Olorun
Olorun
Terabol
Olorun
Level 145
God Stats
2W - 3L
1,372 SR
Queue Stats
296W - 311L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bod9ForresT
Jormungandr
15
1 / 4 / 4
8,565
571
7,223
17,003
21,864
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Thoth
Enua
Thoth
17
2 / 5 / 5
9,876
658
13,720
13,511
6,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FrenzyLord
Charybdis
15
1 / 5 / 5
8,791
586
16,387
13,356
6,574
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Gotart69
Anubis
16
1 / 5 / 5
9,114
608
10,556
12,560
8,116
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
4 / 3 / 5
10,153
677
9,951
13,656
7,960
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElHermanodelFary
Danzaburou
18
3 / 3 / 14
11,010
734
10,387
13,916
7,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Flomix
Mulan
18
7 / 1 / 12
12,417
828
14,960
24,055
30,857
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Ic3fly
Da Ji
18
7 / 2 / 8
11,003
734
9,933
13,213
14,790
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Monarh195
Cthulhu
18
5 / 2 / 14
11,579
772
21,108
14,550
13,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
Terabol
Olorun
16
0 / 2 / 13
10,027
668
9,545
10,818
6,012
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
83
9
Kills
22
22
Deaths
10
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bod9ForresT
Jormungandr
1
4
4
0.75
W
Danzaburou
ElHermanodelFary
Danzaburou
3
3
14
3.33
L
Thoth
Enua
Thoth
2
5
5
0.9
W
Mulan
Flomix
Mulan
7
1
12
13
L
Charybdis
FrenzyLord
Charybdis
1
5
5
0.7
L
Anubis
Gotart69
Anubis
1
5
5
0.7
L
4
3
5
2.17
W
Da Ji
Ic3fly
Da Ji
7
2
8
5.5
W
Cthulhu
Monarh195
Cthulhu
5
2
14
6
W
Olorun
Terabol
Olorun
0
2
13
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,837
Damage
65,933
70,086
Taken
76,552
51,129
Mitigated
71,781
24,892
Healing
43,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bod9ForresT
Jormungandr
7,223
727
548
1,656
17,003
21,864
0
7,757
9,246
12,668
0
W
Danzaburou
ElHermanodelFary
Danzaburou
10,387
2,540
1,529
3,486
13,916
7,059
3,335
9,783
3,964
0
40,740
L
Thoth
Enua
Thoth
13,720
40
467
1,677
13,511
6,615
0
4,981
8,530
27,970
0
W
Mulan
Flomix
Mulan
14,960
1,153
6,207
11,567
24,055
30,857
560
9,104
14,629
0
27,511
L
Charybdis
FrenzyLord
Charybdis
16,387
6,381
274
1,556
13,356
6,574
0
6,614
6,742
0
30,340
L
Anubis
Gotart69
Anubis
10,556
755
0
1,143
12,560
8,116
0
5,723
6,837
25,020
0
L
9,951
1,876
11,054
6,517
13,656
7,960
0
6,880
6,776
20,684
0
W
Da Ji
Ic3fly
Da Ji
9,933
1,457
385
674
13,213
14,790
798
6,795
6,369
1,302
10,966
W
Cthulhu
Monarh195
Cthulhu
21,108
196
3,576
1,952
14,550
13,063
598
6,699
7,364
45,067
0
W
Olorun
Terabol
Olorun
9,545
3,283
9,385
4,509
10,818
6,012
2,949
7,759
2,776
20,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,499
Gold Earned
56,036
149
Minions Killed
173
0
Camps Cleared
0
1,307,184
Distance Traveled
1,364,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,565
571
6
0
0
260,693
0
W
Danzaburou
11,010
734
60
4
0
269,106
0
L
Thoth
9,876
658
38
3
0
268,847
0
W
Mulan
12,417
828
30
2
0
304,897
0
L
Charybdis
8,791
586
37
2
0
257,403
0
L
Anubis
9,114
608
44
3
0
248,339
0
L
Olorun
10,153
677
24
2
0
271,902
0
W
Da Ji
11,003
734
2
0
0
267,380
0
W
Cthulhu
11,579
772
56
4
0
310,607
0
W
Olorun
10,027
668
25
2
0
212,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role