Player Matchup

Susano
Susano
 
Susano
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
IvanLic
Tyr
Level 39
God Stats
18W - 23L
1,516 SR
Queue Stats
44W - 54L
1,393 Elo+
Solo
Chronos
Chronos
PIL0-_-15
Chronos
Level 127
God Stats
2W - 3L
1,621 SR
Queue Stats
162W - 161L
1,492 Elo+
Party 2
Surtr
Surtr
s215582
Surtr
Level 7
God Stats
0W - 1L
1,443 SR
Queue Stats
4W - 6L
1,440 Elo+
Party 1
Janus
Janus
xLFC1892x_
Janus
Level 127
God Stats
3W - 3L
1,578 SR
Queue Stats
213W - 241L
1,474 Elo+
Party 2
Team Averages
Level 73
1,532 SR
1,460 Elo+

VS

Team Averages
Level 107
1,541 SR
1,496 Elo+
Athena
Athena
IronBeAsTyq
Athena
Level 55
God Stats
3W - 2L
1,662 SR
Queue Stats
3W - 3L
1,517 Elo+
Solo
King Arthur
King Arthur
Nerox_exe
King Arthur
Level 67
God Stats
3W - 1L
1,500 SR
Queue Stats
156W - 147L
1,490 Elo+
Party 3
Serqet
Serqet
SerqetFeetLicker
Serqet
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 31L
1,496 Elo+
Solo
Baron Samedi
Baron Samedi
Shiroxi
Baron Samedi
Level 62
God Stats
2W - 3L
1,390 SR
Queue Stats
107W - 88L
1,500 Elo+
Party 3
Chernobog
Chernobog
翟翟有瑜
Chernobog
Level 241
God Stats
6W - 3L
1,654 SR
Queue Stats
148W - 150L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 3 / 2
7,635
509
8,504
14,868
6,048
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
10
2 / 5 / 2
7,350
490
5,758
17,489
14,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
PIL0-_-15
Chronos
12
3 / 3 / 1
7,708
514
7,558
12,272
4,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
s215582
Surtr
11
3 / 7 / 1
7,278
485
8,838
14,654
10,373
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
13
1 / 5 / 3
7,769
518
9,031
11,554
4,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 4 / 12
7,841
523
6,390
16,345
14,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Nerox_exe
King Arthur
13
4 / 3 / 3
7,965
531
7,118
16,534
13,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
5 / 2 / 3
7,947
530
8,378
12,540
5,140
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
Shiroxi
Baron Samedi
13
5 / 1 / 8
7,929
529
11,890
7,190
4,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
翟翟有瑜
Chernobog
16
7 / 1 / 5
9,639
643
14,137
10,631
5,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
54
11
Kills
23
23
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
3
2
1
W
Athena
2
4
12
2
L
Tyr
2
5
2
0.6
W
King Arthur
Nerox_exe
King Arthur
4
3
3
1.83
L
Chronos
PIL0-_-15
Chronos
3
3
1
1.17
W
5
2
3
3.25
W
Baron Samedi
Shiroxi
Baron Samedi
5
1
8
9
L
Surtr
s215582
Surtr
3
7
1
0.5
L
Janus
1
5
3
0.5
W
Chernobog
翟翟有瑜
Chernobog
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,689
Damage
47,913
70,837
Taken
63,240
39,014
Mitigated
42,818
16,119
Healing
17,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
8,504
1,968
0
5,060
14,868
6,048
0
1,895
12,973
0
49,972
W
Athena
6,390
2,536
0
2,672
16,345
14,893
251
6,639
9,431
16,248
0
L
Tyr
5,758
1,258
0
3,238
17,489
14,225
0
6,615
10,066
0
24,491
W
King Arthur
Nerox_exe
King Arthur
7,118
1,429
0
3,379
16,534
13,317
43
190
16,344
0
47,928
L
Chronos
PIL0-_-15
Chronos
7,558
3,229
0
2,655
12,272
4,225
3,429
2,403
9,869
59,023
0
W
8,378
1,607
0
1,381
12,540
5,140
0
2,245
10,131
0
56,217
W
Baron Samedi
Shiroxi
Baron Samedi
11,890
1,099
1,509
3,094
7,190
4,439
290
2,391
4,622
43,762
0
L
Surtr
s215582
Surtr
8,838
4,118
0
2,895
14,654
10,373
27
2,034
12,440
390
33,140
L
Janus
9,031
435
0
2,271
11,554
4,143
0
5,333
6,059
65,335
0
W
Chernobog
翟翟有瑜
Chernobog
14,137
8,900
0
5,455
10,631
5,029
406
4,635
5,892
0
100,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,740
Gold Earned
41,321
344
Minions Killed
377
0
Camps Cleared
0
1,398,030
Distance Traveled
1,475,282
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
7,635
509
63
4
0
293,588
0
W
Athena
7,841
523
23
2
0
311,381
6
L
Tyr
7,350
490
31
2
0
318,759
0
W
King Arthur
7,965
531
62
4
0
270,597
0
L
Chronos
7,708
514
98
7
0
261,936
0
W
Serqet
7,947
530
72
5
0
320,666
0
W
Baron Samedi
7,929
529
62
4
0
264,413
0
L
Surtr
7,278
485
43
3
0
243,701
0
L
Janus
7,769
518
109
7
0
280,046
0
W
Chernobog
9,639
643
158
11
0
308,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role