Player Matchup

Mercury
Mercury
Diamond III
Platonyx
Mercury
Diamond III
Level 92
God Stats
11W - 10L
1,657 SR
Queue Stats
54W - 40L
2,171 MMR
Party 1
Kukulkan
Kukulkan
Gold II
Sixxthice
Kukulkan
Gold II
Level 162
God Stats
8W - 0L
2,004 SR
Queue Stats
377W - 360L
1,514 MMR
Party 2
Fafnir
Fafnir
Platinum IV
Skittles123z45
Fafnir
Platinum IV
Level 157
God Stats
2W - 1L
1,541 SR
Queue Stats
386W - 367L
1,690 MMR
Party 2
Hachiman
Hachiman
Diamond IV
SpîcyAîolî
Hachiman
Diamond IV
Level 173
God Stats
50W - 41L
1,700 SR
Queue Stats
488W - 487L
2,030 MMR
Party 1
Surtr
Surtr
Gold III
capnbodacious
Surtr
Gold III
Level 144
God Stats
6W - 3L
1,562 SR
Queue Stats
50W - 45L
1,530 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,693 SR
1,787 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 151
1,537 SR
1,794 MMR
Bacchus
Bacchus
Diamond IV
A1Legged
Bacchus
Diamond IV
Level 159
God Stats
28W - 16L
1,859 SR
Queue Stats
193W - 177L
2,137 MMR
Solo
Merlin
Merlin
Bronze III
Entricked
Merlin
Bronze III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,585 MMR
Solo
Xbalanque
Xbalanque
Gold III
Rigbyjvm02
Xbalanque
Gold III
Level 152
God Stats
23W - 15L
1,620 SR
Queue Stats
494W - 507L
1,616 MMR
Solo
Cerberus
Cerberus
Gold III
ToxicWamai
Cerberus
Gold III
Level 126
God Stats
1W - 2L
1,533 SR
Queue Stats
41W - 44L
1,517 MMR
Solo
Lancelot
Lancelot
Diamond III
rtgator
Lancelot
Diamond III
Level 158
God Stats
0W - 1L
1,173 SR
Queue Stats
258W - 253L
2,118 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Platonyx
Mercury
16
3 / 0 / 4
9,476
632
5,879
11,870
4,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
Sixxthice
Kukulkan
15
3 / 2 / 2
9,604
640
8,260
6,090
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 0 / 6
9,140
609
5,674
8,279
9,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
SpîcyAîolî
Hachiman
15
5 / 0 / 3
9,408
627
9,269
9,142
3,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 0
9,795
653
11,811
13,186
10,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
LokiAo KuangThor

VS

Bans
ThothAchillesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
A1Legged
Bacchus
11
1 / 0 / 2
7,272
485
5,294
9,831
10,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
Entricked
Merlin
14
0 / 3 / 1
8,113
541
3,691
5,569
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
Rigbyjvm02
Xbalanque
12
0 / 4 / 0
7,111
474
3,555
11,605
4,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
ToxicWamai
Cerberus
13
1 / 2 / 1
7,651
510
6,020
19,481
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
rtgator
Lancelot
13
1 / 4 / 1
7,365
491
6,398
13,899
5,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
13
Kills
3
3
Deaths
13
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bacchus
A1Legged
Bacchus
1
0
2
2
L
Merlin
Entricked
Merlin
0
3
1
0.17
W
Mercury
Platonyx
Mercury
3
0
4
5
L
Xbalanque
Rigbyjvm02
Xbalanque
0
4
0
0
W
Kukulkan
Sixxthice
Kukulkan
3
2
2
2
W
1
0
6
4
W
Hachiman
SpîcyAîolî
Hachiman
5
0
3
6.5
L
Cerberus
ToxicWamai
Cerberus
1
2
1
0.75
W
1
1
0
1
L
Lancelot
rtgator
Lancelot
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,893
Damage
24,958
48,567
Taken
60,385
30,751
Mitigated
42,649
15,331
Healing
15,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
A1Legged
Bacchus
5,294
624
0
3,571
9,831
10,156
0
2,611
7,220
22,793
0
L
Merlin
Entricked
Merlin
3,691
38
0
442
5,569
2,431
0
3,129
2,440
83,395
865
W
Mercury
Platonyx
Mercury
5,879
4,077
0
1,869
11,870
4,784
0
2,081
9,789
0
100,819
L
Xbalanque
Rigbyjvm02
Xbalanque
3,555
586
0
3,899
11,605
4,208
0
979
10,626
0
49,055
W
Kukulkan
Sixxthice
Kukulkan
8,260
641
0
1,127
6,090
2,550
280
2,895
3,153
86,208
0
W
5,674
1,191
0
2,595
8,279
9,409
0
2,926
5,255
21,949
0
W
Hachiman
SpîcyAîolî
Hachiman
9,269
5,325
0
4,981
9,142
3,304
1,081
2,060
7,082
0
82,675
L
Cerberus
ToxicWamai
Cerberus
6,020
284
0
7,207
19,481
20,123
0
3,707
15,774
62,441
445
W
11,811
5,114
0
4,759
13,186
10,704
93
5,556
6,953
1,183
80,915
L
Lancelot
rtgator
Lancelot
6,398
861
0
862
13,899
5,731
0
4,107
9,792
0
60,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,423
Gold Earned
37,512
574
Minions Killed
557
0
Camps Cleared
0
1,657,747
Distance Traveled
1,490,916
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,272
485
27
2
0
322,915
4
L
Merlin
8,113
541
161
11
0
276,587
1
W
Mercury
9,476
632
130
9
0
420,500
5
L
Xbalanque
7,111
474
86
6
0
266,424
4
W
Kukulkan
9,604
640
166
11
0
315,264
0
W
Fafnir
9,140
609
21
1
0
332,672
4
W
Hachiman
9,408
627
123
8
0
306,916
4
L
Cerberus
7,651
510
197
13
0
257,417
2
W
Surtr
9,795
653
134
9
0
282,395
3
L
Lancelot
7,365
491
86
6
0
367,573
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role