Player Matchup

Freya
Freya
 
Freya
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
 
Hun Batz
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MiiKawaii
Ra
Level 86
God Stats
2W - 1L
1,796 SR
Queue Stats
17W - 20L
1,416 Elo+
Party 2
Sol
Sol
Mitzu Yagami
Sol
Level 28
God Stats
1W - 3L
1,393 SR
Queue Stats
25W - 32L
1,413 Elo+
Party 2
Sun Wukong
Sun Wukong
Tredex2021
Sun Wukong
Level 57
God Stats
1W - 2L
1,561 SR
Queue Stats
115W - 142L
1,389 Elo+
Solo
Team Averages
Level 100
1,550 SR
1,444 Elo+

VS

Team Averages
Level 126
1,624 SR
1,462 Elo+
Ares
Ares
CptMarvel1988
Ares
Level 148
God Stats
7W - 2L
1,624 SR
Queue Stats
116W - 106L
1,481 Elo+
Party 3
Nemesis
Nemesis
Facucrd
Nemesis
Level 69
God Stats
8W - 4L
1,679 SR
Queue Stats
146W - 155L
1,475 Elo+
Solo
Kukulkan
Kukulkan
LotusOfTheLeaf
Kukulkan
Level 108
God Stats
1W - 1L
1,583 SR
Queue Stats
21W - 25L
1,400 Elo+
Party 3
Xing Tian
Xing Tian
OldDirty01
Xing Tian
Level 144
God Stats
6W - 4L
1,727 SR
Queue Stats
47W - 43L
1,492 Elo+
Party 3
Anhur
Anhur
airesnetto
Anhur
Level 159
God Stats
15W - 17L
1,507 SR
Queue Stats
709W - 696L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 0 / 0
6,114
611
1,674
3,483
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
 
Hun Batz
9
0 / 1 / 1
5,070
507
1,988
9,161
3,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

8
0 / 0 / 0
4,569
457
2,368
2,909
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 0 / 0
4,620
462
2,398
2,177
514
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Tredex2021
Sun Wukong
8
0 / 2 / 0
5,310
531
3,132
6,364
3,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,331
533
1,304
4,884
2,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Facucrd
Nemesis
11
2 / 0 / 0
5,888
589
1,154
7,749
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
9
0 / 1 / 0
5,171
517
1,198
2,871
860
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xing Tian
OldDirty01
Xing Tian
11
1 / 0 / 2
6,045
605
3,205
6,592
4,677
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
9
0 / 0 / 0
5,310
531
750
4,088
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
0
0
1
L
Hun Batz
 
Hun Batz
0
1
1
0.5
W
0
0
0
0
W
Nemesis
Facucrd
Nemesis
2
0
0
2
W
Kukulkan
0
1
0
0
L
0
0
0
0
L
0
0
0
0
W
Xing Tian
OldDirty01
Xing Tian
1
0
2
2
L
Sun Wukong
Tredex2021
Sun Wukong
0
2
0
0
W
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,560
Damage
7,611
24,094
Taken
26,184
9,322
Mitigated
12,382
11,319
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,674
481
0
2,152
3,483
1,369
0
1,089
2,394
35,873
0
L
Hun Batz
 
Hun Batz
1,988
493
0
3,230
9,161
3,062
0
158
9,003
0
39,750
W
1,304
0
0
2,768
4,884
2,632
0
2,401
2,483
12,346
0
W
Nemesis
Facucrd
Nemesis
1,154
487
0
1,423
7,749
2,712
0
946
6,755
0
51,528
W
Kukulkan
1,198
110
0
613
2,871
860
0
624
2,191
30,209
0
L
2,368
110
687
1,432
2,909
836
0
1,304
1,605
23,070
0
L
2,398
656
0
785
2,177
514
0
0
2,177
25,805
0
W
Xing Tian
OldDirty01
Xing Tian
3,205
314
0
1,372
6,592
4,677
0
0
6,592
34,584
194
L
Sun Wukong
Tredex2021
Sun Wukong
3,132
454
0
3,033
6,364
3,541
0
2,962
3,402
0
29,483
W
Anhur
750
750
0
981
4,088
1,501
0
2,365
1,723
0
46,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,683
Gold Earned
27,745
297
Minions Killed
294
0
Camps Cleared
0
937,820
Distance Traveled
901,356
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,114
611
85
9
0
196,152
6
L
Hun Batz
5,070
507
58
6
0
209,667
6
W
Ares
5,331
533
21
2
0
173,277
4
W
Nemesis
5,888
589
78
8
0
218,400
1
W
Kukulkan
5,171
517
63
6
0
179,909
4
L
Ra
4,569
457
32
3
0
209,145
5
L
Sol
4,620
462
63
6
0
187,108
0
W
Xing Tian
6,045
605
44
4
0
155,368
2
L
Sun Wukong
5,310
531
59
6
0
135,748
0
W
Anhur
5,310
531
88
9
0
174,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role