Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
BatmaxUwU
Thanatos
Level 148
God Stats
11W - 7L
1,624 SR
Queue Stats
37W - 23L
1,674 Elo+
Solo
Ah Puch
Ah Puch
xPoisonBoy
Ah Puch
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,113 Elo+
Solo
Team Averages
Level 145
1,541 SR
1,429 Elo+

VS

Team Averages
Level 153
1,821 SR
1,706 Elo+
Thoth
Thoth
Aleph588
Thoth
Level 139
God Stats
1W - 0L
1,724 SR
Queue Stats
4W - 1L
1,462 Elo+
Solo
Kuzenbo
Kuzenbo
LucasDaShanTe
Kuzenbo
Level 157
God Stats
6W - 1L
1,783 SR
Queue Stats
208W - 51L
1,835 Elo+
Party 1
Ne Zha
Ne Zha
TheCrazyBreeze
Ne Zha
Level 164
God Stats
17W - 0L
1,956 SR
Queue Stats
202W - 52L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
9
1 / 5 / 2
7,276
728
6,042
9,186
2,907
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
BatmaxUwU
Thanatos
10
1 / 3 / 2
7,743
774
6,094
8,481
3,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
xPoisonBoy
Ah Puch
11
1 / 7 / 1
7,918
792
6,601
8,731
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Aleph588
Thoth
12
5 / 2 / 9
8,663
866
7,362
5,944
2,353
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kuzenbo
11
5 / 0 / 8
8,846
885
7,312
9,667
13,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
5 / 1 / 9
8,777
878
8,377
7,375
4,302
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
3
Kills
15
15
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
2
0.4
W
Thoth
Aleph588
Thoth
5
2
9
4.75
L
Thanatos
BatmaxUwU
Thanatos
1
3
2
0.67
W
Kuzenbo
5
0
8
9
W
5
1
9
9.5
L
Ah Puch
xPoisonBoy
Ah Puch
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,737
Damage
23,051
26,398
Taken
22,986
9,385
Mitigated
20,331
4,983
Healing
6,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,042
4,152
0
820
9,186
2,907
0
5,414
3,437
0
21,009
W
Thoth
Aleph588
Thoth
7,362
36
0
802
5,944
2,353
26
1,654
4,144
33,719
0
L
Thanatos
BatmaxUwU
Thanatos
6,094
1,582
0
3,964
8,481
3,851
0
4,176
4,067
0
23,575
W
Kuzenbo
7,312
2,141
0
2,954
9,667
13,676
167
2,946
6,452
18,306
106
W
8,377
2,720
0
2,780
7,375
4,302
866
2,565
4,654
0
33,572
L
Ah Puch
xPoisonBoy
Ah Puch
6,601
145
0
199
8,731
2,627
86
4,370
3,999
34,754
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,937
Gold Earned
26,286
122
Minions Killed
115
0
Camps Cleared
0
505,802
Distance Traveled
624,658
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,276
728
34
3
0
170,860
0
W
Thoth
8,663
866
56
6
0
187,743
3
L
Thanatos
7,743
774
39
4
0
186,605
0
W
Kuzenbo
8,846
885
17
2
0
221,201
2
W
Ne Zha
8,777
878
42
4
0
215,714
1
L
Ah Puch
7,918
792
49
5
0
148,337
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role